Age | Commit message (Collapse) | Author | Files | Lines |
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- more NBT packet asserts, to ensure that incoming requests have all
the elements we depend on
- open the WINS database at startup if we are configured as a WINS server
- split out the nbtd server reply packet generation code so it can be
shared by the WINS server
- re-did the logic of what is answered by the WINS server and what by
the B node server. It now always tries to answer by the B node, and
only "recurses" to the WINS server for names that are not found.
(This used to be commit 5613e6b8ad9b32639caf5055f793dbc4d0a2fc19)
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(This used to be commit 895071881920a5d6726f377f4367b588deabfb03)
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(This used to be commit b902ea546d2d1327b23f40ddaeeaa8e7e3662454)
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refresh, release and query)
- change the iface_n_*() functions to return a "const char *" instead of a "struct ipv4_addr"
I think that in general we should move towards "const char *" for
all IP addresses, as this makes IPv6 much easier, and is also easier
to debug. Andrew, when you get a chance, could you fix some of the
auth code to use strings for IPs ?
- return a NTSTATUS error on bad name queries and node status instead
of using rcode. This makes the calling code simpler.
- added low level name release code in libcli/nbt/
- use a real IP in the register and wins nbt torture tests, as w2k3
WINS server silently rejects some operations that don't come from the
IP being used (eg. it says "yes" to a release, but does not in fact
release the name)
(This used to be commit bb1ab11d8e0ea0bd9ae34aebeb565d36fe4b495f)
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- when registering with a WINS server, initially use multi-homed
registration, then switch to name refresh requests. Send refresh
requests only to the WINS server that responded to our
registration. If that server goes away, then start the registration
from scratch. This makes registration more robust to WINS server
failure.
- send WINS registration requests out on our first interface rather
than an unbound interface, to avoid the problem of WACK replies
being sent to the wrong port (w2k3 WINS server does this)
(This used to be commit f7712ac7468184c07b3e3c10cb7b847ad1791dd2)
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- always try to enable broadcast on nbt name sockets (this matches
samba3 behaviour better)
(This used to be commit 919bc14e7bbc04479cf11f7a7fd4c5e46616ef46)
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on as the first IP in a multi-homed reply
(This used to be commit a9128f6544d56a637e28430cbd2907acbb978281)
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be consistent with the function names
- added WINS client support to the NBT server. It will do initial WINS
registration, and WINS refresh, automatically failing over to
secondary WINS servers and handling multi-homed servers where we need
to register multiple IPs.
- added support for multi-homed name query replies, which are
essential for multi-homed registration as the WINS server will query
us to ensure we have the names when doing the secondary IPs in
multi-homed registration
(This used to be commit a1553fa8054dc7d33f5d77f8f95d3ffd90392b2a)
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(This used to be commit 290dbd8cdcfa6a897647768dcbbd03f22fc7cf36)
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requests
(This used to be commit 9eafe2cacaef64384febe6bb0938294f7c1ee6bf)
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nbt_, so as to more clearly separate them from the client code in
libcli/nbt/
(This used to be commit b07a7e35f26204055a99abf72438b5cd7ec35d3b)
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(This used to be commit 180f29f9e05e75e8ed32d010bc0c57a55ea9d843)
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(This used to be commit 7720d247fed3343a5bf39b2eedf34604f9203a37)
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bind twice on each interface, once using the broadcast address and
once using the specific IP. We then only listen on the wildcard
address if we don't have "bind interface only" set. This also happens
to simplify the code that finds the right interface for an incoming
request.
(This used to be commit b3edf17281c5d82abb40dab817bf2de43f9f6c3f)
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names on the network and answers name queries. Lots of details are
still missing, but at least this now means you don't need a Samba3
nmbd to use Samba4.
missing pieces include:
- name registrations should be "shout 3 times, then demand"
- no WINS server yet
- no master browser code
(This used to be commit d7d31fdc6670f026f96b50e51a4de19f0b920e5b)
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the packets it receives, but it at least shows how the server
structure will work.
To implement it I extended the libcli/nbt/ library to allow for an
incoming packet handler to be registered. That allows the nbt client
library to be used for low level processing of the nbtd server packets.
Other changes:
- made the socket library always set SO_REUSEADDR when binding to an
interface, to ensure that restarts of a server don't have to wait
for a couple of minutes.
- made the nbt port configurable. Defaults to 137, but other ports
will be useful for testing.
(This used to be commit 2fedca6adfd4df9e85cc86896dfa79630777a917)
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