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The calculated value is "req" (!= NULL) if "talloc_reference" did work correctly
or it is NULL if we ran out of memory.
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bug 6989 is a rare crash that has occurred in production. My best
guess as to the cause is the talloc_free() not being specific enough
as to which parent needs to be freed.
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metze
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metze
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list=""
list="$list event_context:tevent_context"
list="$list fd_event:tevent_fd"
list="$list timed_event:tevent_timer"
for s in $list; do
o=`echo $s | cut -d ':' -f1`
n=`echo $s | cut -d ':' -f2`
r=`git grep "struct $o" |cut -d ':' -f1 |sort -u`
files=`echo "$r" | grep -v source3 | grep -v nsswitch | grep -v packaging4`
for f in $files; do
cat $f | sed -e "s/struct $o/struct $n/g" > $f.tmp
mv $f.tmp $f
done
done
metze
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metze
(This used to be commit 3b70331536d2402814db13a9f1f226a39373313a)
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metze
(This used to be commit 16a7d0cc37614fc41245fdcdf3b5a4a4a421f31d)
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There are still a few tidyups of old FSF addresses to come (in both s3
and s4). More commits soon.
(This used to be commit fcf38a38ac691abd0fa51b89dc951a08e89fdafa)
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metze
(This used to be commit 3a7a30ab1cf724ad2420ae2a1011479fffd826fe)
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requests.
(This used to be commit 6a2ba01f155266add71319c1dbc3442eb0c2c751)
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uint32_t server_id
to
struct server_id server_id;
which allows a server ID to have an node number. The node number will
be zero in non-clustered case. This is the most basic hook needed for
clustering, and ctdb.
(This used to be commit 2365abaa991d57d68c6ebe9be608e01c907102eb)
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* Move dlinklist.h, smb.h to subsystem-specific directories
* Clean up ads.h and move what is left of it to dsdb/
(only place where it's used)
(This used to be commit f7afa1cb77f3cfa7020b57de12e6003db7cfcc42)
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requests on the smbsrv_connection, to be able to match then on
ntcancel
metze
(This used to be commit 04f0d3d03179b6060fd013b867d13caa92ec6460)
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(This used to be commit 396d82a231b6e3a91178db08b706626d4d4b420c)
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more work to do though
(This used to be commit 4d234b37e528137b5c00f6bbb84c2d6939fea324)
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(This used to be commit cc1f8b3ebe2dcab6f21913af9baf231f3250120e)
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but I don't to get the commit to large, to I'll do this tomorrow...
metze
(This used to be commit 10e627032d7d04f1ebf6efed248c426614f5aa6f)
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metze
(This used to be commit 5709c1c4e1a561dd9af98cfefbbbdac9b18765b7)
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(for now we just do #define ntvfs_request smbsrv_request,
but it's the first step...)
- rename ntvfs_openfile() -> ntvfs_open()
- fix the talloc hierachie in some places in the ntvfs_map_*() code
metze
(This used to be commit ed9ed1f48f602354810937c0b0de850b44322191)
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(This used to be commit d77b3820d16f60fb9119ac6eb70007363990b20d)
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management system I proposed on samba-technical a couple of days
ago. Essentially it is a very lightweight way for any code in Samba to
make IDL based rpc calls to anywhere else in the code, without the
client or server having to go to the trouble of setting up a full rpc
service.
It can be used with any of our existing IDL, but I expect it will
mostly be used for a new set of Samba specific management calls.
The LOCAL-IRPC torture test demonstrates how it can be used by calling
the echo_AddOne() call over this transport.
(This used to be commit 3d589a09954eb8b318f567e1150b0c27412fb942)
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(This used to be commit 7f54c8a339f36aa43c9340be70ab7f0067593ef2)
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make it possible to add optimisations to the events code such as
keeping the next timed event in a sorted list, and using epoll for
file descriptor events.
