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control of the event, so instead build that into the function. If you
pass NULL as mem_ctx then it leaves it as a child of the events
structure.
(This used to be commit 7f981b9ed96f39027cbfd500f41e0c2be64cbb50)
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complexity was that events didn't automatically cleanup
themselves. This was because the events code was written before we had
talloc destructors, so you needed to call event_remove_XX() to clean
the event out of the event lists from every piece of code that used
events. I have now added automatic event destructors, which in turn
allowed me to simplify a lot of the calling code.
The 2nd source of complexity was caused by the ref_count, which was
needed to cope with event handlers destroying events while handling
them, which meant the linked lists became invalid, so the ref_count ws
used to mark events for later destruction.
The new system is much simpler. I now have a ev->destruction_count,
which is incremented in all event destructors. The event dispatch code
checks for changes to this and handles it.
(This used to be commit a3c7417cfeab429ffb22d5546b205818f531a7b4)
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annoying "not parsing session request" message on each SMB connection
(This used to be commit b06b8dd2f4f4fea750b05fd29d68372828159f16)
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might destroy our top level context
leaving the tmp context freed (so a double free)
(This used to be commit b20c0561b8ec3ec7010f846be7a39165783e15c2)
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(This used to be commit 9d2d16ce5fd57cad01ddaf1112beed916cc2088d)
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(This used to be commit 9a34af29388d8ca837c670d054a76d1f75098cbd)
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- expanded the generic async name resolver to try multiple methods
- added wins resolutions to the list of methods tried
- fixed up the random trn id generation to use the good random generator
(This used to be commit 266fd2751c01808e5a18d4094032af50554ceb7a)
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which will eventually try all resolution methods setup in smb.conf
- only resolution backend at the moment is bcast, which does a
parallel broadcast to all configured network interfaces, and takes
the first reply that comes in (this nicely demonstrates how to do
parallel requests using the async APIs)
- converted all the existing code to use the new resolve_name() api
- removed all the old nmb code (yay!)
(This used to be commit 239c310f255e43dd2d1c2433f666c9faaacbdce3)
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- structures defined using IDL in nbt.idl
- build around our events structure, and talloc
- fully async
- supports all NBT packet fields as per rfc1002
- easy interfaces for name query and status
For the moment there are just a couple of test functions in
namequery.c, test_name_query() and test_name_status(). These will be
removed when we hook the new library into libcli/ fully
The new library will also be a fairly good basis for a nbt
server. Although it can't be a server as-is, I wrote it with the needs
of a server in mind (for example, extremely scalable idtree based
packet handling)
(This used to be commit ae7e625bfa4b4a3ee32c64566064b6a4c84ee4b9)
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