Age | Commit message (Collapse) | Author | Files | Lines |
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"const char **"
(This used to be commit 4165f2163530c7d2ffbea2922fbfe942eee85e7a)
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sorted. Hopefully it really works now :-)
(This used to be commit 34e1a3ad7849df913584074ec406c2fcc40212fc)
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(This used to be commit f2e6d71584672e9bf0eaa7176d76781a30d317d1)
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a precursor to adding the wins client code in the nbt server.
(This used to be commit e8e499755ab667015740b35a7787134ebe852954)
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(This used to be commit d89b493aaf690ceb107bd62df75f1bba82284f90)
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metze
(This used to be commit 274ef2a206aa00b3155adc27f5b7e35d3fa52bf6)
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fallback to select(). This can happen in too many situations.
(This used to be commit 2d7242f2ec945c1e5fbc6f256265471f60ac8cd9)
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(This used to be commit 7f54c8a339f36aa43c9340be70ab7f0067593ef2)
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gettimeofday() call
and just use timeval_current() when its actually needed
(This used to be commit 236403cc4dc2924ed6a898acae0bb44cc1688dcc)
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it. epoll is much more scalable than select(), but only exists on some
systems (such as Linux with the 2.6.x kernel). The code detects any
epoll system call failures at runtime and falls back to select() if
there is a problem, so it should be safe to compile this on a 2.6
kernel and run it on a 2.4.x kernel.
The speedup is quite large. It gains 20% in packet rate in the
BENCH-NBT test, on top of another 20% gain from the better timer
handling I added earlier. The really big gain will be when we are
dealing with large numbers of file descriptors. With epoll we can
handle hundreds of file descriptors all O(1), whereas with select it
is O(n).
(This used to be commit 26aa1aa69377e43da2942a42d137b95801e9fa1a)
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(This used to be commit 7be0bc93bd6757e52fd10bd3d3b3d1a8f5221452)
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events much more efficient (no linked lists need to be traversed, so
large numbers of timers are no problem)
(This used to be commit b45b9436d78b0ad288b27a1023579bb566ca6202)
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make it possible to add optimisations to the events code such as
keeping the next timed event in a sorted list, and using epoll for
file descriptor events.
I also removed the loop events code, as it wasn't being used anywhere,
and changed timed events to always be one-shot (as adding a new timed
event in the event handler is so easy to do if needed)
(This used to be commit d7b4b6de51342a65bf46fce772d313f92f8d73d3)
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being treated as events that never time out, so they happened on the
next other event
(This used to be commit 2eefe4f8dea4a9060f229417777435133c684a0c)
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metze
(This used to be commit 1c48c30aaf58d069cdba2f59b5c012bc4bdd3efc)
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metze
(This used to be commit d8aeb69ea85cc0df89e213482c446eb8e793bc86)
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metze
(This used to be commit 670e088e94468a5311353dbbaa7e34d200999313)
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- add #include "system/filesys.h" where needed
metze
(This used to be commit 6bb07a0ed8a4baaeaa1d63bde8ce773364860fd2)
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(This used to be commit 69e97ad9c397261cd6edb6f7504021942f16c0ec)
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event handler to trigger a free that could cause a timer to be
triggered twice. This changs fixes it properly by marking timer events
to be removed using a zero next_event time.
I also changed the default timeout for events.c to be infinite, so if
there are no events to handle then smbd will sit forever doing
nothing. That allows it to be swapped out completely when idle.
(This used to be commit 0f1fb7017ee441cbebcad45900435adb57ca1760)
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using tee
(This used to be commit e73e49aaa64f6f976918f087cf196b00eecc3eb2)
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names on the network and answers name queries. Lots of details are
still missing, but at least this now means you don't need a Samba3
nmbd to use Samba4.
missing pieces include:
- name registrations should be "shout 3 times, then demand"
- no WINS server yet
- no master browser code
(This used to be commit d7d31fdc6670f026f96b50e51a4de19f0b920e5b)
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the packets it receives, but it at least shows how the server
structure will work.
