/* ************************************************************************ qooxdoo - the new era of web development http://qooxdoo.org Copyright: 2007 Derrell Lipman License: LGPL: http://www.gnu.org/licenses/lgpl.html EPL: http://www.eclipse.org/org/documents/epl-v10.php See the LICENSE file in the project's top-level directory for details. Authors: * Derrell Lipman (derrell) ************************************************************************ */ /* ************************************************************************ #module(treevirtual) ************************************************************************ */ /** * A "virtual" tree * * @event treeOpenWithContent {qx.event.type.DataEvent} * @event treeOpenWhileEmpty {qx.event.type.DataEvent} * @event treeClose {qx.event.type.DataEvent} * @event changeSelection {qx.event.type.Event} * * WARNING: This widget is in active development and the interface to it is * very likely to change, possibly on a daily basis, for a while. Do * not use this widget yet. * */ qx.OO.defineClass("qx.ui.treevirtual.TreeVirtual", qx.ui.table.Table, function(headings) { // Create a table model var tableModel = new qx.ui.treevirtual.SimpleTreeDataModel(); // Specify the column headings. We accept a single string (one single // column) or an array of strings (one or more columns). if (typeof(headings) == "string") { headings = [ headings ]; } tableModel.setColumns(headings); this.setNewSelectionManager( function(obj) { return new qx.ui.treevirtual.SelectionManager(obj); }); // Call our superclass constructor qx.ui.table.Table.call(this, tableModel); // Set sizes this.setRowHeight(16); this.setMetaColumnCounts([1, -1]); // Set the data cell render. We use the SimpleTreeDataCellRenderer for the // tree column, and our DefaultDataCellRenderer for all other columns. var stdcr = new qx.ui.treevirtual.SimpleTreeDataCellRenderer(); var ddcr = new qx.ui.treevirtual.DefaultDataCellRenderer(); var tcm = this.getTableColumnModel(); var treeCol = this.getTableModel().getTreeColumn(); for (var i = 0; i < headings.length; i++) { tcm.setDataCellRenderer(i, i == treeCol ? stdcr : ddcr); } // Set the data row renderer. this.setDataRowRenderer(new qx.ui.treevirtual.SimpleTreeDataRowRenderer()); // We need our cell renderer called on selection change, to update the icon this.setAlwaysUpdateCells(true); // Move the focus with the mouse this.setFocusCellOnMouseMove(true); // Change focus colors. Make them less obtrusive. this.setRowColors( { bgcolFocused : "#f0f0f0", bgcolFocusedBlur : "#f0f0f0" }); // Set the cell focus color this.setCellFocusAttributes({ backgroundColor : "lightblue" }); /* // Use this instead, to help determine which does what this.setRowColors( { bgcolFocusedSelected : "cyan", bgcolFocusedSelectedBlur : "green", bgcolFocused : "yellow", bgcolFocusedBlur : "blue", bgcolSelected : "red", bgcolSelectedBlur : "pink", }); */ // Get the list of pane scrollers var scrollers = this._getPaneScrollerArr(); // For each scroller... for (var i = 0; i < scrollers.length; i++) { // ... remove the outline on focus, scrollers[i]._focusIndicator.setAppearance("treevirtual-focus-indicator"); // ... and set the pane scrollers to handle the selection before // displaying the focus, so we can manipulate the selected icon. scrollers[i].setSelectBeforeFocus(true); } }); /** * Whether a click on the open/close button should also cause selection of the * row. */ qx.OO.addProperty( { name : "openCloseClickSelectsRow", type : "boolean", defaultValue : false, getAlias : "openCloseClickSelectsRow" }); /** * Return the data model for this tree. */ qx.Proto.getDataModel = function() { return this.getTableModel(); }; /** * Set