/* * @file var.h * @brief MPR Universal Variable Type * @copy default.m * * Copyright (c) Mbedthis Software LLC, 2003-2005. All Rights Reserved. * Copyright (c) Michael O'Brien, 1994-1995. All Rights Reserved. * * This software is distributed under commercial and open source licenses. * You may use the GPL open source license described below or you may acquire * a commercial license from Mbedthis Software. You agree to be fully bound * by the terms of either license. Consult the LICENSE.TXT distributed with * this software for full details. * * This software is open source; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. See the GNU General Public License for more * details at: http://www.mbedthis.com/downloads/gplLicense.html * * This program is distributed WITHOUT ANY WARRANTY; without even the * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * * This GPL license does NOT permit incorporating this software into * proprietary programs. If you are unable to comply with the GPL, you must * acquire a commercial license to use this software. Commercial licenses * for this software and support services are available from Mbedthis * Software at http://www.mbedthis.com * * @end */ /******************************* Documentation ********************************/ /* * Variables can efficiently store primitive types and can hold references to * objects. Objects can store properties which are themselves variables. * Properties can be primitive data types, other objects or functions. * Properties are indexed by a character name. A variable may store one of * the following types: * * string, integer, integer-64bit, C function, C function with string args, * Javascript function, Floating point number, boolean value, Undefined * value and the Null value. * * Variables have names while objects may be referenced by multiple variables. * Objects use reference counting for garbage collection. * * This module is not thread safe for performance and compactness. It relies * on upper modules to provide thread synchronization as required. The API * provides primitives to get variable/object references or to get copies of * variables which will help minimize required lock times. */ #ifndef _h_MPR_VAR #define _h_MPR_VAR 1 /********************************* Includes ***********************************/ #include "miniMpr.h" /********************************** Defines ***********************************/ /* * Define VAR_DEBUG if you want to track objects. However, this code is not * thread safe and you need to run the server single threaded. * * #define VAR_DEBUG 1 */ #ifdef __cplusplus extern "C" { #endif /* * Forward declare types */ struct MprProperties; struct MprVar; /* * Possible variable types. Don't use enum because we need to be able to * do compile time conditional compilation on BLD_FEATURE_NUM_TYPE_ID. */ typedef int MprType; #define MPR_TYPE_UNDEFINED 0 /* Undefined. No value has been set. */ #define MPR_TYPE_NULL 1 /* Value defined to be null. */ #define MPR_TYPE_BOOL 2 /* Boolean type. */ #define MPR_TYPE_CFUNCTION 3 /* C function or C++ method */ #define MPR_TYPE_FLOAT 4 /* Floating point number */ #define MPR_TYPE_INT 5 /* Integer number */ #define MPR_TYPE_INT64 6 /* 64-bit Integer number */ #define MPR_TYPE_OBJECT 7 /* Object reference */ #define MPR_TYPE_FUNCTION 8 /* JavaScript function */ #define MPR_TYPE_STRING 9 /* String (immutable) */ #define MPR_TYPE_STRING_CFUNCTION 10 /* C/C++ function with string args */ #define MPR_TYPE_PTR 11 /* Opaque pointer */ /* * Create a type for the default number type * Config.h will define the default