From f20bba97d8146e830dbaeb761a05dcede1bdfee2 Mon Sep 17 00:00:00 2001 From: Andrew Bartlett Date: Fri, 27 Aug 2010 08:56:15 +1000 Subject: s3-privs Move source3/ privileges implmentation into common Andrew Bartlett Signed-off-by: Andrew Tridgell --- source3/lib/privileges_basic.c | 458 ----------------------------------------- 1 file changed, 458 deletions(-) delete mode 100644 source3/lib/privileges_basic.c (limited to 'source3/lib/privileges_basic.c') diff --git a/source3/lib/privileges_basic.c b/source3/lib/privileges_basic.c deleted file mode 100644 index aa723a4199..0000000000 --- a/source3/lib/privileges_basic.c +++ /dev/null @@ -1,458 +0,0 @@ -/* - Unix SMB/CIFS implementation. - Privileges handling functions - Copyright (C) Jean François Micouleau 1998-2001 - Copyright (C) Simo Sorce 2002-2003 - Copyright (C) Gerald (Jerry) Carter 2005 - Copyright (C) Michael Adam 2007 - Copyright (C) Andrew Bartlett 2010 - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 3 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see . -*/ - -/* - * Basic privileges functions (mask-operations and conversion - * functions between the different formats (se_priv, privset, luid) - * moved here * from lib/privileges.c to minimize linker deps. - * - * generally SID- and LUID-related code is left in lib/privileges.c - * - * some extra functions to hide privs array from lib/privileges.c - */ - -#include "includes.h" - -const uint64_t se_priv_all = SE_ALL_PRIVS; -static const uint64_t se_priv_end = SE_END; - -/* Define variables for all privileges so we can use the - uint64_t* in the various se_priv_XXX() functions */ - -const uint64_t se_priv_none = SE_NONE; -const uint64_t se_machine_account = SE_MACHINE_ACCOUNT; -const uint64_t se_print_operator = SE_PRINT_OPERATOR; -const uint64_t se_add_users = SE_ADD_USERS; -const uint64_t se_disk_operators = SE_DISK_OPERATOR; -const uint64_t se_remote_shutdown = SE_REMOTE_SHUTDOWN; -const uint64_t se_restore = SE_RESTORE; -const uint64_t se_take_ownership = SE_TAKE_OWNERSHIP; - -PRIVS privs[] = { -#if 0 /* usrmgr will display these twice if you include them. We don't - use them but we'll keep the bitmasks reserved in privileges.h anyways */ - - {SE_NETWORK_LOGON, "SeNetworkLogonRight", "Access this computer from network", 0x0}, - {SE_INTERACTIVE_LOGON, "SeInteractiveLogonRight", "Log on locally", 0x0}, - {SE_BATCH_LOGON, "SeBatchLogonRight", "Log on as a batch job", 0x0}, - {SE_SERVICE_LOGON, "SeServiceLogonRight", "Log on as a service", 0x0}, -#endif - {SE_MACHINE_ACCOUNT, "SeMachineAccountPrivilege", "Add machines to domain", SEC_PRIV_MACHINE_ACCOUNT}, - {SE_TAKE_OWNERSHIP, "SeTakeOwnershipPrivilege", "Take ownership of files or other objects",SEC_PRIV_TAKE_OWNERSHIP}, - {SE_BACKUP, "SeBackupPrivilege", "Back up files and directories", SEC_PRIV_BACKUP}, - {SE_RESTORE, "SeRestorePrivilege", "Restore files and directories", SEC_PRIV_RESTORE}, - {SE_REMOTE_SHUTDOWN, "SeRemoteShutdownPrivilege", "Force shutdown from a remote system", SEC_PRIV_REMOTE_SHUTDOWN}, - - {SE_PRINT_OPERATOR, "SePrintOperatorPrivilege", "Manage printers", SEC_PRIV_PRINT_OPERATOR}, - {SE_ADD_USERS, "SeAddUsersPrivilege", "Add users and groups to the domain", SEC_PRIV_ADD_USERS}, - {SE_DISK_OPERATOR, "SeDiskOperatorPrivilege", "Manage disk shares", SEC_PRIV_DISK_OPERATOR}, - - {SE_END, "", "", 0x0} -}; - -/*************************************************************************** - copy an uint64_t structure -****************************************************************************/ - -bool se_priv_copy( uint64_t *dst, const uint64_t *src ) -{ - if ( !dst || !src ) - return False; - - memcpy( dst, src, sizeof(uint64_t) ); - - return True; -} - -/*************************************************************************** - put all privileges into a mask -****************************************************************************/ - -bool se_priv_put_all_privileges(uint64_t *privilege_mask) -{ - int i; - uint32 num_privs = count_all_privileges(); - - if (!se_priv_copy(privilege_mask, &se_priv_none)) { - return