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<!--
     File isobox.ent produced by the XSL script mmldtd.xsl
     from input data in unicode.xml.

     Please report any errors to 
     David Carlisle <davidc@nag.co.uk>.

     The numeric character values assigned to each entity
     (should) match either official Unicode assignments
     or assignments provisionally allocated by the
     Unicode Consortium based on the characters in the `STIX'
     propsal for mathematics. Note that these assignments
     have not been ratified by the corresponding ISO
     committee and thus should be considered liable to
     change.

     Entity names in this file are derived from files carrying the
     following notice:

     (C) International Organization for Standardization 1986
     Permission to copy in any form is granted for use with
     conforming SGML systems and applications as defined in
     ISO 8879, provided this notice is included in all copies.

-->

<!ENTITY boxdl            "&#x02510;" ><!--lower left quadrant -->
<!ENTITY boxdL            "&#x02555;" ><!--lower left quadrant -->
<!ENTITY boxDl            "&#x02556;" ><!--lower left quadrant -->
<!ENTITY boxDL            "&#x02557;" ><!--lower left quadrant -->
<!ENTITY boxdr            "&#x0250C;" ><!--lower right quadrant -->
<!ENTITY boxdR            "&#x02552;" ><!--lower right quadrant -->
<!ENTITY boxDr            "&#x02553;" ><!--lower right quadrant -->
<!ENTITY boxDR            "&#x02554;" ><!--lower right quadrant -->
<!ENTITY boxh             "&#x02500;" ><!--horizontal line  -->
<!ENTITY boxH             "&#x02550;" ><!--horizontal line -->
<!ENTITY boxhd            "&#x0252C;" ><!--lower left and right quadrants -->
<!ENTITY boxhD            "&#x02565;" ><!--lower left and right quadrants -->
<!ENTITY boxHd            "&#x02564;" ><!--lower left and right quadrants -->
<!ENTITY boxHD            "&#x02566;" ><!--lower left and right quadrants -->
<!ENTITY boxhu            "&#x02534;" ><!--upper left and right quadrants -->
<!ENTITY boxhU            "&#x02568;" ><!--upper left and right quadrants -->
<!ENTITY boxHu            "&#x02567;" ><!--upper left and right quadrants -->
<!ENTITY boxHU            "&#x02569;" ><!--upper left and right quadrants -->
<!ENTITY boxul            "&#x02518;" ><!--upper left quadrant -->
<!ENTITY boxuL            "&#x0255B;" ><!--upper left quadrant -->
<!ENTITY boxUl            "&#x0255C;" ><!--upper left quadrant -->
<!ENTITY boxUL            "&#x0255D;" ><!--upper left quadrant -->
<!ENTITY boxur            "&#x02514;" ><!--upper right quadrant -->
<!ENTITY boxuR            "&#x02558;" ><!--upper right quadrant -->
<!ENTITY boxUr            "&#x02559;" ><!--upper right quadrant -->
<!ENTITY boxUR            "&#x0255A;" ><!--upper right quadrant -->
<!ENTITY boxv             "&#x02502;" ><!--vertical line -->
<!ENTITY boxV             "&#x02551;" ><!--vertical line -->
<!ENTITY boxvh            "&#x0253C;" ><!--all four quadrants -->
<!ENTITY boxvH            "&#x0256A;" ><!--all four quadrants -->
<!ENTITY boxVh            "&#x0256B;" ><!--all four quadrants -->
<!ENTITY boxVH            "&#x0256C;" ><!--all four quadrants -->
<!ENTITY boxvl            "&#x02524;" ><!--upper and lower left quadrants -->
<!ENTITY boxvL            "&#x02561;" ><!--upper and lower left quadrants -->
<!ENTITY boxVl            "&#x02562;" ><!--upper and lower left quadrants -->
<!ENTITY boxVL            "&#x02563;" ><!--upper and lower left quadrants -->
<!ENTITY boxvr            "&#x0251C;" ><!--upper and lower right quadrants -->
<!ENTITY boxvR            "&#x0255E;" ><!--upper and lower right quadrants -->
<!ENTITY boxVr            "&#x0255F;" ><!--upper and lower right quadrants -->
<!ENTITY boxVR            "&#x02560;" ><!--upper and lower right quadrants -->