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full. This means callers can just "send and forget" rather than
having to check for a temporary failure. The mechanism takes nice
advantage of the timed events handling is our events code. A message
will only fail now if we completely run out of some resource (such
as memory).
- changed the test code not to do retries itself, but only to warn on real failures
(This used to be commit 8cddc610a25e64c1ad39dd6a2fc2e7f467e04fc9)
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makes things a bit more efficient
(This used to be commit 8380225d326e4bfb3f15fddc72c097870713132a)
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(This used to be commit 13739b68d8357d5d330f12b851d0311feb81e545)
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- added the new messaging system, based on unix domain sockets. It
gets over 10k messages/second on my laptop without any socket
cacheing, which is better than I expected.
- added a LOCAL-MESSAGING torture test
(This used to be commit 3af06478da7ab34a272226d8d9ac87e0a4940cfb)
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