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I have created the include/system/ directory, which will contain the
wrappers for the system includes for logical subsystems. So far I have
created include/system/kerberos.h and include/system/network.h, which
contain all the system includes for kerberos code and networking code.
These are the included in subsystems that need kerberos or networking
respectively.
Note that this method avoids the mess of #ifdef HAVE_XXX_H in every C
file, instead each C module includes the include/system/XXX.h file for
the logical system support it needs, and the details are kept isolated
in include/system/
This patch also creates a "struct ipv4_addr" which replaces "struct
in_addr" in our code. That avoids every C file needing to import all
the system networking headers.
(This used to be commit 2e25c71853f8996f73755277e448e7d670810349)
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rather than doing everything itself. This greatly simplifies the
code, although I really don't like the socket_recv() interface (it
always allocates memory for you, which means an extra memcpy in this
code)
- fixed several bugs in the socket_ipv4.c code, in particular client
side code used a non-blocking connect but didn't handle EINPROGRESS,
so it had no chance of working. Also fixed the error codes, using
map_nt_error_from_unix()
- cleaned up and expanded map_nt_error_from_unix()
- changed interpret_addr2() to not take a mem_ctx. It makes absolutely
no sense to allocate a fixed size 4 byte structure like this. Dozens
of places in the code were also using interpret_addr2() incorrectly
(precisely because the allocation made no sense)
(This used to be commit 7f2c771b0e0e98c5c9e5cf662592d64d34ff1205)
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metze
(This used to be commit 18062d2ed9fc9224c43143c10efbf2f6f1f5bbe0)
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metze
(This used to be commit b5378803fdcb3b3afe7c2932a38828e83470f61a)
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(This used to be commit 4cf3839b727c77a727abb558bd9473119a092913)
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(This used to be commit b0510b5428b3461aeb9bbe3cc95f62fc73e2b97f)
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