#include #include #include #include #include struct child { const char *name; struct list_node list; }; static bool children(const struct list_head *list) { return !list_empty(list); } static const struct child *first_child(const struct list_head *list) { return list_top(list, struct child, list); } static const struct child *last_child(const struct list_head *list) { return list_tail(list, struct child, list); } static void check_children(const struct list_head *list) { list_check(list, "bad child list"); } static void print_children(const struct list_head *list) { const struct child *c; list_for_each(list, c, list) printf("%s\n", c->name); } int main(void) { LIST_HEAD(h); children(&h); first_child(&h); last_child(&h); check_children(&h); print_children(&h); return 0; }