whether lines linking tree children shall be drawn on the tree. * * @param b {Boolean} * true if tree lines should be shown; false otherwise. */ qx.Proto.setUseTreeLines = function(b) { var stdcm = this.getTableModel(); var treeCol = stdcm.getTreeColumn(); var dcr = this.getTableColumnModel().getDataCellRenderer(treeCol); dcr.setUseTreeLines(b); // Inform the listeners if (stdcm.hasEventListeners(qx.ui.table.TableModel.EVENT_TYPE_DATA_CHANGED)) { var data = { firstRow : 0, lastRow : stdcm._rowArr.length - 1, firstColumn : 0, lastColumn : stdcm.getColumnCount() - 1 }; stdcm.dispatchEvent(new qx.event.type.DataEvent( qx.ui.table.TableModel.EVENT_TYPE_DATA_CHANGED, data), true); } }; /** * Get whether lines linking tree children shall be drawn on the tree. * * @return {Boolean} * true if tree lines are in use; false otherwise. */ qx.Proto.getUseTreeLines = function() { var treeCol = this.getTableModel().getTreeColumn(); var dcr = this.getTableColumnModel().getDataCellRenderer(treeCol); return dcr.getUseTreeLines(); } /** * Set whether the open/close button should be displayed on a branch, even if * the branch has no children. * * @param b {Boolean} * true if the open/close button should be shown; false * otherwise. */ qx.Proto.setAlwaysShowOpenCloseSymbol = function(b) { var stdcm = this.getTableModel(); var treeCol = stdcm.getTreeColumn(); var dcr = this.getTableColumnModel().getDataCellRenderer(treeCol); dcr.setAlwaysShowOpenCloseSymbol(b); // Inform the listeners if (stdcm.hasEventListeners(qx.ui.table.TableModel.EVENT_TYPE_DATA_CHANGED)) { var data = { firstRow : 0, lastRow : stdcm._rowArr.length - 1, firstColumn : 0, lastColumn : stdcm.getColumnCount() - 1 }; stdcm.dispatchEvent(new qx.event.type.DataEvent( qx.ui.table.TableModel.EVENT_TYPE_DATA_CHANGED, data), true); } }; /** * Set whether drawing of first-level tree-node lines are disabled even if * drawing of tree lines is enabled. (See also @link {#setUseTreeLines}) * * @param b {Boolean} * true if first-level tree lines should be disabled; * false for normal operation. */ qx.Proto.setExcludeFirstLevelTreeLines = function(b) { var stdcm = this.getTableModel(); var treeCol = stdcm.getTreeColumn(); var dcr = this.getTableColumnModel().getDataCellRenderer(treeCol); dcr.setExcludeFirstLevelTreeLines(b); // Inform the listeners if (stdcm.hasEventListeners(qx.ui.table.TableModel.EVENT_TYPE_DATA_CHANGED)) { var data = { firstRow : 0, lastRow : stdcm._rowArr.length - 1, firstColumn : 0, lastColumn : stdcm.getColumnCount() - 1 }; stdcm.dispatchEvent(new qx.event.type.DataEvent( qx.ui.table.TableModel.EVENT_TYPE_DATA_CHANGED, data), true); } }; /** * Get whether drawing of first-level tree lines should be disabled even if * drawing of tree lines is enabled. (See also {@link #getUseTreeLines}) * * @return {Boolean} * true if tree lines are in use; false otherwise. */ qx.Proto.getExcludeFirstLevelTreeLines = function() { var treeCol = this.getTableModel().getTreeColumn(); var dcr = this.getTableColumnModel().getDataCellRenderer(treeCol); return dcr.getExcludeFirstLevelTreeLines(); } /** * Set whether the open/close button should be displayed on a branch, even if * the branch has no children. * * @return {Boolean} * true if tree lines are in use; false otherwise. */ qx.Proto.getAlwaysShowOpenCloseSymbol = function() { var treeCol = this.getTableModel().getTreeColumn(); var dcr = this.getTableColumnModel().getDataCellRenderer(treeCol); return dcr.getAlwaysShowOpenCloseSymbol(); }; /** * Set the selection mode. * * @param mode {Integer} * The selection mode to be used. It may be any of: *
 *     qx.ui.treevirtual.SelectionMode.NONE:
 *        Nothing can ever be selected.
