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path: root/source4/libcli/resolve/host.c
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2007-10-10r5298: - got rid of pstring.h from includes.h. This at least makes it a bitAndrew Tridgell1-0/+1
less likely that anyone will use pstring for new code - got rid of winbind_client.h from includes.h. This one triggered a huge change, as winbind_client.h was including system/filesys.h and defining the old uint32 and uint16 types, as well as its own pstring and fstring. (This used to be commit 9db6c79e902ec538108d6b7d3324039aabe1704f)
2007-10-10r5197: moved events code to lib/events/ (suggestion from metze)Andrew Tridgell1-1/+1
(This used to be commit 7f54c8a339f36aa43c9340be70ab7f0067593ef2)
2007-10-10r5195: most events don't need the time of the event, so save a ↵Andrew Tridgell1-2/+2
gettimeofday() call and just use timeval_current() when its actually needed (This used to be commit 236403cc4dc2924ed6a898acae0bb44cc1688dcc)
2007-10-10r5185: make all the events data structures private to events.c. This willAndrew Tridgell1-8/+4
make it possible to add optimisations to the events code such as keeping the next timed event in a sorted list, and using epoll for file descriptor events. I also removed the loop events code, as it wasn't being used anywhere, and changed timed events to always be one-shot (as adding a new timed event in the event handler is so easy to do if needed) (This used to be commit d7b4b6de51342a65bf46fce772d313f92f8d73d3)
2007-10-10r5126: the composite code is no longer client specific or smb specific, soAndrew Tridgell1-8/+8
rename the core structure to composite_context and the wait routine to composite_wait() (suggestion from metze) (This used to be commit cf11d05e35179c2c3e51c5ab370cd0a3fb15f24a)
2007-10-10r4944: every event_add_*() caller was having to call talloc_steal() to takeAndrew Tridgell1-2/+1
control of the event, so instead build that into the function. If you pass NULL as mem_ctx then it leaves it as a child of the events structure. (This used to be commit 7f981b9ed96f39027cbfd500f41e0c2be64cbb50)
2007-10-10r4943: Smplified the events handling code a lot. The first source ofAndrew Tridgell1-3/+1
complexity was that events didn't automatically cleanup themselves. This was because the events code was written before we had talloc destructors, so you needed to call event_remove_XX() to clean the event out of the event lists from every piece of code that used events. I have now added automatic event destructors, which in turn allowed me to simplify a lot of the calling code. The 2nd source of complexity was caused by the ref_count, which was needed to cope with event handlers destroying events while handling them, which meant the linked lists became invalid, so the ref_count ws used to mark events for later destruction. The new system is much simpler. I now have a ev->destruction_count, which is incremented in all event destructors. The event dispatch code checks for changes to this and handles it. (This used to be commit a3c7417cfeab429ffb22d5546b205818f531a7b4)
2007-10-10r4916: added "host" name resolution using fork() per gethostbyname()Andrew Tridgell1-0/+233
comments welcome, but please think about the alternatives first :-) (This used to be commit 3d40b479907226be349137117e0d2bd718efa1a8)