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###################################################
# Common Samba4 functions
# Copyright jelmer@samba.org 2006
# released under the GNU GPL
package Parse::Pidl::Samba4;
require Exporter;
@ISA = qw(Exporter);
@EXPORT = qw(is_intree choose_header NumStars ElementStars ArrayBrackets DeclLong ArrayDynamicallyAllocated);
use Parse::Pidl::Util qw(has_property is_constant);
use Parse::Pidl::NDR qw(GetNextLevel);
use Parse::Pidl::Typelist qw(mapTypeName scalar_is_reference);
use Parse::Pidl qw(fatal error);
use strict;
use vars qw($VERSION);
$VERSION = '0.01';
sub is_intree()
{
my $srcdir = $ENV{srcdir};
$srcdir = $srcdir ? "$srcdir/" : "";
return 4 if (-f "${srcdir}kdc/kdc.c");
return 3 if (-f "${srcdir}include/smb.h");
return 0;
}
# Return an #include line depending on whether this build is an in-tree
# build or not.
sub choose_header($$)
{
my ($in,$out) = @_;
return "#include \"$in\"" if (is_intree());
return "#include <$out>";
}
sub ArrayDynamicallyAllocated($$)
{
my ($e, $l) = @_;
die("Not an array") unless ($l->{TYPE} eq "ARRAY");
return 0 if ($l->{IS_FIXED} and not has_property($e, "charset"));
return 1;
}
sub NumStars($;$)
{
my ($e, $d) = @_;
$d = 0 unless defined($d);
my $n = 0;
foreach my $l (@{$e->{LEVELS}}) {
next unless ($l->{TYPE} eq "POINTER");
my $nl = GetNextLevel($e, $l);
next if (defined($nl) and $nl->{TYPE} eq "ARRAY");
$n++;
}
if ($n >= 1) {
$n-- if (scalar_is_reference($e->{TYPE}));
}
foreach my $l (@{$e->{LEVELS}}) {
next unless ($l->{TYPE} eq "ARRAY");
next unless (ArrayDynamicallyAllocated($e, $l));
$n++;
}
error($e->{ORIGINAL}, "Too few pointers $n < $d") if ($n < $d);
$n -= $d;
return $n;
}
sub ElementStars($;$)
{
my ($e, $d) = @_;
my $res = "";
my $n = 0;
$n = NumStars($e, $d);
$res .= "*" foreach (1..$n);
return $res;
}
sub ArrayBrackets($)
{
my ($e) = @_;
my $res = "";
foreach my $l (@{$e->{LEVELS}}) {
next unless ($l->{TYPE} eq "ARRAY");
next if ArrayDynamicallyAllocated($e, $l);
$res .= "[$l->{SIZE_IS}]";
}
return $res;
}
sub DeclLong($)
{
my ($e) = shift;
my $res = "";
if (has_property($e, "represent_as")) {
$res .= mapTypeName($e->{PROPERTIES}->{represent_as})." ";
} else {
if (has_property($e, "charset")) {
$res .= "const char ";
} else {
$res .= mapTypeName($e->{TYPE})." ";
}
$res .= ElementStars($e);
}
$res .= $e->{NAME};
$res .= ArrayBrackets($e);
return $res;
}
1;
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