I also removed the loop events code, as it wasn't being used anywhere,
and changed timed events to always be one-shot (as adding a new timed
event in the event handler is so easy to do if needed)
(This used to be commit d7b4b6de51342a65bf46fce772d313f92f8d73d3)
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servers in smbd. The old code still contained a fairly bit of legacy
from the time when smbd was only handling SMB connection. The new code
gets rid of all of the smb_server specific code in smbd/, and creates
a much simpler infrastructures for new server code.
Major changes include:
- simplified the process model code a lot.
- got rid of the top level server and service structures
completely. The top level context is now the event_context. This
got rid of service.h and server.h completely (they were the most
confusing parts of the old code)
- added service_stream.[ch] for the helper functions that are
specific to stream type services (services that handle streams, and
use a logically separate process per connection)
- got rid of the builtin idle_handler code in the service logic, as
none of the servers were using it, and it can easily be handled by
a server in future by adding its own timed_event to the event
context.
- fixed some major memory leaks in the rpc server code.
- added registration of servers, rather than hard coding our list of
possible servers. This allows for servers as modules in the future.
- temporarily disabled the winbind code until I add the helper
functions for that type of server
- added error checking on service startup. If a configured server
fails to startup then smbd doesn't startup.
- cleaned up the command line handling in smbd, removing unused options
(This used to be commit cf6a46c3cbde7b1eb1b86bd3882b953a2de3a42e)
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large commit. I thought this was worthwhile to get done for
consistency.
(This used to be commit ec32b22ed5ec224f6324f5e069d15e92e38e15c0)
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control of the event, so instead build that into the function. If you
pass NULL as mem_ctx then it leaves it as a child of the events
structure.
(This used to be commit 7f981b9ed96f39027cbfd500f41e0c2be64cbb50)
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complexity was that events didn't automatically cleanup
themselves. This was because the events code was written before we had
talloc destructors, so you needed to call event_remove_XX() to clean
the event out of the event lists from every piece of code that used
events. I have now added automatic event destructors, which in turn
allowed me to simplify a lot of the calling code.
The 2nd source of complexity was caused by the ref_count, which was
needed to cope with event handlers destroying events while handling
them, which meant the linked lists became invalid, so the ref_count ws
used to mark events for later destruction.
The new system is much simpler. I now have a ev->destruction_count,
which is incremented in all event destructors. The event dispatch code
checks for changes to this and handles it.
(This used to be commit a3c7417cfeab429ffb22d5546b205818f531a7b4)
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- stream_socket services
the smb, ldap and rpc service which sets up a srtam socket end then
waits for connections
and
- task services
which this you can create a seperate task that do something
(this is also going through the process_model subsystem
so with -M standard a new process for this created
with -M thread a new thread ...
I'll add datagram services later when we whave support for datagram sockets in lib/socket/
see the next commit as an example for service_task's
metze
(This used to be commit d5fa02746c6569b09b6e05785642da2fad3ba3e0)
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pvfs. This prevents a possible crash due to free ordering on
unexpected disconnect.
(This used to be commit bfca9eb7cb7a2caf3a232d538808ff2ade8e1ca9)
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- added initial support for MODE_INFORMATION in setfileinfo (I have no
idea what "mode information" on a file is - it takes a value of 0,
2, 4 or 6. What could it be?)
(This used to be commit e53ec2f6b68e1d19149c36ea8fcd25a204db38fb)
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(This used to be commit a1a0118bd3f1cae034a1c564d05c3aa8019ff932)
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testing. Interestingly, w2k3 does not allow the cancel of an
outstanding async open request, whereas it does allow the cancel of an
outstanding async lock request. To support this I have changed the
pvfs_wait interface to provide a enum on why the event is happening,
so the callback can decide what to do.