To implement it I extended the libcli/nbt/ library to allow for an
incoming packet handler to be registered. That allows the nbt client
library to be used for low level processing of the nbtd server packets.
Other changes:
- made the socket library always set SO_REUSEADDR when binding to an
interface, to ensure that restarts of a server don't have to wait
for a couple of minutes.
- made the nbt port configurable. Defaults to 137, but other ports
will be useful for testing.
(This used to be commit 2fedca6adfd4df9e85cc86896dfa79630777a917)
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asn1-tied-to-blocking-sockets code into the ldap client and torture
suite, and out of the generic libs, so nobody else is tempted to use
it for any new code.
(This used to be commit 39d1ced21baeca40d1fca62ba65243ca8f15757e)
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open_socket_out() as its used by the ldap client code (uggh)
(This used to be commit 95d9766be8b08b7ca52c24d4ed3313e147edb159)
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destructors are used to remove pending socket events
(This used to be commit ce62105434ab02e94e38897409c3512905c48f02)
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themselves are run as a single process, but run as a child of the
main process when smbd is run in the standard model, and run as part
of the main process when in the single mode.
- rewrote the winbind template code to use the new task services. Also
fixed the packet queueing
- got rid of event_context_merge() as it is no longer needed
(This used to be commit 339964a596689278d2138cff05d7d444798a3504)
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servers in smbd. The old code still contained a fairly bit of legacy
from the time when smbd was only handling SMB connection. The new code
gets rid of all of the smb_server specific code in smbd/, and creates
a much simpler infrastructures for new server code.
Major changes include:
- simplified the process model code a lot.
- got rid of the top level server and service structures
completely. The top level context is now the event_context. This
got rid of service.h and server.h completely (they were the most
confusing parts of the old code)
- added service_stream.[ch] for the helper functions that are
specific to stream type services (services that handle streams, and
use a logically separate process per connection)
- got rid of the builtin idle_handler code in the service logic, as
none of the servers were using it, and it can easily be handled by
a server in future by adding its own timed_event to the event
context.
- fixed some major memory leaks in the rpc server code.
- added registration of servers, rather than hard coding our list of
possible servers. This allows for servers as modules in the future.
- temporarily disabled the winbind code until I add the helper
functions for that type of server
- added error checking on service startup. If a configured server
fails to startup then smbd doesn't startup.
- cleaned up the command line handling in smbd, removing unused options
(This used to be commit cf6a46c3cbde7b1eb1b86bd3882b953a2de3a42e)
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Andrew Bartlett
(This used to be commit 9493c47b1833a4a7781303f8139f1636f86bf126)
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Andrew Bartlett
(This used to be commit ffad9b22be595279b247fa72d51145830fecbb06)
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need to pull in the whole dcerpc subsystem
- moved smbencrypt.c code into libcli/auth/
(This used to be commit 3351c636af23ad88649e84f4cb88fc1167d5c654)
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(This used to be commit 4337901c1b38aaaf6cc09641ad51ff28e591b1f4)
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large commit. I thought this was worthwhile to get done for
consistency.
(This used to be commit ec32b22ed5ec224f6324f5e069d15e92e38e15c0)
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files don't need to match the type names in the generated headers
- with this type mapping we no longer need definitions for the
deprecated "int32", "uint8" etc form of types. We can now force
everyone to use the standard types int32_t, uint8_t etc.
- fixed all the code that used the deprecated types
- converted the IDL types "int64" and "uint64" to "dlong" and
"udlong". These are the 4 byte aligned 64 bit integers that
Microsoft internally define as two 32 bit integers in a
structure. After discussions with Ronnie Sahlberg we decided that
calling these "int64" was confusing, as it implied a true 8 byte
aligned type
- fixed all the cases where we incorrectly used things like
"NTTIME_hyper" in our C code. The generated API now uses a NTTIME for
those. The fact that it is hyper-aligned on the wire is not relevant
to the API, and should remain just a IDL property
(This used to be commit f86521677d7ff16bdc4815f9524e5286026f10f3)
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remove an event by calling talloc_free().