False; - } - for ( i=0; iprivilege_mask, privilege_bit ); -} - -/**************************************************************************** - Does the user have any of the specified privileges ? We only deal with one privilege - at a time here. -*****************************************************************************/ - -bool user_has_any_privilege(struct security_token *token, const uint64_t *privilege_mask) -{ - if ( !token ) - return False; - - return is_any_privilege_assigned( &token->privilege_mask, privilege_mask ); -} - -/******************************************************************* - return the number of elements in the privlege array -*******************************************************************/ - -int count_all_privileges( void ) -{ - /* - * The -1 is due to the weird SE_END record... - */ - return (sizeof(privs) / sizeof(privs[0])) - 1; -} - - -/********************************************************************* - Generate the struct lsa_LUIDAttribute structure based on a bitmask - The assumption here is that the privilege has already been validated - so we are guaranteed to find it in the list. -*********************************************************************/ - -struct lsa_LUIDAttribute get_privilege_luid( uint64_t *privilege_mask ) -{ - struct lsa_LUIDAttribute priv_luid; - int i; - - ZERO_STRUCT( priv_luid ); - - for ( i=0; !se_priv_equal(&privs[i].privilege_mask, &se_priv_end); i++ ) { - - if ( se_priv_equal( &privs[i].privilege_mask, privilege_mask ) ) { - priv_luid.luid.low = privs[i].luid; - priv_luid.luid.high = 0; - break; - } - } - - return priv_luid; -} - -/**************************************************************************** - Convert a LUID to a named string -****************************************************************************/ - -const char *luid_to_privilege_name(const struct lsa_LUID *set) -{ - int i; - - if (set->high != 0) - return NULL; - - for ( i=0; !se_priv_equal(&privs[i].privilege_mask, &se_priv_end); i++ ) { - if ( set->low == privs[i].luid ) { - return privs[i].name; - } - } - - return NULL; -} - - -/**************************************************************************** - add a privilege to a privilege array - ****************************************************************************/ - -static bool privilege_set_add(PRIVILEGE_SET *priv_set, struct lsa_LUIDAttribute set) -{ - struct lsa_LUIDAttribute *new_set; - - /* we can allocate memory to add the new privilege */ - - new_set = TALLOC_REALLOC_ARRAY(priv_set->mem_ctx, priv_set->set, struct lsa_LUIDAttribute, priv_set->count + 1); - if ( !new_set ) { - DEBUG(0,("privilege_set_add: failed to allocate memory!\n")); - return False; - } - - new_set[priv_set->count].luid.high = set.luid.high; - new_set[priv_set->count].luid.low = set.luid.low; - new_set[priv_set->count].attribute = set.attribute; - - priv_set->count++; - priv_set->set = new_set; - - return True; -} - -/******************************************************************* -*******************************************************************/ - -bool se_priv_to_privilege_set( PRIVILEGE_SET *set, uint64_t *privilege_mask ) -{ - int i; - uint32 num_privs = count_all_privileges(); - struct lsa_LUIDAttribute luid; - - luid.attribute = 0; - luid.luid.high = 0; - - for ( i=0; ilow == privs[i].luid ) { - se_priv_copy( privilege_mask, &privs[i].privilege_mask ); - return True; - } - } - - return False; -} - -/******************************************************************* -*******************************************************************/ - -bool privilege_set_to_se_priv( uint64_t *privilege_mask, struct lsa_PrivilegeSet *privset ) -{ - int i; - - ZERO_STRUCTP( privilege_mask ); - - for ( i=0; icount; i++ ) { - uint64_t r; - - /* sanity check for invalid privilege. we really - only care about the low 32 bits */ - - if ( privset->set[i].luid.high != 0 ) - return False; - - if ( luid_to_se_priv( &privset->set[i].luid, &r ) ) - se_priv_add( privilege_mask, &r ); - } - - return True; -} - -- cgit