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Samba3's winbind. This is also the start of domain membership code in
Samba4, as we now (partially) parse the info3, and use it like Samba3
does.
Andrew Bartlett
(This used to be commit c1b7303c1c7d9fb815006c3bd2af20a0010d15a8)
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searches that go beyond the negotiated max xmit size
(This used to be commit 84762a59763005f5d29106cd409867cb150d648f)
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happens with trans2, trans and echo. Now that smbd is async we queue
the multiples replies all at once, and now need a way to ensure each
reply gets it own smbsrv_request buffer. I have added
req_setup_secondary() to cope with this.
(This used to be commit 2dbd2abc5f197ee21d7dceeda2922c7449c46d99)
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- get rid of req->mid, as it isn't a safe value to use to match
requests in the server (it is safe in the client code, as we choose
the mid, but in the server we can't rely on other clients to choose
the mid carefully)
(This used to be commit 938fb44351e12a515073ea94cd306988d5ca7340)
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ntvfs modules
the idea is that a passthru module can use ntvfs_async_state_push() before
calling ntvfs_next_*() and in the _send function it calls
ntvfs_async_state_pop() and then call the upper layer send_fn itself
- ntvfs_nbench is now fully async
- the ntvfs_map_*() functions and the trans(2) mapping functions are not converted yet
metze
(This used to be commit fde64c0dc142b53d128c8ba09af048dc58d8ef3a)
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means the whole of the SMB handling code is now non-blocking.
(This used to be commit 30acedb943f0170d30e7b08925280d0dffc7873e)
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haven't marked the socket non-blocking yet as I haven't checked that
the send path is OK for non-blocking.
(This used to be commit bda978cc2a921a888534054135b9325427425dd2)
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The main change is to make socket_recv() take a pre-allocated buffer,
rather than allocating one itself. This allows non-blocking users of
this API to avoid a memcpy(). As a result our messaging code is now
about 10% faster, and the ncacn_ip_tcp and ncalrpc code is also
faster.
The second change was to remove the unused mem_ctx argument from
socket_send(). Having it there implied that memory could be allocated,
which meant the caller had to worry about freeing that memory (if for
example it is sending in a tight loop using the same memory
context). Removing that unused argument keeps life simpler for users.
(This used to be commit a16e4756cd68ca8aab4ffc59d4d9db0b6e44dbd1)
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rather than doing everything itself. This greatly simplifies the
code, although I really don't like the socket_recv() interface (it
always allocates memory for you, which means an extra memcpy in this
code)
- fixed several bugs in the socket_ipv4.c code, in particular client
side code used a non-blocking connect but didn't handle EINPROGRESS,
so it had no chance of working. Also fixed the error codes, using
map_nt_error_from_unix()
- cleaned up and expanded map_nt_error_from_unix()
- changed interpret_addr2() to not take a mem_ctx. It makes absolutely
no sense to allocate a fixed size 4 byte structure like this. Dozens
of places in the code were also using interpret_addr2() incorrectly
(precisely because the allocation made no sense)
(This used to be commit 7f2c771b0e0e98c5c9e5cf662592d64d34ff1205)
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(This used to be commit f1c5be396b62203fb183431ea6218eed38976d0b)
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- fixed offset of setup words in nttrans reply
(This used to be commit 86b5118c2ae605560a196ee014b6134ec2928c5b)
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(This used to be commit 977bc87d18d2ea8c6967bd8c1b953b09fff9b434)
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to align the buffer, as that would make the read reply not fit
(This used to be commit 70be45de05993d386ceaf54325d1c3023008eaed)
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means we now pass the BASE-VUID test.
(This used to be commit 560300c0025940d84c9be41447145f4b441e7105)
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session info and server info structures.
Andrew Bartlett
(This used to be commit 5bdf391b3bc10291739f5640be9a404dbbeda273)
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- Make sure a epm_tower struct is completely initialized
- Some more minor fixes
(This used to be commit d560dcbdb85cb2c6915bdb9e2f82f1872b0f5a52)
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(This used to be commit 3ea9445226a678b410bf565ec114a3c544f8ade3)
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(This used to be commit e11b000319953dfeeb84fed142e857a5247a93e9)
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preparation for the full share modes and ntcreatex code that I am
working on.
highlights include:
- changed the way a backend determines if it is allowed to process a
request asynchronously. The previous method of looking at the
send_fn caused problems when an intermediate ntvfs module disabled
it, and the caller then wanted to finished processing using this
function. The new method is a REQ_CONTROL_MAY_ASYNC flag in
req->control_flags, which is also a bit easier to read
- fixed 2 bugs in the readbraw server code. One related to trying to
answer a readbraw with smb signing (which can't work, and crashed
our signing code), the second related to error handling, which
attempted to send a normal SMB error packet, when readbraw must
send a 0 read reply (as it has no header)
- added several more ntvfs_generic.c generic mapping functions. This
means that backends no longer need to implement such esoteric
functions as SMBwriteunlock() if they don't want to. The backend
can just request the mapping layer turn it into a write followed by
an unlock. This makes the backends considerably simpler as they
only need to implement one style of each function for lock, read,
write, open etc, rather than the full host of functions that SMB
provides. A backend can still choose to implement them
individually, of course, and the CIFS backend does that.
