/* Unix SMB/CIFS implementation. Privileges handling functions Copyright (C) Jean François Micouleau 1998-2001 Copyright (C) Simo Sorce 2002-2003 Copyright (C) Gerald (Jerry) Carter 2005 Copyright (C) Michael Adam 2007 Copyright (C) Andrew Bartlett 2010 Copyright (C) Andrew Tridgell 2004 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /* * Basic privileges functions (mask-operations and conversion * functions between the different formats (se_priv, privset, luid) * moved here * from lib/privileges.c to minimize linker deps. * * generally SID- and LUID-related code is left in lib/privileges.c * * some extra functions to hide privs array from lib/privileges.c */ #include "includes.h" #include "libcli/security/privileges.h" #include "librpc/gen_ndr/security.h" /* The use of strcasecmp here is safe, all the comparison strings are ASCII */ #undef strcasecmp const uint64_t se_priv_all = SE_ALL_PRIVS; /* Define variables for all privileges so we can use the uint64_t* in the various se_priv_XXX() functions */ const uint64_t se_priv_none = SE_NONE; const uint64_t se_machine_account = SE_MACHINE_ACCOUNT; const uint64_t se_print_operator = SE_PRINT_OPERATOR; const uint64_t se_add_users = SE_ADD_USERS; const uint64_t se_disk_operators = SE_DISK_OPERATOR; const uint64_t se_remote_shutdown = SE_REMOTE_SHUTDOWN; const uint64_t se_restore = SE_RESTORE; const uint64_t se_take_ownership = SE_TAKE_OWNERSHIP; PRIVS privs[] = { #if 0 /* usrmgr will display these twice if you include them. We don't use them but we'll keep the bitmasks reserved in privileges.h anyways */ {0x0, SE_NETWORK_LOGON, "SeNetworkLogonRight", "Access this computer from network"}, {0x0, SE_INTERACTIVE_LOGON, "SeInteractiveLogonRight", "Log on locally"}, {0x0, SE_BATCH_LOGON, "SeBatchLogonRight", "Log on as a batch job"}, {0x0, SE_SERVICE_LOGON, "SeServiceLogonRight", "Log on as a service"}, #endif {SEC_PRIV_MACHINE_ACCOUNT, SE_MACHINE_ACCOUNT, "SeMachineAccountPrivilege", "Add machines to domain"}, {SEC_PRIV_TAKE_OWNERSHIP, SE_TAKE_OWNERSHIP, "SeTakeOwnershipPrivilege", "Take ownership of files or other objects"}, {SEC_PRIV_BACKUP, SE_BACKUP, "SeBackupPrivilege", "Back up files and directories"}, {SEC_PRIV_RESTORE, SE_RESTORE, "SeRestorePrivilege", "Restore files and directories"}, {SEC_PRIV_REMOTE_SHUTDOWN, SE_REMOTE_SHUTDOWN, "SeRemoteShutdownPrivilege", "Force shutdown from a remote system"}, {SEC_PRIV_PRINT_OPERATOR, SE_PRINT_OPERATOR, "SePrintOperatorPrivilege", "Manage printers"}, {SEC_PRIV_ADD_USERS, SE_ADD_USERS, "SeAddUsersPrivilege", "Add users and groups to the domain"}, {SEC_PRIV_DISK_OPERATOR, SE_DISK_OPERATOR, "SeDiskOperatorPrivilege", "Manage disk shares"}, }; /*************************************************************************** copy an uint64_t privilege bitmap ****************************************************************************/ bool se_priv_copy( uint64_t *dst, const uint64_t *src ) { if ( !dst || !src ) return false; memcpy( dst, src, sizeof(uint64_t) ); return true; } /*************************************************************************** put all valid privileges into a mask ****************************************************************************/ bool se_priv_put_all_privileges(uint64_t *privilege_mask) { int i; uint32_t num_privs = ARRAY_SIZE(privs); if (!se_priv_copy(privilege_mask, &se_priv_none)) { return false; } for ( i=0; iprivilege_mask, privilege_bit ); } /**************************************************************************** Does the user have any of the specified privileges ? We only deal with one privilege at a time here. *****************************************************************************/ bool user_has_any_privilege(struct security_token *token, const uint64_t *privilege_mask) { if ( !token ) return false; return is_any_privilege_assigned( &token->privilege_mask, privilege_mask ); } /******************************************************************* return the number of elements in the privlege array *******************************************************************/ int count_all_privileges( void ) { return ARRAY_SIZE(privs); } /********************************************************************* Generate the struct lsa_LUIDAttribute structure based on a bitmask The assumption here is that the privilege has already been validated so we are guaranteed to find it in the list. *********************************************************************/ struct lsa_LUIDAttribute get_privilege_luid( uint64_t *privilege_mask ) { struct lsa_LUIDAttribute priv_luid; int i; uint32_t num_privs = ARRAY_SIZE(privs); ZERO_STRUCT( priv_luid ); for ( i=0; ihigh != 0) return NULL; for ( i=0; ilow == privs[i].luid ) { return privs[i].name; } } return NULL; } /**************************************************************************** add a privilege to a privilege array ****************************************************************************/ static bool privilege_set_add(PRIVILEGE_SET *priv_set, struct lsa_LUIDAttribute set) { struct lsa_LUIDAttribute *new_set; /* we can allocate memory to add the new privilege */ new_set = talloc_realloc(priv_set->mem_ctx, priv_set->set, struct lsa_LUIDAttribute, priv_set->count + 1); if ( !new_set ) { DEBUG(0,("privilege_set_add: failed to allocate memory!\n")); return false; } new_set[priv_set->count].luid.high = set.luid.high; new_set[priv_set->count].luid.low = set.luid.low; new_set[priv_set->count].attribute = set.attribute; priv_set->count++; priv_set->set = new_set; return true; } /******************************************************************* *******************************************************************/ bool se_priv_to_privilege_set( PRIVILEGE_SET *set, uint64_t *privilege_mask ) { int i; uint32_t num_privs = ARRAY_SIZE(privs); struct lsa_LUIDAttribute luid; luid.attribute = 0; luid.luid.high = 0; for ( i=0; ilow == privs[i].luid ) { se_priv_copy( privilege_mask, &privs[i].privilege_mask ); return true; } } return false; } /******************************************************************* *******************************************************************/ bool privilege_set_to_se_priv( uint64_t *privilege_mask, struct lsa_PrivilegeSet *privset ) { int i; ZERO_STRUCTP( privilege_mask ); for ( i=0; icount; i++ ) { uint64_t r; /* sanity check for invalid privilege. we really only care about the low 32 bits */ if ( privset->set[i].luid.high != 0 ) return false; if ( luid_to_se_priv( &privset->set[i].luid, &r ) ) se_priv_add( privilege_mask, &r ); } return true; } static const PRIVS privilege_names[] = { {SEC_PRIV_SECURITY, SE_SECURITY, "SeSecurityPrivilege", "System security"}, {SEC_PRIV_BACKUP, SE_BACKUP, "SeBackupPrivilege", "Backup files and directories"}, {SEC_PRIV_RESTORE, SE_RESTORE, "SeRestorePrivilege", "Restore files and directories"}, {SEC_PRIV_SYSTEMTIME, SE_SYSTEMTIME, "SeSystemtimePrivilege", "Set