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/*
Unix SMB/CIFS implementation.
security access checking routines
Copyright (C) Nadezhda Ivanova 2009
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Description: Contains data handler functions for
* the object tree that must be constructed to perform access checks.
* The object tree is an unbalanced tree of depth 3, indexed by
* object type guid. Perhaps a different data structure
* should be concidered later to improve performance
*
* Author: Nadezhda Ivanova
*/
#include "includes.h"
#include "libcli/security/security.h"
#include "librpc/ndr/libndr.h"
/* Adds a new node to the object tree. If attributeSecurityGUID is not zero and
* has already been added to the tree, the new node is added as a child of that node
* In all other cases as a child of the root
*/
bool insert_in_object_tree(TALLOC_CTX *mem_ctx,
const struct GUID *guid,
uint32_t init_access,
struct object_tree **root,
struct object_tree **new_node)
{
if (!guid || GUID_all_zero(guid)){
return true;
}
if (!*root){
*root = talloc_zero(mem_ctx, struct object_tree);
if (!*root) {
return false;
}
(*root)->guid = *guid;
*new_node = *root;
return true;
}
if (!(*root)->children) {
(*root)->children = talloc_array(mem_ctx, struct object_tree, 1);
(*root)->children[0].guid = *guid;
(*root)->children[0].num_of_children = 0;
(*root)->children[0].children = NULL;
(*root)->num_of_children++;
(*root)->children[0].remaining_access = init_access;
*new_node = &((*root)->children[0]);
return true;
}
else {
int i;
for (i = 0; i < (*root)->num_of_children; i++) {
if (GUID_equal(&((*root)->children[i].guid), guid)) {
*new_node = &((*root)->children[i]);
return true;
}
}
(*root)->children = talloc_realloc(mem_ctx, (*root)->children, struct object_tree,
(*root)->num_of_children +1);
(*root)->children[(*root)->num_of_children].guid = *guid;
(*root)->children[(*root)->num_of_children].remaining_access = init_access;
*new_node = &((*root)->children[(*root)->num_of_children]);
(*root)->num_of_children++;
return true;
}
}
/* search by GUID */
struct object_tree *get_object_tree_by_GUID(struct object_tree *root,
const struct GUID *guid)
{
struct object_tree *result = NULL;
int i;
if (!root || GUID_equal(&root->guid, guid)) {
result = root;
return result;
}
else if (root->num_of_children > 0) {
for (i = 0; i < root->num_of_children; i++) {
if ((result = get_object_tree_by_GUID(&root->children[i], guid)))
break;
}
}
return result;
}
/* Change the granted access per each ACE */
void object_tree_modify_access(struct object_tree *root,
uint32_t access_mask)
{
root->remaining_access &= ~access_mask;
if (root->num_of_children > 0) {
int i;
for (i = 0; i < root->num_of_children; i++) {
object_tree_modify_access(&root->children[i], access_mask);
}
}
}
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