- simplified the generic structures to make them identical to the
principal call for several common SMB calls (such as
RAW_WRITE_GENERIC now being an alias for RAW_WRITE_WRITEX).
- started rewriting the pvfs_open() code in preparation for the full
ntcreatex semantics.
- in pvfs_open and ipc_open, initially allocate the open file
structure as a child of the request, so on error we don't need to
clean up. Then when we are going to succeed the open steal the
pointer into the long term backend context. This makes for much
simpler error handling (and fixes some bugs)
- use a destructor in the ipc backend to make sure that everthing is
cleaned up on receive error conditions.
- switched the ipc backend to using idtree for fnum allocation
- in the ntvfs_generic mapping routines, use a allocated secondary
structure not a stack structure to ensure the request pointer
remains valid even if the backend replies async.
(This used to be commit 3457c1836c09c82956697eb21627dfa2ed37682e)
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idr_get_new() limits
- change idr_get_new() to use > instead of >= in the limit check
(This used to be commit 834b09929bcb8aabdd151b7c2306001497cabdb4)
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(This used to be commit b572be00b3432317169c6fa6df3f91a0c8f23fcb)
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connect is very cheap now.
(This used to be commit 8856f010e96d2f20d349a51820f225a8493f6eef)
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- converted the tid handling to use a idtree instead of bitmaps
(This used to be commit 4220914179d10132057216650b65ed7f7679717e)
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(This used to be commit cccd59009d54d63ccf57181c15d161998a15da6b)
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of associated functions.
The motivation for this change was to avoid having to convert to/from
ucs2 strings for so many operations. Doing that was slow, used many
static buffers, and was also incorrect as it didn't cope properly with
unicode codepoints above 65536 (which could not be represented
correctly as smb_ucs2_t chars)
The two core functions that allowed this change are next_codepoint()
and push_codepoint(). These functions allow you to correctly walk a
arbitrary multi-byte string a character at a time without converting
the whole string to ucs2.
While doing this cleanup I also fixed several ucs2 string handling
bugs. See the commit for details.
The following code (which counts the number of occuraces of 'c' in a
string) shows how to use the new interface:
size_t count_chars(const char *s, char c)
{
size_t count = 0;
while (*s) {
size_t size;
codepoint_t c2 = next_codepoint(s, &size);
if (c2 == c) count++;
s += size;
}
return count;
}
(This used to be commit 814881f0e50019196b3aa9fbe4aeadbb98172040)
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(This used to be commit 5f5b04196c7930c91e6c00e0276f25f88181b317)
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- fixed minimum parameter size for ascii qpathinfo call
(This used to be commit ee065ae7f92e60600966cb1d44cd0e30498b93dd)
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(This used to be commit 9a04664531601b8251dbf6a0922ab48e675adb90)
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- the stacking of modules
- finding the modules private data
- hide the ntvfs details from the calling layer
- I set NTVFS_INTERFACE_VERSION 0 till we are closer to release
(because we need to solve some async problems with the module stacking)
metze
(This used to be commit 3ff03b5cb21bb79afdd3b1609be9635f6688a539)
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taking a context (so when you pass a NULL pointer you end up with
memory in a top level context). Fixed it by changing the API to take a
context. The context is only used if the pointer you are reallocing is
NULL.
(This used to be commit 8dc23821c9f54b2f13049b5e608a0cafb81aa540)
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(This used to be commit 278cef77f083c002d17ecbbe18c20825a380eda3)
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report from --leak-check
(This used to be commit 1ff41bbcae8dc7514a85d69679e44dc7c5b0342f)
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rather than manual reference counts
- properly support SMBexit in the cifs and posix backends
- added a logoff method to all backends
With these changes the RAW-CONTEXT test now passes against the posix backend
(This used to be commit c315d6ac1cc40546fde1474702a6d66d07ee13c8)
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(This used to be commit 18632ec56524f294655d881406c10beb659ddee1)
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is ignored
(This used to be commit 50d5c638a3710855be67cd41dccc9658d64b70fd)
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connection termination cleanup, and to ensure that the event
contexts are properly removed for every process model
- gave auth_context the new talloc treatment, which removes another
source of memory leaks.
