From cbb1ef38b5bee7dddf4cfaad7ef69792ec003d8d Mon Sep 17 00:00:00 2001 From: "Christopher R. Hertel" Date: Thu, 21 May 1998 17:14:20 +0000 Subject: Along the lines that Andrew suggested, I added a header called ubi_null.h. This header tries four different locations for a definition of NULL. If NULL still hasn't been found, it defaults to ((void *)0). All of the includes can be, essentially, overridden by defining NULL on the command line, as in -DNULL=((void *)0). I have faith that this will avoid the problem of NULL being in different places on different systems. If there is a system out there that doesn't define NULL in any of the headers I've included, then let me know *where* it's defined and I'll add another header. Chris -)----- (This used to be commit 05fcc678729999f249b97460a579bdc218028a47) --- source3/ubiqx/ubi_SplayTree.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'source3/ubiqx/ubi_SplayTree.h') diff --git a/source3/ubiqx/ubi_SplayTree.h b/source3/ubiqx/ubi_SplayTree.h index 9e55734702..800f53d884 100644 --- a/source3/ubiqx/ubi_SplayTree.h +++ b/source3/ubiqx/ubi_SplayTree.h @@ -38,7 +38,10 @@ * * -------------------------------------------------------------------------- ** * - * Log: ubi_SplayTree.h,v + * Log: ubi_SplayTree.h,v + * Revision 4.1 1998/05/20 04:37:54 crh + * The C file now includes ubi_null.h. See ubi_null.h for more info. + * * Revision 4.0 1998/03/10 03:40:57 crh * Minor comment changes. The revision number is now 4.0 to match the * BinTree and AVLtree modules. -- cgit