/* Unix SMB/Netbios implementation. Version 1.9. Manage connections_struct structures Copyright (C) Andrew Tridgell 1998 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "includes.h" extern int DEBUGLEVEL; /* set these to define the limits of the server. NOTE These are on a per-client basis. Thus any one machine can't connect to more than MAX_CONNECTIONS services, but any number of machines may connect at one time. */ #define MAX_CONNECTIONS 128 static connection_struct *Connections; /* number of open connections */ static struct bitmap *bmap; static int num_open; /**************************************************************************** init the conn structures ****************************************************************************/ void conn_init(void) { bmap = bitmap_allocate(MAX_CONNECTIONS); } /**************************************************************************** return the number of open connections ****************************************************************************/ int conn_num_open(void) { return num_open; } /**************************************************************************** check if a snum is in use ****************************************************************************/ BOOL conn_snum_used(int snum) { connection_struct *conn; for (conn=Connections;conn;conn=conn->next) { if (conn->service == snum) { return(True); } } return(False); } /**************************************************************************** find a conn given a cnum ****************************************************************************/ connection_struct *conn_find(int cnum) { int count=0; connection_struct *conn; for (conn=Connections;conn;conn=conn->next,count++) { if (conn->cnum == cnum) { if (count > 10) { DLIST_PROMOTE(Connections, conn); } return conn; } } return NULL; } /**************************************************************************** find first available connection slot, starting from a random position. The randomisation stops problems with the server dieing and clients thinking the server is still available. ****************************************************************************/ connection_struct *conn_new(void) { connection_struct *conn; int i; i = bitmap_find(bmap, 1); if (i == -1) { DEBUG(1,("ERROR! Out of connection structures\n")); return NULL; } conn = (connection_struct *)malloc(sizeof(*conn)); if (!conn) return NULL; ZERO_STRUCTP(conn); conn->cnum = i; bitmap_set(bmap, i); num_open++; string_init(&conn->user,""); string_init(&conn->dirpath,""); string_init(&conn->connectpath,""); string_init(&conn->origpath,""); DLIST_ADD(Connections, conn); return conn; } /**************************************************************************** close all conn structures ****************************************************************************/ void conn_close_all(void) { connection_struct *conn, *next; for (conn=Connections;conn;conn=next) { next=conn->next; close_cnum(conn, (uint16)-1); } } /**************************************************************************** idle inactive connections ****************************************************************************/ BOOL conn_idle_all(time_t t, int deadtime) { BOOL allidle = True; connection_struct *conn, *next; for (conn=Connections;conn;conn=next) { next=conn->next; /* close dirptrs on connections that are idle */ if ((t-conn->lastused) > DPTR_IDLE_TIMEOUT) dptr_idlecnum(conn); if (conn->num_files_open > 0 || (t-conn->lastused)<deadtime) allidle = False; } return allidle; } /**************************************************************************** free a conn structure ****************************************************************************/ void conn_free(connection_struct *conn) { DLIST_REMOVE(Connections, conn); if (conn->ngroups && conn->groups) { free(conn->groups); conn->groups = NULL; conn->ngroups = 0; } free_namearray(conn->veto_list); free_namearray(conn->hide_list); free_namearray(conn->veto_oplock_list); string_free(&conn->user); string_free(&conn->dirpath); string_free(&conn->connectpath); string_free(&conn->origpath); bitmap_clear(bmap, conn->cnum); num_open--; ZERO_STRUCTP(conn); free(conn); }