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thinks are not needed. Now to see how this fares on the build farm :)
(This used to be commit 80ffcc650c9c86141507edd8338b97814a85f868)
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name registrations
- fixed a bug in the send queue handling on timeouts
- added support for handling unexpected replies (replies to the wrong
port) at the nbtsocket layer
- added separate layer 2 code for wins refresh and wins registration
(This used to be commit 2502b02898407e3262c09a5a4aa573c5f87b8f5f)
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having the 2nd layer functions do retries themselves. This makes the
code simpler, and allows the TRN_ID to be reused in the retry (which
is how it is supposed to work).
- added support for WACK replies to nbt name requests. A WACK reply
specifies a timeout to wait for the real reply.
- added WINS name refresh async calls, supporting multiple wins
servers and multiple IPs to register
(This used to be commit 76be35cb990de830c2451d9e48cb2c40a4befdb7)
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the header, and defined on the wire as a 4 byte network byte order
IP. This means the calling code doesn't have to worry about network
byte order conversions.
(This used to be commit 72048e37179dd5b9ada0c5280d2f0d8c23d1a17d)
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so we can use it in nbt.idl and
get a nicer debug output
metze
(This used to be commit abacbc9192646f6f3c720758ab65889b82b9ae7b)
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reporting any
name conflicts
(This used to be commit 69e6a1cd4bac665debb10601d1a3ddc0ae86e779)
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