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signing code to be able to cope.
Andrew Bartlett
(This used to be commit cb74d52b563730a50e33c92d868c45ee96a598e8)
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- This causes our client and server code to use the same core code,
with the same debugs etc.
- In turn, this will allow the 'mandetory/fallback' signing algorithms
to be shared, and only written once.
Updates to the SPNEGO code
- Don't wrap an empty token to the server, if we are actually already finished.
Andrew Bartlett
(This used to be commit 35b83eb329482ac1b3bc67285854cc47844ff353)
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SPNEGO, but I'll leave andrew to tackle that.
(This used to be commit 5dd71be8d9e49277f17668877e47729c340f0f67)
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because this is the connection state per transport layer (tcp)
connection
I also moved the substructs directly into smbsrv_connection,
because they don't need a struct name and we should allway pass the complete
smbsrv_connection struct into functions
metze
(This used to be commit 60f823f201fcedf5473008e8453a6351e73a92c7)
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metze
(This used to be commit a85d2db5826a84b812ea5162a11f54edd25f74e3)
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because I need server_context fot the generic server infastructure
metze
(This used to be commit 0712f9f30797e65362c99423c0cf158a2f539000)
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metze
(This used to be commit b5378803fdcb3b3afe7c2932a38828e83470f61a)
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metze
(This used to be commit 2986c5f08c8f0c26a2ea7b6ce20aae025183109f)
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metze
(This used to be commit af6f1f8a01bebbecd99bc8c066519e89966e65e3)
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(This used to be commit 8e5ddf5e8eb74f667897f90baa2d00f02ca5818b)
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