(This used to be commit f23d6a28008a13588cde24b5012ec21e488ac47a)
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outstanding async operation (triggering an immediate timeout).
pvfs now passes the RAW-MUX test
(This used to be commit 3423e2f41461d054067ef168b9b986f62cc8f77c)
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deferred reply is short-circuited immediately when the file is
closed by another user, allowing it to be opened by the waiting user.
- added a sane set of timeval manipulation routines
- converted all the events code and code that uses it to use struct
timeval instead of time_t, which allows for microsecond resolution
instead of 1 second resolution. This was needed for doing the pvfs
deferred open code, and is why the patch is so big.
(This used to be commit 0d51511d408d91eb5f68a35e980e0875299b1831)
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(This used to be commit c6f486574470a311e0d336c026103f131451e21e)
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ntvfs modules
the idea is that a passthru module can use ntvfs_async_state_push() before
calling ntvfs_next_*() and in the _send function it calls
ntvfs_async_state_pop() and then call the upper layer send_fn itself
- ntvfs_nbench is now fully async
- the ntvfs_map_*() functions and the trans(2) mapping functions are not converted yet
metze
(This used to be commit fde64c0dc142b53d128c8ba09af048dc58d8ef3a)
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rather than doing everything itself. This greatly simplifies the
code, although I really don't like the socket_recv() interface (it
always allocates memory for you, which means an extra memcpy in this
code)
- fixed several bugs in the socket_ipv4.c code, in particular client
side code used a non-blocking connect but didn't handle EINPROGRESS,
so it had no chance of working. Also fixed the error codes, using
map_nt_error_from_unix()
- cleaned up and expanded map_nt_error_from_unix()
- changed interpret_addr2() to not take a mem_ctx. It makes absolutely
no sense to allocate a fixed size 4 byte structure like this. Dozens
of places in the code were also using interpret_addr2() incorrectly
(precisely because the allocation made no sense)
(This used to be commit 7f2c771b0e0e98c5c9e5cf662592d64d34ff1205)
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in the right state when called. For example, when we use the unixuid
handler in the chain of handlers, and a backend decides to continue a
call asynchronously then we need to ensure that the continuation
happens with the right security context.
The solution is to add a new ntvfs operation ntvfs_async_setup(),
which calls all the way down through the layers, setting up anything
that is required, and takes a private pointer. The backend wanting to
make a async calls can use ntvfs_async_setup() to ensure that the
modules above it are called when doing async processing.
(This used to be commit a256e71029727fa1659ade6257085df537308c7d)
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messaging_deregister()
- added a pvfs_lock_close_pending() hook to remove pending locks on file close
- fixed the private ptr argument to messaging_deregister() in pvfs_wait
- fixed a bug in continuing lock requests after a lock that is blocking a pending lock is removed
- removed bogus brl_unlock() call in lock continue
- corrected error code for LOCKING_ANDX_CHANGE_LOCKTYPE
- expanded the lock cancel test suite to test lock cancel by unlock and by close
- added a testsuite for LOCKING_ANDX_CHANGE_LOCKTYPE
(This used to be commit 5ef80f034d4aa4dd6810532c63ad041bfc019cb8)
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This adds a pvfs_wait_message() routine which uses the new messaging
system, event timers and talloc destructors to give a nice generic
async event handling system with a easy to use interface. The
extensions to pvfs_lock.c are based on calls to pvfs_wait_message()
routines.
We now pass all of our smbtorture locking tests, although while
writing this code I have thought of some additonal tests that should
be added, particularly for lock cancel operations. I'll work on that
soon.
This commit also extends the smbtorture lock tests to test the rather
weird 0xEEFFFFFF locking semantics that I have discovered in
win2003. Win2003 treats the 0xEEFFFFFF boundary as special, and will
give different error codes on either side of it. Locks on both sides
are allowed, the only difference is which error code is given when a
lock is denied. Anyone like to hazard a guess as to why? It has
me stumped.
(This used to be commit 4395c0557ab175d6a8dd99df03c266325949ffa5)
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