the system clock"}, {SEC_PRIV_SHUTDOWN, SE_SHUTDOWN, "SeShutdownPrivilege", "Shutdown the system"}, {SEC_PRIV_REMOTE_SHUTDOWN, SE_REMOTE_SHUTDOWN, "SeRemoteShutdownPrivilege", "Shutdown the system remotely"}, {SEC_PRIV_TAKE_OWNERSHIP, SE_TAKE_OWNERSHIP, "SeTakeOwnershipPrivilege", "Take ownership of files and directories"}, {SEC_PRIV_DEBUG, SE_DEBUG, "SeDebugPrivilege", "Debug processes"}, {SEC_PRIV_SYSTEM_ENVIRONMENT, SE_SYSTEM_ENVIRONMENT, "SeSystemEnvironmentPrivilege", "Modify system environment"}, {SEC_PRIV_SYSTEM_PROFILE, SE_SYSTEM_PROFILE, "SeSystemProfilePrivilege", "Profile the system"}, {SEC_PRIV_PROFILE_SINGLE_PROCESS, SE_PROFILE_SINGLE_PROCESS, "SeProfileSingleProcessPrivilege", "Profile one process"}, {SEC_PRIV_INCREASE_BASE_PRIORITY, SE_INCREASE_BASE_PRIORITY, "SeIncreaseBasePriorityPrivilege", "Increase base priority"}, {SEC_PRIV_LOAD_DRIVER, SE_LOAD_DRIVER, "SeLoadDriverPrivilege", "Load drivers"}, {SEC_PRIV_CREATE_PAGEFILE, SE_CREATE_PAGEFILE, "SeCreatePagefilePrivilege", "Create page files"}, {SEC_PRIV_INCREASE_QUOTA, SE_INCREASE_QUOTA, "SeIncreaseQuotaPrivilege", "Increase quota"}, {SEC_PRIV_CHANGE_NOTIFY, SE_CHANGE_NOTIFY, "SeChangeNotifyPrivilege", "Register for change notify"}, {SEC_PRIV_UNDOCK, SE_UNDOCK, "SeUndockPrivilege", "Undock devices"}, {SEC_PRIV_MANAGE_VOLUME, SE_MANAGE_VOLUME, "SeManageVolumePrivilege", "Manage system volumes"}, {SEC_PRIV_IMPERSONATE, SE_IMPERSONATE, "SeImpersonatePrivilege", "Impersonate users"}, {SEC_PRIV_CREATE_GLOBAL, SE_CREATE_GLOBAL, "SeCreateGlobalPrivilege", "Create global"}, {SEC_PRIV_ENABLE_DELEGATION, SE_ENABLE_DELEGATION, "SeEnableDelegationPrivilege", "Enable Delegation"}, {SEC_PRIV_INTERACTIVE_LOGON, SE_INTERACTIVE_LOGON, "SeInteractiveLogonRight", "Interactive logon"}, {SEC_PRIV_NETWORK_LOGON, SE_NETWORK_LOGON, "SeNetworkLogonRight", "Network logon"}, {SEC_PRIV_REMOTE_INTERACTIVE_LOGON, SE_REMOTE_INTERACTIVE_LOGON, "SeRemoteInteractiveLogonRight", "Remote Interactive logon"}, {SEC_PRIV_MACHINE_ACCOUNT, SE_MACHINE_ACCOUNT, "SeMachineAccountPrivilege", "Add workstations to domain"}, /* These last 3 are Samba only */ {SEC_PRIV_PRINT_OPERATOR, SE_PRINT_OPERATOR, "SePrintOperatorPrivilege", "Manage printers"}, {SEC_PRIV_ADD_USERS, SE_ADD_USERS, "SeAddUsersPrivilege", "Add users and groups to the domain"}, {SEC_PRIV_DISK_OPERATOR, SE_DISK_OPERATOR, "SeDiskOperatorPrivilege", "Manage disk shares"}, }; /* map a privilege id to the wire string constant */ const char *sec_privilege_name(enum sec_privilege privilege) { int i; for (i=0;i 64) { return NULL; } for (i=0;i= 0 && idxprivilege_mask & mask) { return true; } return false; } /* set a bit in the privilege mask */ void security_token_set_privilege(struct security_token *token, enum sec_privilege privilege) { /* Relies on the fact that an invalid privilage will return 0, so won't change this */ token->privilege_mask |= sec_privilege_mask(privilege); } void security_token_debug_privileges(int dbg_lev, const struct security_token *token) { DEBUGADD(dbg_lev, (" Privileges (0x%16llX):\n", (unsigned long long) token->privilege_mask)); if (token->privilege_mask) { int i = 0; uint64_t mask; for (mask = 1; mask != 0; mask = mask << 1) { if (token->privilege_mask & mask) { enum sec_privilege privilege = sec_privilege_from_mask(mask); DEBUGADD(dbg_lev, (" Privilege[%3lu]: %s\n", (unsigned long)i++, sec_privilege_name(privilege))); } } } }