/* Unix SMB/CIFS implementation. Main winbindd server routines Copyright (C) Stefan Metzmacher 2005 Copyright (C) Andrew Tridgell 2005 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "nsswitch/winbind_nss_config.h" #include "nsswitch/winbind_struct_protocol.h" #include "winbind/idmap.h" #include "libnet/libnet.h" /* this struct stores global data for the winbind task */ struct wbsrv_service { struct task_server *task; const struct dom_sid *primary_sid; enum netr_SchannelType sec_channel_type; struct wbsrv_domain *domains; struct idmap_context *idmap_ctx; const char *priv_pipe_dir; const char *pipe_dir; struct wbsrv_connection *broken_connections; }; struct wbsrv_samconn { struct wbsrv_domain *domain; void *private_data; struct composite_context (*seqnum_send)(struct wbsrv_samconn *); NTSTATUS (*seqnum_recv)(struct composite_context *, uint64_t *); }; struct wb_dom_info { const char *name; const char *dns_name; const struct dom_sid *sid; struct nbt_dc_name *dc; }; struct wbsrv_domain { struct wbsrv_domain *next, *prev; struct wb_dom_info *info; /* Details for the server we are currently talking to */ const char *dc_address; const char *dc_name; struct libnet_context *libnet_ctx; struct dcerpc_binding *lsa_binding; struct dcerpc_binding *samr_binding; struct dcerpc_pipe *netlogon_pipe; struct dcerpc_binding *netlogon_binding; /* netlogon_creds usage needs to be queued */ struct tevent_queue *netlogon_queue; }; /* state of a listen socket and it's protocol information */ struct wbsrv_listen_socket { const char *socket_path; struct wbsrv_service *service; bool privileged; }; /* state of an open winbind connection */ struct wbsrv_connection { /* for the broken_connections DLIST */ struct wbsrv_connection *prev, *next; /* stream connection we belong to */ struct stream_connection *conn; /* the listening socket we belong to, it holds protocol hooks */ struct wbsrv_listen_socket *listen_socket; /* storage for protocol specific data */ void *protocol_private_data; /* how many calls are pending (do not terminate the connection with calls pending a reply) */ uint32_t pending_calls; /* is this connection pending termination? If so, why? */ const char *terminate; struct tstream_context *tstream; struct tevent_queue *send_queue; struct loadparm_context *lp_ctx; }; #define WBSRV_SAMBA3_SET_STRING(dest, src) do { \ memset(dest, 0, sizeof(dest));\ strlcpy((dest), (src) ? (src) : "", sizeof(dest));\ } while(0) /* state of a pwent query */ struct wbsrv_pwent { /* Current UserList structure, contains 1+ user structs */ struct libnet_UserList *user_list; /* Index of the next user struct in the current UserList struct */ uint32_t page_index; /* The libnet_ctx to use for the libnet_UserList call */ struct libnet_context *libnet_ctx; }; /* state of a grent query */ struct wbsrv_grent { /* Current UserList structure, contains 1+ user structs */ struct libnet_GroupList *group_list; /* Index of the next user struct in the current UserList struct */ uint32_t page_index; /* The libnet_ctx to use for the libnet_UserList call */ struct libnet_context *libnet_ctx; }; /* state of one request NOTE about async replies: if the backend wants to reply later: - it should set the WBSRV_CALL_FLAGS_REPLY_ASYNC flag, and may set a talloc_destructor on the this structure or on the private_data (if it's a talloc child of this structure), so that wbsrv_terminate_connection called by another call clean up the whole connection correct. - When the backend is ready to reply it should call wbsrv_send_reply(call), wbsrv_send_reply implies talloc_free(call), so the backend should use talloc_reference(call), if it needs it later. - If wbsrv_send_reply doesn't return NT_STATUS_OK, the backend function should call, wbsrv_terminate_connection(call->wbconn, nt_errstr(status)); return; */ struct wbsrv_samba3_call { #define WBSRV_CALL_FLAGS_REPLY_ASYNC 0x00000001 uint32_t flags; /* the connection the call belongs to */ struct wbsrv_connection *wbconn; /* here the backend can store stuff like composite_context's ... */ void *private_data; /* the request structure of the samba3 protocol */ struct winbindd_request *request; /* the response structure of the samba3 protocol*/ struct winbindd_response *response; DATA_BLOB in; DATA_BLOB out; struct iovec out_iov[1]; }; struct netr_LMSessionKey; struct netr_UserSessionKey; struct winbind_SamLogon; struct winbind_DsrUpdateReadOnlyServerDnsRecords; #include "winbind/wb_async_helpers.h" #include "winbind/wb_proto.h"