From d6a5476ee7af464a381bbeeec576ee58f3650a43 Mon Sep 17 00:00:00 2001 From: Jelmer Vernooij Date: Thu, 23 Oct 2008 19:53:15 +0200 Subject: Use sockaddr_storage only where we rely on the size, use sockaddr otherwise (to clarify we can also pass in structs smaller than sockaddr_storage, such as sockaddr_in). --- source3/rpc_server/srv_spoolss_nt.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source3/rpc_server') diff --git a/source3/rpc_server/srv_spoolss_nt.c b/source3/rpc_server/srv_spoolss_nt.c index b0200de20a..cafe9fc9af 100644 --- a/source3/rpc_server/srv_spoolss_nt.c +++ b/source3/rpc_server/srv_spoolss_nt.c @@ -2573,13 +2573,13 @@ static bool spoolss_connect_to_client(struct rpc_pipe_client **pp_pipe, struct cli_state *the_cli; struct sockaddr_storage rm_addr; - if ( is_zero_addr(client_ss) ) { + if ( is_zero_addr((struct sockaddr *)client_ss) ) { if ( !resolve_name( remote_machine, &rm_addr, 0x20) ) { DEBUG(2,("spoolss_connect_to_client: Can't resolve address for %s\n", remote_machine)); return False; } - if (ismyaddr(&rm_addr)) { + if (ismyaddr((struct sockaddr *)&rm_addr)) { DEBUG(0,("spoolss_connect_to_client: Machine %s is one of our addresses. Cannot add to ourselves.\n", remote_machine)); return False; } -- cgit