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(This used to be commit 554d1b70e73faeb1f5ecf88f31c5810d86d76200)
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having the 2nd layer functions do retries themselves. This makes the
code simpler, and allows the TRN_ID to be reused in the retry (which
is how it is supposed to work).
- added support for WACK replies to nbt name requests. A WACK reply
specifies a timeout to wait for the real reply.
- added WINS name refresh async calls, supporting multiple wins
servers and multiple IPs to register
(This used to be commit 76be35cb990de830c2451d9e48cb2c40a4befdb7)
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reporting any
name conflicts
(This used to be commit 69e6a1cd4bac665debb10601d1a3ddc0ae86e779)
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event code, as elements of the callers packet structure could go away
while the queue is pending (if for example a name was de-registered
while a packet referencing that name is queued)
(This used to be commit 6726f15cf44388e5787eec223a8c9778110a508f)
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broadcast name registration demands per name per interface at 1 second
intervals, then send a name overwrite request and demand. Any name
conflict replies are reported.
(This used to be commit d656fba6f1a2e9d8c03893741327e5fb59c5271e)
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names on the network and answers name queries. Lots of details are
still missing, but at least this now means you don't need a Samba3
nmbd to use Samba4.
missing pieces include:
- name registrations should be "shout 3 times, then demand"
- no WINS server yet
- no master browser code
(This used to be commit d7d31fdc6670f026f96b50e51a4de19f0b920e5b)
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the packets it receives, but it at least shows how the server
structure will work.
To implement it I extended the libcli/nbt/ library to allow for an
incoming packet handler to be registered. That allows the nbt client
library to be used for low level processing of the nbtd server packets.
Other changes:
- made the socket library always set SO_REUSEADDR when binding to an
interface, to ensure that restarts of a server don't have to wait
for a couple of minutes.
- made the nbt port configurable. Defaults to 137, but other ports
will be useful for testing.
(This used to be commit 2fedca6adfd4df9e85cc86896dfa79630777a917)
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which will eventually try all resolution methods setup in smb.conf
- only resolution backend at the moment is bcast, which does a
parallel broadcast to all configured network interfaces, and takes
the first reply that comes in (this nicely demonstrates how to do
parallel requests using the async APIs)
- converted all the existing code to use the new resolve_name() api
- removed all the old nmb code (yay!)
(This used to be commit 239c310f255e43dd2d1c2433f666c9faaacbdce3)
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- structures defined using IDL in nbt.idl
- build around our events structure, and talloc
- fully async
- supports all NBT packet fields as per rfc1002
- easy interfaces for name query and status
For the moment there are just a couple of test functions in
namequery.c, test_name_query() and test_name_status(). These will be
removed when we hook the new library into libcli/ fully
The new library will also be a fairly good basis for a nbt
server. Although it can't be a server as-is, I wrote it with the needs
of a server in mind (for example, extremely scalable idtree based
packet handling)
(This used to be commit ae7e625bfa4b4a3ee32c64566064b6a4c84ee4b9)
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