 *
 *     qx.ui.treevirtual.SelectionMode.SINGLE
 *        Allow only one selected item.
 *
 *     qx.ui.treevirtual.SelectionMode.SINGLE_INTERVAL
 *        Allow one contiguous interval of selected items.
 *
 *     qx.ui.treevirtual.SelectionMode.MULTIPLE_INTERVAL
 *        Allow any selected items, whether contiguous or not.
 *   
*/ qx.Proto.setSelectionMode = function(mode) { this.getSelectionModel().setSelectionMode(mode); } /** * Get the selection mode currently in use. * * @return {Integer} * One of the values documented in {@link #setSelectionMode} */ qx.Proto.getSelectionMode = function(mode) { return this.getSelectionModel().getSelectionMode(); } /** * Toggle the opened state of the node: if the node is opened, close * it; if it is closed, open it. * * @param node {Object} * The object representing the node to have its opened/closed state * toggled. */ qx.Proto.toggleOpened = function(node) { // Are we opening or closing? if (node.bOpened) { // We're closing. If there are listeners, generate a treeClose event. this.createDispatchDataEvent("treeClose", node); } else { // We're opening. Are there any children? if (node.children.length > 0) { // Yup. If there any listeners, generate a "treeOpenWithContent" event. this.createDispatchDataEvent("treeOpenWithContent", node); } else { // No children. If there are listeners, generate a "treeOpenWhileEmpty" // event. this.createDispatchDataEvent("treeOpenWhileEmpty", node); } } // Event handler may have modified the opened state. Check before toggling. if (! node.bHideOpenClose) { // It's still boolean. Toggle the state node.bOpened = ! node.bOpened; // Get the selection model var sm = this.getSelectionModel(); // Get the data model var dm = this.getTableModel(); // Determine if this node was selected var rowIndex = dm.getNodeRowMap()[node.nodeId]; // Is this row already selected? var bSelected = sm.isSelectedIndex(rowIndex); // Clear the old selections in the tree this.getSelectionModel()._clearSelection(); /* // Clear the old selections in the data model dm._clearSelections(); // If this row was selected, re-select it if (bSelected) { this.setState(node.nodeId, { bSelected : true }); } */ } // Re-render the row data since formerly visible rows may now be invisible, // or vice versa. this.getTableModel().setData(); }; /** * Set state attributes of a tree node. * * @param nodeId {Integer} * The node identifier (returned by addBranch() or addLeaf()) representing * the node for which attributes are being set. * * @param attributes {Map} * Map with the node properties to be set. The map may contain any of the * properties described in {@link qx.ui.treevirtual.SimpleTreeDataModel} */ qx.Proto.setState = function(nodeId, attributes) { this.getTableModel().setState(nodeId, attributes); }; /** * Allow setting the tree row colors. * * @param colors {Map} * The value of each property in the map is a string containing either a * number (e.g. "#518ad3") or color name ("white") representing the color * for that type of display. The map may contain any or all of the * following properties: * */ qx.Proto.setRowColors = function(colors) { this.getDataRowRenderer().setRowColors(colors); }; /** * Set the attributes used to indicate the cell that has the focus. * * @param attributes {Map} * The set of attributes that the cell focus indicator should have. This is * in the format required to call the set() method of a widget, e.g. *

* { backgroundColor: blue } *

* If not otherwise specified, the opacity is set to 0.2 so that the cell * data can be seen "through" the cell focus indicator which overlays it. *

* For no visible focus indicator, use { backgroundColor : "transparent" } *

