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rebuilt when a header file is changed. It also means parallel builds work now.
It will take a minute or so to generate all the dependency information,
but there should be no need to rebuild that information later on, unless
a file changes.
This behaviour is only enabled when building in developer mode
(--enable-developer) and requires a GNU make (or compatible). In all other
cases, the file 'static_deps.mk' is included, which contains some basic
hardcoded dependency information.
(This used to be commit eb435386f015ce1d89eb6f7e7837622ebd9e1951)
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again.
When making build changes, watch out that 'compiles' doesn't mean that
it works...
Andrew Bartlett
(This used to be commit d5f9e19b5890ec954c9437447041b655aa83868b)
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file dependencies
(This used to be commit 122835876748a3eaf5e8d31ad1abddab9acb8781)
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(This used to be commit 777ac8496b400b0ed348995feed83c22c5b344b3)
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I have created the include/system/ directory, which will contain the
wrappers for the system includes for logical subsystems. So far I have
created include/system/kerberos.h and include/system/network.h, which
contain all the system includes for kerberos code and networking code.
These are the included in subsystems that need kerberos or networking
respectively.
Note that this method avoids the mess of #ifdef HAVE_XXX_H in every C
file, instead each C module includes the include/system/XXX.h file for
the logical system support it needs, and the details are kept isolated
in include/system/
This patch also creates a "struct ipv4_addr" which replaces "struct
in_addr" in our code. That avoids every C file needing to import all
the system networking headers.
(This used to be commit 2e25c71853f8996f73755277e448e7d670810349)
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