/* Unix SMB/Netbios implementation. Version 2.0 winbind client common code Copyright (C) Tim Potter 2000 Copyright (C) Andrew Tridgell 2000 This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "winbind_nss_config.h" #include "winbindd_nss.h" /* Global variables. These are effectively the client state information */ static int established_socket = -1; /* fd for winbindd socket */ /* * Utility and helper functions */ void init_request(struct winbindd_request *req,int rq_type) { static char *domain_env; static BOOL initialised; req->cmd = rq_type; req->pid = getpid(); req->domain[0] = '\0'; if (!initialised) { initialised = True; domain_env = getenv(WINBINDD_DOMAIN_ENV); } if (domain_env) { strncpy(req->domain, domain_env, sizeof(req->domain) - 1); req->domain[sizeof(req->domain) - 1] = '\0'; } } /* Close established socket */ void close_sock(void) { if (established_socket != -1) { close(established_socket); established_socket = -1; } } /* Connect to winbindd socket */ static int open_pipe_sock(void) { struct sockaddr_un sunaddr; static pid_t our_pid; struct stat st; pstring path; if (our_pid != getpid()) { if (established_socket != -1) { close(established_socket); } established_socket = -1; our_pid = getpid(); } if (established_socket != -1) { return established_socket; } /* Check permissions on unix socket directory */ if (lstat(WINBINDD_SOCKET_DIR, &st) == -1) { return -1; } if (!S_ISDIR(st.st_mode) || (st.st_uid != 0)) { return -1; } /* Connect to socket */ strncpy(path, WINBINDD_SOCKET_DIR, sizeof(path) - 1); path[sizeof(path) - 1] = '\0'; strncat(path, "/", sizeof(path) - 1); path[sizeof(path) - 1] = '\0'; strncat(path, WINBINDD_SOCKET_NAME, sizeof(path) - 1); path[sizeof(path) - 1] = '\0'; ZERO_STRUCT(sunaddr); sunaddr.sun_family = AF_UNIX; strncpy(sunaddr.sun_path, path, sizeof(sunaddr.sun_path) - 1); /* If socket file doesn't exist, don't bother trying to connect with retry. This is an attempt to make the system usable when the winbindd daemon is not running. */ if (lstat(path, &st) == -1) { return -1; } /* Check permissions on unix socket file */ if (!S_ISSOCK(st.st_mode) || (st.st_uid != 0)) { return -1; } /* Connect to socket */ if ((established_socket = socket(AF_UNIX, SOCK_STREAM, 0)) == -1) { return -1; } if (connect(established_socket, (struct sockaddr *)&sunaddr, sizeof(sunaddr)) == -1) { close_sock(); return -1; } return established_socket; } /* Write data to winbindd socket with timeout */ int write_sock(void *buffer, int count) { int result, nwritten; /* Open connection to winbind daemon */ restart: if (open_pipe_sock() == -1) { return -1; } /* Write data to socket */ nwritten = 0; while(nwritten < count) { struct timeval tv; fd_set r_fds; int selret; /* Catch pipe close on other end by checking if a read() call would not block by calling select(). */ FD_ZERO(&r_fds); FD_SET(established_socket, &r_fds); ZERO_STRUCT(tv); if ((selret = select(established_socket + 1, &r_fds, NULL, NULL, &tv)) == -1) { close_sock(); return -1; /* Select error */ } /* Write should be OK if fd not available for reading */ if (!FD_ISSET(established_socket, &r_fds)) { /* Do the write */ result = write(established_socket, (char *)buffer + nwritten, count - nwritten); if ((result == -1) || (result == 0)) { /* Write failed */ close_sock(); return -1; } nwritten += result; } else { /* Pipe has closed on remote end */ close_sock(); goto restart; } } return nwritten; } /* Read data from winbindd socket with timeout */ static int read_sock(void *buffer, int count) { int result, nread; /* Read data from socket */ nread = 0; while(nread < count) { result = read(established_socket, (char *)buffer + nread, count - nread); if ((result == -1) || (result == 0)) { /* Read failed. I think the only useful thing we can do here is just return -1 and fail since the transaction has failed half way through. */ close_sock(); return -1; } nread += result; } return result; } /* Read reply */ int read_reply(struct winbindd_response *response) { int result1, result2 = 0; if (!response) { return -1; } /* Read fixed length response */ if ((result1 = read_sock(response, sizeof(struct winbindd_response))) == -1) { return -1; } /* Read variable length response */ if (response->length > sizeof(struct winbindd_response)) { int extra_data_len = response->length - sizeof(struct winbindd_response); /* Mallocate memory for extra data */ if (!(response->extra_data = malloc(extra_data_len))) { return -1; } if ((result2 = read_sock(response->extra_data, extra_data_len)) == -1) { return -1; } } /* Return total amount of data read */ return result1 + result2; } /* Free a response structure */ void free_response(struct winbindd_response *response) { /* Free any allocated extra_data */ if (response && response->extra_data) { free(response->extra_data); } } /* Handle simple types of requests */ enum nss_status generic_request(int req_type, struct winbindd_request *request, struct winbindd_response *response) { struct winbindd_request lrequest; struct winbindd_response lresponse; /* Check for our tricky environment variable */ if (getenv(WINBINDD_DONT_ENV)) { return NSS_STATUS_NOTFOUND; } if (!response) response = &lresponse; if (!request) request = &lrequest; /* Fill in request and send down pipe */ init_request(request, req_type); if (write_sock(request, sizeof(*request)) == -1) { return NSS_STATUS_UNAVAIL; } /* Wait for reply */ if (read_reply(response) == -1) { return NSS_STATUS_UNAVAIL; } /* Throw away extra data if client didn't request it */ if (response == &lresponse) { free_response(response); } /* Copy reply data from socket */ if (response->result != WINBINDD_OK) { return NSS_STATUS_NOTFOUND; } return NSS_STATUS_SUCCESS; }