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(This used to be commit 47ffbbf67435904754469544390b67d34c958343)
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(This used to be commit e01c1e87c0fe9709df7eb5b863f7ce85564174cd)
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(This used to be commit f933b4362124bfdd25544b4e27992d9ca4405848)
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(This used to be commit 992296767492ecd7d21b06f4a08a5b8d73d00740)
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(This used to be commit 77273e250cacb1df0e8bd676e0948175ccd2330a)
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(This used to be commit 8c767ca13906966cd6cccbeaef3c50033d46f206)
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(This used to be commit 7de55cde7c7fe0141c05c8a38248667ebf3a9033)
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(This used to be commit 1ce32673d960c8b05b6c1b1b99e1976a402417ae)
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There are still a few tidyups of old FSF addresses to come (in both s3
and s4). More commits soon.
(This used to be commit fcf38a38ac691abd0fa51b89dc951a08e89fdafa)
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(This used to be commit 9e9bfd04c6db013453b900e201df9c09e8777a22)
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try to include just the BASENAME.h files (containing only structs)
(This used to be commit 3dd477ca5147f28a962b8437e2611a8222d706bd)
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structure that is more generic than just 'IP/port'.
It now passes make test, and has been reviewed and updated by
metze. (Thankyou *very* much).
This passes 'make test' as well as kerberos use (not currently in the
testsuite).
The original purpose of this patch was to have Samba able to pass a
socket address stucture from the BSD layer into the kerberos routines
and back again. It also removes nbt_peer_addr, which was being used
for a similar purpose.
It is a large change, but worthwhile I feel.
Andrew Bartlett
(This used to be commit 88198c4881d8620a37086f80e4da5a5b71c5bbb2)
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(This used to be commit 0aca5fd5130d980d07398f3291d294202aefe3c2)
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add struct nbt_peer_socket and use it instead of passing const char *addr, uint16 port everyhwere
(tridge: can you review this please, (make test works)
metze
(This used to be commit a599d7a4ae881c94be2c2d908a398838549942bb)
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refresh, release and query)
- change the iface_n_*() functions to return a "const char *" instead of a "struct ipv4_addr"
I think that in general we should move towards "const char *" for
all IP addresses, as this makes IPv6 much easier, and is also easier
to debug. Andrew, when you get a chance, could you fix some of the
auth code to use strings for IPs ?
- return a NTSTATUS error on bad name queries and node status instead
of using rcode. This makes the calling code simpler.
- added low level name release code in libcli/nbt/
- use a real IP in the register and wins nbt torture tests, as w2k3
WINS server silently rejects some operations that don't come from the
IP being used (eg. it says "yes" to a release, but does not in fact
release the name)
(This used to be commit bb1ab11d8e0ea0bd9ae34aebeb565d36fe4b495f)
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name registrations
- fixed a bug in the send queue handling on timeouts
- added support for handling unexpected replies (replies to the wrong
port) at the nbtsocket layer
- added separate layer 2 code for wins refresh and wins registration
(This used to be commit 2502b02898407e3262c09a5a4aa573c5f87b8f5f)
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(This used to be commit 554d1b70e73faeb1f5ecf88f31c5810d86d76200)
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having the 2nd layer functions do retries themselves. This makes the
code simpler, and allows the TRN_ID to be reused in the retry (which
is how it is supposed to work).
- added support for WACK replies to nbt name requests. A WACK reply
specifies a timeout to wait for the real reply.
- added WINS name refresh async calls, supporting multiple wins
servers and multiple IPs to register
(This used to be commit 76be35cb990de830c2451d9e48cb2c40a4befdb7)
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reporting any
name conflicts
(This used to be commit 69e6a1cd4bac665debb10601d1a3ddc0ae86e779)
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event code, as elements of the callers packet structure could go away
while the queue is pending (if for example a name was de-registered
while a packet referencing that name is queued)
(This used to be commit 6726f15cf44388e5787eec223a8c9778110a508f)
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broadcast name registration demands per name per interface at 1 second
intervals, then send a name overwrite request and demand. Any name
conflict replies are reported.
(This used to be commit d656fba6f1a2e9d8c03893741327e5fb59c5271e)
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names on the network and answers name queries. Lots of details are
still missing, but at least this now means you don't need a Samba3
nmbd to use Samba4.
missing pieces include:
- name registrations should be "shout 3 times, then demand"
- no WINS server yet
- no master browser code
(This used to be commit d7d31fdc6670f026f96b50e51a4de19f0b920e5b)
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the packets it receives, but it at least shows how the server
structure will work.
To implement it I extended the libcli/nbt/ library to allow for an
incoming packet handler to be registered. That allows the nbt client
library to be used for low level processing of the nbtd server packets.
Other changes:
- made the socket library always set SO_REUSEADDR when binding to an
interface, to ensure that restarts of a server don't have to wait
for a couple of minutes.
- made the nbt port configurable. Defaults to 137, but other ports
will be useful for testing.
(This used to be commit 2fedca6adfd4df9e85cc86896dfa79630777a917)
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which will eventually try all resolution methods setup in smb.conf
- only resolution backend at the moment is bcast, which does a
parallel broadcast to all configured network interfaces, and takes
the first reply that comes in (this nicely demonstrates how to do
parallel requests using the async APIs)
- converted all the existing code to use the new resolve_name() api
- removed all the old nmb code (yay!)
(This used to be commit 239c310f255e43dd2d1c2433f666c9faaacbdce3)
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- structures defined using IDL in nbt.idl
- build around our events structure, and talloc
- fully async
- supports all NBT packet fields as per rfc1002
- easy interfaces for name query and status
For the moment there are just a couple of test functions in
namequery.c, test_name_query() and test_name_status(). These will be
removed when we hook the new library into libcli/ fully
The new library will also be a fairly good basis for a nbt
server. Although it can't be a server as-is, I wrote it with the needs
of a server in mind (for example, extremely scalable idtree based
packet handling)
(This used to be commit ae7e625bfa4b4a3ee32c64566064b6a4c84ee4b9)
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