(This used to be commit 8f19b6886cc58a56d52aecfc83a175197061e533)
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control of the event, so instead build that into the function. If you
pass NULL as mem_ctx then it leaves it as a child of the events
structure.
(This used to be commit 7f981b9ed96f39027cbfd500f41e0c2be64cbb50)
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complexity was that events didn't automatically cleanup
themselves. This was because the events code was written before we had
talloc destructors, so you needed to call event_remove_XX() to clean
the event out of the event lists from every piece of code that used
events. I have now added automatic event destructors, which in turn
allowed me to simplify a lot of the calling code.
The 2nd source of complexity was caused by the ref_count, which was
needed to cope with event handlers destroying events while handling
them, which meant the linked lists became invalid, so the ref_count ws
used to mark events for later destruction.
The new system is much simpler. I now have a ev->destruction_count,
which is incremented in all event destructors. The event dispatch code
checks for changes to this and handles it.
(This used to be commit a3c7417cfeab429ffb22d5546b205818f531a7b4)
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- expanded the generic async name resolver to try multiple methods
- added wins resolutions to the list of methods tried
- fixed up the random trn id generation to use the good random generator
(This used to be commit 266fd2751c01808e5a18d4094032af50554ceb7a)
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(This used to be commit e7262dccce1ccc563fad48023c733c1d13929b4b)
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- fix check for deletion of required attributes on modify
removed by mistake with the previous commits
(This used to be commit 0315159daf157b64ef3452372dd74199600e24b8)
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- Try to no tcopy memory if not necessary
- let the searches hang around until we finish the operation
- greatly simplify the modify operation
still todo:
- check attributes syntax
- check objectclasses type, we cannot allow to add a new structural
objectclass to an exixting entry unless the existing one is a parent
- more tests
(This used to be commit c6257379e094881987cd11e05502129b2ce1c5a0)
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- Change 0 to NULL when checking allocations
- Introduce the schema_attr_cmp hepler function
- Do not allow auxiliary classes to be missing
- Try to ease code readability and try to get
main code out of loops when possibile.
(This used to be commit a30f647b8abe6b77ef73018f58af2f8a11689b91)
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I decided to incorporate the udp support into the socket_ipv4.c
backend (and later in socket_ipv6.c) rather than doing a separate
backend, as so much of the code is shareable. Basically this adds a
socket_sendto() and a socket_recvfrom() call and not much all.
For udp servers, I decided to keep the call as socket_listen(), even
though dgram servers don't actually call listen(). This keeps the API
consistent.
I also added a simple local sockets testsuite in smbtorture,
LOCAL-SOCKET
(This used to be commit 9f12a45a05c5c447fb4ec18c8dd28f70e90e32a5)
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(This used to be commit 03953803519e5284b4092db12c6279370456c857)
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because the version number was being auto-updated and included in all
C files. With this change it is only included where needed.
(This used to be commit 520cff73c6dc62ba1050cf7ca5145d50b5f2bb4e)
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(This used to be commit b221c3dbb9a7af88f917562b6f907fd0617eb05f)
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(This used to be commit ad1af519eb1a138e44cc94676f845b8ba65e3371)
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the type names that talloc already keeps around for pointers, and
allows the user to type check void* private pointers. It can also be
used to implement polymorphism in C, as I'm sure someone would have
pointed out to me sooner or later :-)
(This used to be commit c283e1a3efac3a92e29a35856e20eb61ef4c221e)
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control entries
(This used to be commit e895fcf4a33aeaf228d8b4b367c4e768506275bb)
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add the new test-schema test
(This used to be commit 42a20f6fa4073fc5ea1ca6254137a4ef53caee01)
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