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build' commit
- we need to reply to name queries with the recursion desired bit set,
to pass the multi homed challenge, when registering our interfaces
with a wins server
metze
(This used to be commit 9dfbce5f34c9e8b55c902fefc8dfaf53f19df9c2)
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metze
(This used to be commit 5cc955bf5400a415e462853cff47a69ef206a548)
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it's a wins server request, even if it's a name of one of our interfaces
metze
(This used to be commit 33c1d4a078a16ad45a3957f4d053b089a76f9935)
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before the bad merge
metze
(This used to be commit 471c0ca4abb17fb5f73c0efed195c67628c1c06e)
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add struct nbt_peer_socket and use it instead of passing const char *addr, uint16 port everyhwere
(tridge: can you review this please, (make test works)
metze
(This used to be commit a599d7a4ae881c94be2c2d908a398838549942bb)
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as a human readable string. The format is designed to be able to be
used as the DN for the WINS database as well, while coping with
arbitrary bytes in the name (except nul bytes)
(This used to be commit aac3090e3504ba07124a9d480322a98efb97175e)
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- more NBT packet asserts, to ensure that incoming requests have all
the elements we depend on
- open the WINS database at startup if we are configured as a WINS server
- split out the nbtd server reply packet generation code so it can be
shared by the WINS server
- re-did the logic of what is answered by the WINS server and what by
the B node server. It now always tries to answer by the B node, and
only "recurses" to the WINS server for names that are not found.
(This used to be commit 5613e6b8ad9b32639caf5055f793dbc4d0a2fc19)
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- when registering with a WINS server, initially use multi-homed
registration, then switch to name refresh requests. Send refresh
requests only to the WINS server that responded to our
registration. If that server goes away, then start the registration
from scratch. This makes registration more robust to WINS server
failure.
- send WINS registration requests out on our first interface rather
than an unbound interface, to avoid the problem of WACK replies
being sent to the wrong port (w2k3 WINS server does this)
(This used to be commit f7712ac7468184c07b3e3c10cb7b847ad1791dd2)
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on as the first IP in a multi-homed reply
(This used to be commit a9128f6544d56a637e28430cbd2907acbb978281)
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be consistent with the function names
- added WINS client support to the NBT server. It will do initial WINS
registration, and WINS refresh, automatically failing over to
secondary WINS servers and handling multi-homed servers where we need
to register multiple IPs.
- added support for multi-homed name query replies, which are
essential for multi-homed registration as the WINS server will query
us to ensure we have the names when doing the secondary IPs in
multi-homed registration
(This used to be commit a1553fa8054dc7d33f5d77f8f95d3ffd90392b2a)
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requests
(This used to be commit 9eafe2cacaef64384febe6bb0938294f7c1ee6bf)
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nbt_, so as to more clearly separate them from the client code in
libcli/nbt/
(This used to be commit b07a7e35f26204055a99abf72438b5cd7ec35d3b)
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bind twice on each interface, once using the broadcast address and
once using the specific IP. We then only listen on the wildcard
address if we don't have "bind interface only" set. This also happens
to simplify the code that finds the right interface for an incoming
request.
(This used to be commit b3edf17281c5d82abb40dab817bf2de43f9f6c3f)
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the header, and defined on the wire as a 4 byte network byte order
IP. This means the calling code doesn't have to worry about network
byte order conversions.
(This used to be commit 72048e37179dd5b9ada0c5280d2f0d8c23d1a17d)
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so we can use it in nbt.idl and
get a nicer debug output
metze
(This used to be commit abacbc9192646f6f3c720758ab65889b82b9ae7b)
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against Samba4.
Also added support for the '*' wildcard name
(This used to be commit 2dd7ccf72444db668fa970c3a95de1448baea224)
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names on the network and answers name queries. Lots of details are
still missing, but at least this now means you don't need a Samba3
nmbd to use Samba4.
missing pieces include:
- name registrations should be "shout 3 times, then demand"
- no WINS server yet
- no master browser code
(This used to be commit d7d31fdc6670f026f96b50e51a4de19f0b920e5b)
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