(This used to be commit 230e1cd777b0fba82dffcbd656cfa23c155d0560)
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library are closed on abnormal termination
- convert the service.h structures to the new talloc methods
(This used to be commit 2dc334a3284858eb1c7190f9687c9b6c879ecc9d)
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by making our gensec structures a talloc child of the open connection
we can be sure that it will be destroyed when the connection is
dropped.
(This used to be commit f12ee2f241aab1549bc1d9ca4c35a35a1ca0d09d)
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server code. This fixes a number of memory leaks I found when testing
with valgrind and smbtorture, as the cascading effect of a
talloc_free() ensures that anything derived from the top level object
is destroyed on disconnect.
(This used to be commit 76d0b8206ce64d6ff4a192979c43dddbec726d6e)
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server side request structure to prevent a structing being freed in
some circumstances. This change replaces this with the much more
robust mechanism of talloc_increase_ref_count().
(This used to be commit 3f7741f178b359f81cc98ef18cd69bf976123e9f)
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this case the bug was that server_terminate_connection() destroys the
server context, which in turn cascades down to destroy all current
request contexts, so we musn't then try to destroy the request
structure a second time.
(This used to be commit 28a647f681e2166c01f7ac59b16305676d5caa71)
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(This used to be commit 9e1eb58e4b332e4a300e8b546a5d39bd2f7cd7a6)
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as my box keeps getting hit by viruses spreading on my companies
internal network, which screws up my debug log badly (sigh).
metze, I'm not sure if you think access.c should go in the socket
library or not. It is closely tied to the socket functions, but you
may prefer it separate.
The access.c code is a port from Samba3, but with some cleanups to
make it (slighly) less ugly.
(This used to be commit 058b2fd99e3957d7d2a9544fd27071f1122eab68)
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something like:
ntvfs handler = nbench posix
and the nbench pass-thru module will be called before the posix
module. The chaining logic is now much saner, and less racy, with each
level in the chain getting its own private pointer rather than relying
on save/restore logic in the pass-thru module.
The only pass-thru module we have at the moment is the nbench one
(which records all traffic in a nbench compatibe format), but I plan
on soon writing a "unixuid" pass-thru module that will implement the
setegid()/setgroups()/seteuid() logic for standard posix uid
handling. This separation of the posix backend from the uid handling
should simplify the code, and make development easier.
I also modified the nbench module so it can do multiple chaining, so
if you want to you can do:
ntvfs module = nbench nbench posix
and it will save 2 copies of the log file in /tmp. This is really only
useful for testing at the moment until we have more than one pass-thru
module.
(This used to be commit f84c0af35cb54c8fdc4933afefc18fa4c062aae4)
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The intial motivation for this commit was to merge in some of the
bugfixes present in Samba3's chrcnv and string handling code into
Samba4. However, along the way I found a lot of unused functions, and
decided to do a bit more...
The strlen_m code now does not use a fixed buffer, but more work is
needed to finish off other functions in str_util.c. These fixed
length buffers hav caused very nasty, hard to chase down bugs at some
sites.
The strupper_m() function has a strupper_talloc() to replace it (we
need to go around and fix more uses, but it's a start). Use of these
new functions will avoid bugs where the upper or lowercase version of
a string is a different length.
I have removed the push_*_allocate functions, which are replaced by
calls to push_*_talloc. Likewise, pstring and other 'fixed length'
wrappers are removed, where possible.
I have removed the first ('base pointer') argument, used by push_ucs2,
as the Samba4 way of doing things ensures that this is always on an
even boundary anyway. (It was used in only one place, in any case).
(This used to be commit dfecb0150627b500cb026b8a4932fe87902ca392)
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Andrew Bartlett
(This used to be commit a13208224921b6ad37ac5d9aeb12252f5d4aa288)
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smb_conn->socket has gone away, and the packet count is now in the
main structure.
Andrew Bartlett
(This used to be commit 2e197f05ff186783bb76f7cb972faed3e8cb1ce7)
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like it in the mainline code (outside the smb.conf magic).
We will need to have a more useful 'helper' routine for this, but for
now we at least get a reliable IP address.
Also remove the unused 'socket' structure in the smb server - it seems
to have been replaced by the socket library.
Andrew Bartlett
(This used to be commit d8fd19a2020da6cce691c0db2b00f42e31d672cc)
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Andrew Bartlett
(This used to be commit cd2f97530b2846bdb98ef36fabdc0a1cdd9e69fd)
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negotiating a old style session setup (eg. LANMAN1)
(This used to be commit 04f68f481c49102411b168593adaddf5e97b7d4d)
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