/* 
   Unix SMB/CIFS implementation.

   implements a non-blocking connect operation that is aware of the samba4
   events system

   Copyright (C) Andrew Tridgell 2005
   Copyright (C) Volker Lendecke 2005
   
   This program is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 2 of the License, or
   (at your option) any later version.
   
   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.
   
   You should have received a copy of the GNU General Public License
   along with this program; if not, write to the Free Software
   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/

#include "includes.h"
#include "lib/socket/socket.h"
#include "lib/events/events.h"
#include "librpc/gen_ndr/nbt.h"
#include "libcli/composite/composite.h"


struct connect_state {
	struct socket_context *sock;
	const char *my_address;
	int my_port;
	const char *server_address;
	int server_port;
	uint32_t flags;
};

static void socket_connect_handler(struct event_context *ev,
				   struct fd_event *fde, 
				   uint16_t flags, void *private);
static void continue_resolve_name(struct composite_context *ctx);
static void continue_socket_connect(struct composite_context *creq);

/*
  call the real socket_connect() call, and setup event handler
*/
static void socket_send_connect(struct composite_context *result)
{
	struct composite_context *creq;
	struct fd_event *fde;
	struct connect_state *state = talloc_get_type(result->private_data, 
						      struct connect_state);

	creq = talloc_zero(state, struct composite_context);
	if (composite_nomem(creq, result)) return;
	creq->state = COMPOSITE_STATE_IN_PROGRESS;
	creq->event_ctx = result->event_ctx;
	creq->async.fn = continue_socket_connect;
	creq->async.private_data = result;

	result->status = socket_connect(state->sock,
					state->my_address,
					state->my_port, 
					state->server_address,
					state->server_port,
					state->flags);
	if (NT_STATUS_IS_ERR(result->status) && 
	    !NT_STATUS_EQUAL(result->status,
			     NT_STATUS_MORE_PROCESSING_REQUIRED)) {
		composite_error(result, result->status);
		return;
	}

	fde = event_add_fd(result->event_ctx, result,
			   socket_get_fd(state->sock),
			   EVENT_FD_READ|EVENT_FD_WRITE, 
			   socket_connect_handler, result);
	composite_nomem(fde, result);
}


/*
  send a socket connect, potentially doing some name resolution first
*/
struct composite_context *socket_connect_send(struct socket_context *sock,
					      const char *my_address,
					      int my_port,
					      const char *server_address,
					      int server_port,
					      uint32_t flags,
					      struct event_context *event_ctx)
{
	struct composite_context *result;
	struct connect_state *state;

	result = talloc_zero(sock, struct composite_context);
	if (result == NULL) return NULL;
	result->state = COMPOSITE_STATE_IN_PROGRESS;
	result->event_ctx = event_ctx;

	state = talloc_zero(result, struct connect_state);
	if (composite_nomem(state, result)) goto failed;
	result->private_data = state;

	state->sock = talloc_reference(state, sock);
	if (composite_nomem(state->sock, result)) goto failed;

	if (my_address) {
		state->my_address = talloc_strdup(state, my_address);
		if (composite_nomem(state->my_address, result)) goto failed;
	}
	state->my_port = my_port;

	state->server_address = talloc_strdup(state, server_address);
	if (composite_nomem(state->server_address, result)) goto failed;

	state->server_port = server_port;
	state->flags = flags;

	set_blocking(socket_get_fd(sock), False);

	if (strcmp(sock->backend_name, "ipv4") == 0) {
		struct nbt_name name;
		struct composite_context *creq;
		make_nbt_name_client(&name, server_address);
		creq = resolve_name_send(&name, result->event_ctx,
					 lp_name_resolve_order());
		if (composite_nomem(creq, result)) goto failed;
		composite_continue(result, creq, continue_resolve_name, result);
		return result;
	}

	socket_send_connect(result);

	return result;

failed:
	composite_error(result, result->status);
	return result;
}

/*
  handle write events on connect completion
*/
static void socket_connect_handler(struct event_context *ev,
				   struct fd_event *fde, 
				   uint16_t flags, void *private)
{
	struct composite_context *result =
		talloc_get_type(private, struct composite_context);
	struct connect_state *state = talloc_get_type(result->private_data,
						      struct connect_state);

	result->status = socket_connect_complete(state->sock, state->flags);
	if (!composite_is_ok(result)) return;

	composite_done(result);
}

/*
  recv name resolution reply then send the connect
*/
static void continue_resolve_name(struct composite_context *creq)
{
	struct composite_context *result = talloc_get_type(creq->async.private_data, 
							   struct composite_context);
	struct connect_state *state = talloc_get_type(result->private_data, struct connect_state);
	const char *addr;

	result->status = resolve_name_recv(creq, state, &addr);
	if (!composite_is_ok(result)) return;

	state->server_address = addr;

	socket_send_connect(result);
}

/*
  called when a connect has finished. Complete the top level composite context
*/
static void continue_socket_connect(struct composite_context *creq)
{
	struct composite_context *result = talloc_get_type(creq->async.private_data, 
							   struct composite_context);
	result->status = creq->status;
	if (!composite_is_ok(result)) return;
	composite_done(result);
}


/*
  wait for a socket_connect_send() to finish
*/
NTSTATUS socket_connect_recv(struct composite_context *result)
{
	NTSTATUS status = composite_wait(result);
	talloc_free(result);
	return status;
}


/*
  like socket_connect() but takes an event context, doing a semi-async connect
*/
NTSTATUS socket_connect_ev(struct socket_context *sock,
			   const char *my_address, int my_port,
			   const char *server_address, int server_port,
			   uint32_t flags, struct event_context *ev)
{
	struct composite_context *ctx;
	ctx = socket_connect_send(sock, my_address, my_port,
				  server_address, server_port, flags, ev);
	return socket_connect_recv(ctx);
}