* The focus indicator is a box the size of the cell, which overlays the * cell itself. There is no text in the focus indicator itself, so it makes * no sense to set the color attribute or any other attribute that affects * fonts. */ qx.Proto.setCellFocusAttributes = function(attributes) { // Add an opacity attribute so what's below the focus can be seen if (! attributes.opacity) { attributes.opacity = 0.2; } var scrollers = this._getPaneScrollerArr(); for (var i = 0; i < scrollers.length; i++) { scrollers[i]._focusIndicator.set(attributes); } }; /** * Event handler. Called when a key was pressed. * * We handle the Enter key to toggle opened/closed tree state. All * other keydown events are passed to our superclass. * * @param evt {Map} the event. */ qx.Proto._onkeydown = function(evt) { if (! this.getEnabled()) { return; } var identifier = evt.getKeyIdentifier(); var consumed = false; var modifiers = evt.getModifiers(); if (modifiers == 0) { switch (identifier) { case "Enter": // Get the data model var dm = this.getTableModel(); // Get the focused node var focusedRow = this.getFocusedRow(); var treeCol = dm.getTreeColumn(); var node = dm.getValue(treeCol, focusedRow); if (! node.bHideOpenClose) { this.toggleOpened(node); } consumed = true; break; case "Left": this.moveFocusedCell(-1, 0); break; case "Right": this.moveFocusedCell(1, 0); break; } } else if (modifiers == qx.event.type.DomEvent.CTRL_MASK) { switch (identifier) { case "Left": // Get the data model var dm = this.getTableModel(); // Get the focused node var focusedRow = this.getFocusedRow(); var treeCol = dm.getTreeColumn(); var node = dm.getValue(treeCol, focusedRow); // If it's an open branch and open/close is allowed... if (node.type == qx.ui.treevirtual.SimpleTreeDataModel.Type.BRANCH && ! node.bHideOpenClose && node.bOpened) { // ... then close it this.toggleOpened(node); } // Reset the focus to the current node this.setFocusedCell(treeCol, focusedRow, true); consumed = true; break; case "Right": // Get the data model var dm = this.getTableModel(); // Get the focused node var focusedRow = this.getFocusedRow(); var treeCol = dm.getTreeColumn(); var node = dm.getValue(treeCol, focusedRow); // If it's a closed branch and open/close is allowed... if (node.type == qx.ui.treevirtual.SimpleTreeDataModel.Type.BRANCH && ! node.bHideOpenClose && ! node.bOpened) { // ... then open it this.toggleOpened(node); } // Reset the focus to the current node this.setFocusedCell(treeCol, focusedRow, true); consumed = true; break; } } else if (modifiers == qx.event.type.DomEvent.SHIFT_MASK) { switch (identifier) { case "Left": // Get the data model var dm = this.getTableModel(); // Get the focused node var focusedRow = this.getFocusedRow(); var treeCol = dm.getTreeColumn(); var node = dm.getValue(treeCol, focusedRow); // If we're not at the top-level already... if (node.parentNodeId) { // Find out what rendered row our parent node is at var rowIndex = dm.getNodeRowMap()[node.parentNodeId]; // Set the focus to our parent this.setFocusedCell(this._focusedCol, rowIndex, true); } consumed = true; break; case "Right": // Get the data model var dm = this.getTableModel(); // Get the focused node var focusedRow = this.getFocusedRow(); var treeCol = dm.getTreeColumn(); var node = dm.getValue(treeCol, focusedRow); // If we're on a branch and open/close is allowed... if (node.type == qx.ui.treevirtual.SimpleTreeDataModel.Type.BRANCH && ! node.bHideOpenClose) { // ... then first ensure the branch is open if (! node.bOpened) { this.toggleOpened(node); } // If this node has children... if (node.children.length > 0) { // ... then move the focus to the first child this.moveFocusedCell(0, 1); } } consumed = true; break; } } // Was this one of our events that we handled? if (consumed) { // Yup. Don't propagate it. evt.preventDefault(); evt.stopPropagation(); } else { // It's not one of ours. Let our superclass handle this event qx.ui.table.Table.prototype._onkeydown.call(this, evt); } }; qx.Proto._onkeypress = function(evt) { if (! this.getEnabled()) { return; } var consumed = false; // Handle keys that are independant from the modifiers var identifier = evt.getKeyIdentifier(); switch (identifier) { // Ignore events we already handled in _onkeydown case "Left": case "Right": consumed = true; break; } if (consumed) { evt.preventDefault(); evt.stopPropagation(); } else { // Let our superclass handle this event qx.ui.table.Table.prototype._onkeypress.call(this, evt); } }; /** * Event handler. Called when the selection has changed. * * @param evt {Map} the event. */ qx.Proto._onSelectionChanged = function(evt) { // Clear the old list of selected nodes this.getTableModel()._clearSelections(); // If selections are allowed, pass an event to our listeners if (this.getSelectionMode() != qx.ui.treevirtual.TreeVirtual.SelectionMode.NONE) { var selectedNodes = this._calculateSelectedNodes(); // Get the now-focused this.createDispatchDataEvent("changeSelection", selectedNodes); } // Call the superclass method qx.ui.table.Table.prototype._onSelectionChanged.call(this, evt); }; /** * Obtain the entire hierarchy of labels from the root down to the specified * node. * * @param nodeId {Integer} * The node id of the node for which the hierarchy is desired. * * @return {Array} * The returned array contains one string for each label in the hierarchy of * the node specified by the parameter. Element 0 of the array contains the * label of the root node, element 1 contains the label of the node * immediately below root in the specified node's hierarchy, etc., down to * the last element in the array contain the label of the node referenced by * the parameter. */ qx.Proto.getHierarchy = function(nodeId) { var _this = this; var components = [ ]; function addHierarchy(nodeId) { // If we're at the root... if (! nodeId) { // ... then we're done return; } // Get the requested node var node = _this.getTableModel().getData()[nodeId]; // Add its label to the hierarchy components components.unshift(node.label); // Call recursively to our parent node. addHierarchy(node.parentNodeId); } addHierarchy(nodeId); return components; } /** * Calculate and return the set of nodes which are currently selected by the * user, on the screen. In the process of calculating which nodes are * selected, the nodes corresponding to the selected rows on the screen are * marked as selected by setting their bSelected property to true, and * all previously-selected nodes have their bSelected property reset to * false. * * @return {Array} * An array of nodes matching the set of rows which are selected on the * screen. */ qx.Proto._calculateSelectedNodes = function() { // Create an array of nodes that are now selected var stdcm = this.getTableModel(); var selectedRanges = this.getSelectionModel().getSelectedRanges(); var selectedNodes = [ ]; var node; for (var i = 0; i < selectedRanges.length; i++) { for (var j = selectedRanges[i].minIndex; j <= selectedRanges[i].maxIndex; j++) { node = stdcm.getValue(stdcm.getTreeColumn(), j); stdcm.setState(node.nodeId, { bSelected : true }); selectedNodes.push(node); } } return selectedNodes; }; /** * Return the nodes that are currently selected. * * @return {Array} * An array containing the nodes that are currently selected. */ qx.Proto.getSelectedNodes = function() { return this.getTableModel().getSelectedNodes(); }; /* * Selection Modes {int} * * NONE * Nothing can ever be selected. * * SINGLE * Allow only one selected item. * * SINGLE_INTERVAL * Allow one contiguous interval of selected items. * * MULTIPLE_INTERVAL * Allow any set of selected items, whether contiguous or not. */ qx.Class.SelectionMode = { NONE : qx.ui.table.SelectionModel.NO_SELECTION, SINGLE : qx.ui.table.SelectionModel.SINGLE_SELECTION, SINGLE_INTERVAL : qx.ui.table.SelectionModel.SINGLE_INTERVAL_SELECTION, MULTIPLE_INTERVAL : qx.ui.table.SelectionModel.MULTIPLE_INTERVAL_SELECTION };