number type. For example: * * BLD_FEATURE_NUM_TYPE=int * BLD_FEATURE_NUM_TYPE_ID=MPR_TYPE_INT */ /** * Set to the type used for MPR numeric variables. Will equate to int, int64 * or double. */ typedef BLD_FEATURE_NUM_TYPE MprNum; /** * Set to the MPR_TYPE used for MPR numeric variables. Will equate to * MPR_TYPE_INT, MPR_TYPE_INT64 or MPR_TYPE_FLOAT. */ #define MPR_NUM_VAR BLD_FEATURE_NUM_TYPE_ID #define MPR_TYPE_NUM BLD_FEATURE_NUM_TYPE_ID /* * Return TRUE if a variable is a function type */ #define mprVarIsFunction(type) \ (type == MPR_TYPE_FUNCTION || type == MPR_TYPE_STRING_CFUNCTION || \ type == MPR_TYPE_CFUNCTION) /* * Return TRUE if a variable is a numeric type */ #define mprVarIsNumber(type) \ (type == MPR_TYPE_INT || type == MPR_TYPE_INT64 || type == MPR_TYPE_FLOAT) /* * Return TRUE if a variable is a boolean */ #define mprVarIsBoolean(type) \ (type == MPR_TYPE_BOOL) #define mprVarIsString(type) \ (type == MPR_TYPE_STRING) #define mprVarIsObject(type) \ (type == MPR_TYPE_OBJECT) #define mprVarIsFloating(type) \ (type == MPR_TYPE_FLOAT) #define mprVarIsPtr(type) \ (type == MPR_TYPE_PTR) #define mprVarIsUndefined(var) \ ((var)->type == MPR_TYPE_UNDEFINED) #define mprVarIsNull(var) \ ((var)->type == MPR_TYPE_NULL) #define mprVarIsValid(var) \ (((var)->type != MPR_TYPE_NULL) && ((var)->type != MPR_TYPE_UNDEFINED)) #define MPR_VAR_MAX_RECURSE 5 /* Max object loops */ #if BLD_FEATURE_SQUEEZE #define MPR_MAX_VAR 64 /* Max var full name */ #else #define MPR_MAX_VAR 512 #endif /* * Function signatures */ typedef int MprVarHandle; typedef int (*MprCFunction)(MprVarHandle userHandle, int argc, struct MprVar **argv); typedef int (*MprStringCFunction)(MprVarHandle userHandle, int argc, char **argv); /* * Triggers */ typedef enum { MPR_VAR_WRITE, /* This property is being updated */ MPR_VAR_READ, /* This property is being read */ MPR_VAR_CREATE_PROPERTY, /* A property is being created */ MPR_VAR_DELETE_PROPERTY, /* A property is being deleted */ MPR_VAR_DELETE /* This object is being deleted */ } MprVarTriggerOp; /* * Trigger function return codes. */ typedef enum { MPR_TRIGGER_ABORT, /* Abort the current operation */ MPR_TRIGGER_USE_NEW_VALUE, /* Proceed and use the newValue */ MPR_TRIGGER_PROCEED /* Proceed with the operation */ } MprVarTriggerStatus; /* * The MprVarTrigger arguments have the following meaning: * * op The operation being performed. See MprVarTriggerOp. * parentProperties Pointer to the MprProperties structure. * vp Pointer to the property that registered the trigger. * newValue New value (see below for more details). * copyDepth Specify what data items to copy. * * For VAR_READ, newVar is set to a temporary variable that the trigger * function may assign a value to be returned instead of the actual * property value. * For VAR_WRITE, newValue holds the new value. The old existing value may be * accessed via vp. * For DELETE_PROPERTY, vp is the property being deleted. newValue is null. * For ADD_PROPERTY, vp is set to the property being added and newValue holds * the new value. */ typedef MprVarTriggerStatus (*MprVarTrigger)(MprVarTriggerOp op, struct MprProperties *parentProperties, struct MprVar *vp, struct MprVar *newValue, int copyDepth); /* * mprCreateFunctionVar flags */ /** Use the alternate handle on function callbacks */ #define MPR_VAR_ALT_HANDLE 0x1 /** Use the script handle on function callbacks */ #define MPR_VAR_SCRIPT_HANDLE 0x2 /* * Useful define for the copyDepth argument */ /** Don't copy any data. Copy only the variable name */ #define MPR_NO_COPY 0 /** Copy strings. Increment object reference counts. */ #define