From 7d20e8f7f4d3d1a17b3817cea370304f2f437809 Mon Sep 17 00:00:00 2001 From: Jeremy Allison Date: Wed, 17 Jun 2009 13:56:21 -0700 Subject: Fix bug #6476 - more then 3000 smbd-zombies in memory We weren't reaping children in the [x]inetd case. Jeremy. --- source3/smbd/server.c | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/source3/smbd/server.c b/source3/smbd/server.c index a022f3e868..d3ce4b6f2d 100644 --- a/source3/smbd/server.c +++ b/source3/smbd/server.c @@ -1055,6 +1055,11 @@ extern void build_options(bool screen); BlockSignals(False, SIGUSR1); BlockSignals(False, SIGTERM); + /* Ensure we leave no zombies until we + * correctly set up child handling below. */ + + CatchChild(); + /* we want total control over the permissions on created files, so set our umask to 0 */ umask(0); @@ -1221,6 +1226,13 @@ extern void build_options(bool screen); /* close our standard file descriptors */ close_low_fds(False); /* Don't close stderr */ +#ifdef HAVE_ATEXIT + atexit(killkids); +#endif + + /* Stop zombies */ + smbd_setup_sig_chld_handler(); + smbd_process(); exit_server_cleanly(NULL); -- cgit