/* Unix SMB/CIFS implementation. main select loop and event handling Copyright (C) Andrew Tridgell 2003 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /* PLEASE READ THIS BEFORE MODIFYING! This module is a general abstraction for the main select loop and event handling. Do not ever put any localised hacks in here, instead register one of the possible event types and implement that event somewhere else. There are 4 types of event handling that are handled in this module: 1) a file descriptor becoming readable or writeable. This is mostly used for network sockets, but can be used for any type of file descriptor. You may only register one handler for each file descriptor/io combination or you will get unpredictable results (this means that you can have a handler for read events, and a separate handler for write events, but not two handlers that are both handling read events) 2) a timed event. You can register an event that happens at a specific time. You can register as many of these as you like. When they are called the handler can choose to set the time for the next event. If next_event is not set then the event is removed. 3) an event that happens every time through the select loop. These sorts of events should be very fast, as they will occur a lot. Mostly used for things like destroying a talloc context or checking a signal flag. 4) an event triggered by a signal. These can be one shot or repeated. You can have more than one handler registered for a single signal if you want to. To setup a set of events you first need to create a event_context structure using the function event_context_init(); This returns a 'struct event_context' that you use in all subsequent calls. After that you can add/remove events that you are interested in using event_add_*() and event_remove_*(). Finally, you call event_loop_wait() to block waiting for one of the events to occor. In normal operation event_loop_wait() will loop forever, unless you call event_loop_exit() from inside one of your handler functions. */ #include "includes.h" /* create a event_context structure. This must be the first events call, and all subsequent calls pass this event_context as the first element. Event handlers also receive this as their first argument. */ struct event_context *event_context_init(void) { struct event_context *ev; ev = malloc(sizeof(*ev)); if (!ev) return NULL; /* start off with no events */ ZERO_STRUCTP(ev); return ev; } /* add a fd based event return False on failure (memory allocation error) */ BOOL event_add_fd(struct event_context *ev, struct fd_event *e) { e = memdup(e, sizeof(*e)); if (!e) return False; DLIST_ADD(ev->fd_events, e); e->ref_count = 1; if (e->fd > ev->maxfd) { ev->maxfd = e->fd; } return True; } /* recalculate the maxfd */ static void calc_maxfd(struct event_context *ev) { struct fd_event *e; ev->maxfd = 0; for (e=ev->fd_events; e; e=e->next) { if (e->ref_count && e->fd > ev->maxfd) { ev->maxfd = e->fd; } } } /* remove a fd based event the event to remove is matched by looking at the handler function and the file descriptor return False on failure (event not found) */ BOOL event_remove_fd(struct event_context *ev, struct fd_event *e1) { struct fd_event *e; for (e=ev->fd_events; e; e=e->next) { if (e->ref_count && e->fd == e1->fd && e->handler == e1->handler) { e->ref_count--; /* possibly calculate the new maxfd */ calc_maxfd(ev); return True; } } return False; } /* remove all fd based events that match a specified fd */ void event_remove_fd_all(struct event_context *ev, int fd) { struct fd_event *e; for (e=ev->fd_events; e; e=e->next) { if (e->ref_count && e->fd == fd) { e->ref_count--; } } calc_maxfd(ev); } /* remove all fd based events that match a specified handler */ void event_remove_fd_all_handler(struct event_context *ev, void *handler) { struct fd_event *e; for (e=ev->fd_events; e; e=e->next) { if (e->ref_count && handler == (void *)e->handler) { e->ref_count--; } } calc_maxfd(ev); } /* add a timed event return False on failure (memory allocation error) */ BOOL event_add_timed(struct event_context *ev, struct timed_event *e) { e = memdup(e, sizeof(*e)); if (!e) return False; e->ref_count = 1; DLIST_ADD(ev->timed_events, e); return True; } /* remove a timed event the event to remove is matched only on the handler function return False on failure (event not found) */ BOOL event_remove_timed(struct event_context *ev, struct timed_event *e1) { struct timed_event *e; for (e=ev->timed_events; e; e=e->next) { if (e->ref_count && e->handler == e1->handler) { e->ref_count--; return True; } } return False; } /* add a loop event return False on failure (memory allocation error) */ BOOL event_add_loop(struct event_context *ev, struct loop_event *e) { e = memdup(e, sizeof(*e)); if (!e) return False; e->ref_count = 1; DLIST_ADD(ev->loop_events, e); return True; } /* remove a loop event the event to remove is matched only on the handler function return False on failure (memory allocation error) */ BOOL event_remove_loop(struct event_context *ev, struct loop_event *e1) { struct loop_event *e; for (e=ev->loop_events; e; e=e->next) { if (e->ref_count && e->handler == e1->handler) { e->ref_count--; return True; } } return False; } /* tell the event loop to exit with the specified code */ void event_loop_exit(struct event_context *ev, int code) { ev->exit.exit_now = True; ev->exit.code = code; } /* go into an event loop using the events defined in ev this function will return with the specified code if one of the handlers calls event_loop_exit() also return (with code 0) if all fd events are removed */ int event_loop_wait(struct event_context *ev) { time_t t; ZERO_STRUCT(ev->exit); t = time(NULL); while (ev->fd_events && !ev->exit.exit_now) { fd_set r_fds, w_fds; struct fd_event *fe; struct loop_event *le; struct timed_event *te; int selrtn; struct timeval tval; /* the loop events are called on each loop. Be careful to allow the event to remove itself */ for (le=ev->loop_events;le;) { struct loop_event *next = le->next; if (le->ref_count == 0) { DLIST_REMOVE(ev->loop_events, le); free(le); } else { le->ref_count++; le->handler(ev, le, t); le->ref_count--; } le = next; } ZERO_STRUCT(tval); FD_ZERO(&r_fds); FD_ZERO(&w_fds); /* setup any fd events */ for (fe=ev->fd_events; fe; ) { struct fd_event *next = fe->next; if (fe->ref_count == 0) { DLIST_REMOVE(ev->fd_events, fe); free(fe); } else { if (fe->flags & EVENT_FD_READ) { FD_SET(fe->fd, &r_fds); } if (fe->flags & EVENT_FD_WRITE) { FD_SET(fe->fd, &w_fds); } } fe = next; } /* start with a reasonable max timeout */ tval.tv_sec = 600; /* work out the right timeout for all timed events */ for (te=ev->timed_events;te;te=te->next) { int timeout = te->next_event - t; if (timeout < 0) { timeout = 0; } if (te->ref_count && timeout < tval.tv_sec) { tval.tv_sec = timeout; } } /* TODO: we don't use sys_select() as it isn't thread safe. We need to replace the magic pipe handling in sys_select() with something in the events structure - for now just use select() */ selrtn = select(ev->maxfd+1, &r_fds, &w_fds, NULL, &tval); t = time(NULL); if (selrtn == -1 && errno == EBADF) { /* the socket is dead! this should never happen as the socket should have first been made readable and that should have removed the event, so this must be a bug. This is a fatal error. */ DEBUG(0,("EBADF on event_loop_wait - exiting\n")); return -1; } if (selrtn > 0) { /* at least one file descriptor is ready - check which ones and call the handler, being careful to allow the handler to remove itself when called */ for (fe=ev->fd_events; fe; fe=fe->next) { uint16 flags = 0; if (FD_ISSET(fe->fd, &r_fds)) flags |= EVENT_FD_READ; if (FD_ISSET(fe->fd, &w_fds)) flags |= EVENT_FD_WRITE; if (fe->ref_count && flags) { fe->ref_count++; fe->handler(ev, fe, t, flags); fe->ref_count--; } } } /* call any timed events that are now due */ for (te=ev->timed_events;te;) { struct timed_event *next = te->next; if (te->ref_count == 0) { DLIST_REMOVE(ev->timed_events, te); free(te); } else if (te->next_event <= t) { te->ref_count++; te->handler(ev, te, t); te->ref_count--; if (te->next_event <= t) { /* the handler didn't set a time for the next event - remove the event */ event_remove_timed(ev, te); } } te = next; } } return ev->exit.code; }