MPR_SHALLOW_COPY 1 /** Copy strings and do complete object copies. */ #define MPR_DEEP_COPY 2 /* * GetFirst / GetNext flags */ /** Step into data properties. */ #define MPR_ENUM_DATA 0x1 /** Step into functions properties. */ #define MPR_ENUM_FUNCTIONS 0x2 /* * Collection type to hold properties in an object */ typedef struct MprProperties { /* Collection of properties */ #if VAR_DEBUG struct MprProperties *next; /* Linked list */ struct MprProperties *prev; /* Linked list */ char name[32]; /* Debug name */ #endif struct MprVar **buckets; /* Hash chains */ int numItems; /* Total count of items */ /* FUTURE - Better way of doing this */ int numDataItems; /* Enumerable data items */ uint hashSize : 8; /* Size of the hash table */ /* FUTURE -- increase size of refCount */ uint refCount : 8; /* References to this property*/ /* FUTURE - make these flags */ uint deleteProtect : 8; /* Don't recursively delete */ uint visited : 8; /* Node has been processed */ } MprProperties; /* * Universal Variable Type */ typedef struct MprVar { /* FUTURE - remove name to outside reference */ MprStr name; /* Property name */ /* FUTURE - remove */ MprStr fullName; /* Full object name */ /* FUTURE - make part of the union */ MprProperties *properties; /* Pointer to properties */ /* * Packed bit field */ MprType type : 8; /* Selector into union */ uint bucketIndex : 8; /* Copy of bucket index */ uint flags : 5; /* Type specific flags */ uint allocatedData : 1; /* Data needs freeing */ uint readonly : 1; /* Unmodifiable */ uint deleteProtect : 1; /* Don't recursively delete */ uint visited : 1; /* Node has been processed */ uint allocatedVar : 1; /* Var needs freeing */ uint spare : 6; /* Unused */ struct MprVar *forw; /* Hash table linkage */ MprVarTrigger trigger; /* Trigger function */ #if UNUSED && KEEP struct MprVar *baseClass; /* Pointer to class object */ #endif MprProperties *parentProperties; /* Pointer to parent object */ /* * Union of primitive types. When debugging on Linux, don't use unions * as the gdb debugger can't display them. */ #if 0 && !BLD_DEBUG && !LINUX && !VXWORKS union { #endif bool boolean; #if BLD_FEATURE_FLOATING_POINT double floating; #endif int integer; #if BLD_FEATURE_INT64 int64 integer64; #endif struct { /* Javascript functions */ MprArray *args; /* Null terminated */ char *body; } function; struct { /* Function with MprVar args */ MprCFunction fn; void *thisPtr; } cFunction; struct { /* Function with string args */ MprStringCFunction fn; void *thisPtr; } cFunctionWithStrings; MprStr string; /* Allocated string */ void *ptr; /* Opaque pointer */ #if 0 && !BLD_DEBUG && !LINUX && !VXWORKS }; #endif } MprVar; /* * Define a field macro so code an use numbers in a "generic" fashion. */ #if MPR_NUM_VAR == MPR_TYPE_INT || DOXYGEN /* Default numeric type */ #define mprNumber integer #endif #if MPR_NUM_VAR == MPR_TYPE_INT64 /* Default numeric type */ #define mprNumber integer64 #endif #if MPR_NUM_VAR == MPR_TYPE_FLOAT /* Default numeric type */ #define mprNumber floating #endif typedef BLD_FEATURE_NUM_TYPE MprNumber; /********************************* Prototypes *********************************/ /* * Variable constructors and destructors */ extern MprVar mprCreateObjVar(const char *name, int hashSize); extern MprVar mprCreateBoolVar(bool value); extern MprVar mprCreateCFunctionVar(MprCFunction fn, void *thisPtr, int flags); #if BLD_FEATURE_FLOATING_POINT extern MprVar mprCreateFloatVar(double value); #endif extern MprVar mprCreateIntegerVar(int value); #if BLD_FEATURE_INT64 extern MprVar mprCreateInteger64Var(int64 value); #endif extern MprVar