JS Object Storage Performance

Test Description

Precreate 50.000 objects (globally stored). After this create 10.000 new (non stored) objects inside a loop.

Keep global storage over runtime.

Result

The performance in IE is poor (~1150ms for each loop), compared to the same stuff executed without so much precreated objects (previous example).

It makes no difference if we use a global or a local variable here. It's identical to LocalObject_2.html.