/* Unix SMB/CIFS implementation. NBT server structures Copyright (C) Andrew Tridgell 2005 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "../libcli/nbt/libnbt.h" #include "libcli/wrepl/winsrepl.h" #include "libcli/dgram/libdgram.h" #include "librpc/gen_ndr/irpc.h" #include "lib/messaging/irpc.h" /* a list of our registered names on each interface */ struct nbtd_iface_name { struct nbtd_iface_name *next, *prev; struct nbtd_interface *iface; struct nbt_name name; uint16_t nb_flags; struct timeval registration_time; uint32_t ttl; /* if registered with a wins server, then this lists the server being used */ const char *wins_server; }; struct nbtd_wins_wack_state; /* a list of network interfaces we are listening on */ struct nbtd_interface { struct nbtd_interface *next, *prev; struct nbtd_server *nbtsrv; const char *ip_address; const char *bcast_address; const char *netmask; struct nbt_name_socket *nbtsock; struct nbt_dgram_socket *dgmsock; struct nbtd_iface_name *names; struct nbtd_wins_wack_state *wack_queue; }; /* top level context structure for the nbt server */ struct nbtd_server { struct task_server *task; /* the list of local network interfaces */ struct nbtd_interface *interfaces; /* broadcast interface used for receiving packets only */ struct nbtd_interface *bcast_interface; /* wins client interface - used for registering and refreshing our names with a WINS server */ struct nbtd_interface *wins_interface; struct wins_server *winssrv; struct nbtd_statistics stats; struct ldb_context *sam_ctx; }; /* check a condition on an incoming packet */ #define NBTD_ASSERT_PACKET(packet, src, test) do { \ if (!(test)) { \ nbtd_bad_packet(packet, src, #test); \ return; \ } \ } while (0) struct interface; #include "nbt_server/nbt_server_proto.h"