mprCreateFunctionVar(char *args, char *body, int flags); extern MprVar mprCreateNullVar(void); extern MprVar mprCreateNumberVar(MprNumber value); extern MprVar mprCreateStringCFunctionVar(MprStringCFunction fn, void *thisPtr, int flags); extern MprVar mprCreateStringVar(const char *value, bool allocate); extern MprVar mprCreateUndefinedVar(void); extern MprVar mprCreatePtrVar(void *ptr); extern bool mprDestroyVar(MprVar *vp); extern bool mprDestroyAllVars(MprVar* vp); extern MprType mprGetVarType(MprVar *vp); /* * Copy */ extern void mprCopyVar(MprVar *dest, MprVar *src, int copyDepth); extern void mprCopyVarValue(MprVar *dest, MprVar src, int copyDepth); extern MprVar *mprDupVar(MprVar *src, int copyDepth); /* * Manage vars */ extern MprVarTrigger mprAddVarTrigger(MprVar *vp, MprVarTrigger fn); extern int mprGetVarRefCount(MprVar *vp); extern void mprSetVarDeleteProtect(MprVar *vp, int deleteProtect); extern void mprSetVarFullName(MprVar *vp, char *name); extern void mprSetVarReadonly(MprVar *vp, int readonly); extern void mprSetVarName(MprVar *vp, char *name); /* * Create properties and return a reference to the property. */ extern MprVar *mprCreateProperty(MprVar *obj, const char *property, MprVar *newValue); extern MprVar *mprCreatePropertyValue(MprVar *obj, const char *property, MprVar newValue); extern int mprDeleteProperty(MprVar *obj, const char *property); /* * Get/Set properties. Set will update/create. */ extern MprVar *mprGetProperty(MprVar *obj, const char *property, MprVar *value); extern MprVar *mprSetProperty(MprVar *obj, const char *property, MprVar *value); extern MprVar *mprSetPropertyValue(MprVar *obj, const char *property, MprVar value); /* * Directly read/write property values (the property must already exist) * For mprCopyProperty, mprDestroyVar must always called on the var. */ extern int mprReadProperty(MprVar *prop, MprVar *value); extern int mprWriteProperty(MprVar *prop, MprVar *newValue); extern int mprWritePropertyValue(MprVar *prop, MprVar newValue); /* * Copy a property. NOTE: reverse of most other args: (dest, src) */ extern int mprCopyProperty(MprVar *dest, MprVar *prop, int copyDepth); /* * Enumerate properties */ extern MprVar *mprGetFirstProperty(MprVar *obj, int includeFlags); extern MprVar *mprGetNextProperty(MprVar *obj, MprVar *currentProperty, int includeFlags); /* * Query properties characteristics */ extern int mprGetPropertyCount(MprVar *obj, int includeFlags); /* * Conversion routines */ extern MprVar mprParseVar(char *str, MprType prefType); extern MprNum mprVarToNumber(const MprVar *vp); extern int mprVarToInteger(const MprVar *vp); #if BLD_FEATURE_INT64 extern int64 mprVarToInteger64(const MprVar *vp); #endif extern bool mprVarToBool(const MprVar *vp); #if BLD_FEATURE_FLOATING_POINT extern double mprVarToFloat(const MprVar *vp); #endif extern void mprVarToString(char** buf, int size, char *fmt, MprVar *vp); /* * Parsing and utility routines */ extern MprNum mprParseNumber(char *str); extern int mprParseInteger(char *str); #if BLD_FEATURE_INT64 extern int64 mprParseInteger64(char *str); #endif #if BLD_FEATURE_FLOATING_POINT extern double mprParseFloat(char *str); extern bool mprIsInfinite(double f); extern bool mprIsNan(double f); #endif #if VAR_DEBUG extern void mprPrintObjects(char *msg); extern void mprPrintObjRefCount(MprVar *vp); #endif #ifdef __cplusplus } #endif /*****************************************************************************/ #endif /* _h_MPR_VAR */ /* * Local variables: * tab-width: 4 * c-basic-offset: 4 * End: * vim:tw=78 * vim600: sw=4 ts=4 fdm=marker * vim<600: sw=4 ts=4 */