1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
|
/*
Unix SMB/CIFS implementation.
Privileges handling functions
Copyright (C) Jean François Micouleau 1998-2001
Copyright (C) Simo Sorce 2002-2003
Copyright (C) Gerald (Jerry) Carter 2005
Copyright (C) Michael Adam 2007
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Basic privileges functions (mask-operations and conversion
* functions between the different formats (se_priv, privset, luid)
* moved here * from lib/privileges.c to minimize linker deps.
*
* generally SID- and LUID-related code is left in lib/privileges.c
*
* some extra functions to hide privs array from lib/privileges.c
*/
#include "includes.h"
const SE_PRIV se_priv_all = SE_ALL_PRIVS;
static const SE_PRIV se_priv_end = SE_END;
/* Define variables for all privileges so we can use the
SE_PRIV* in the various se_priv_XXX() functions */
const SE_PRIV se_priv_none = SE_NONE;
const SE_PRIV se_machine_account = SE_MACHINE_ACCOUNT;
const SE_PRIV se_print_operator = SE_PRINT_OPERATOR;
const SE_PRIV se_add_users = SE_ADD_USERS;
const SE_PRIV se_disk_operators = SE_DISK_OPERATOR;
const SE_PRIV se_remote_shutdown = SE_REMOTE_SHUTDOWN;
const SE_PRIV se_restore = SE_RESTORE;
const SE_PRIV se_take_ownership = SE_TAKE_OWNERSHIP;
/********************************************************************
This is a list of privileges reported by a WIndows 2000 SP4 AD DC
just for reference purposes (and I know the LUID is not guaranteed
across reboots):
SeCreateTokenPrivilege Create a token object ( 0x0, 0x2 )
SeAssignPrimaryTokenPrivilege Replace a process level token ( 0x0, 0x3 )
SeLockMemoryPrivilege Lock pages in memory ( 0x0, 0x4 )
SeIncreaseQuotaPrivilege Increase quotas ( 0x0, 0x5 )
SeMachineAccountPrivilege Add workstations to domain ( 0x0, 0x6 )
SeTcbPrivilege Act as part of the operating system ( 0x0, 0x7 )
SeSecurityPrivilege Manage auditing and security log ( 0x0, 0x8 )
SeTakeOwnershipPrivilege Take ownership of files or other objects ( 0x0, 0x9 )
SeLoadDriverPrivilege Load and unload device drivers ( 0x0, 0xa )
SeSystemProfilePrivilege Profile system performance ( 0x0, 0xb )
SeSystemtimePrivilege Change the system time ( 0x0, 0xc )
SeProfileSingleProcessPrivilege Profile single process ( 0x0, 0xd )
SeIncreaseBasePriorityPrivilege Increase scheduling priority ( 0x0, 0xe )
SeCreatePagefilePrivilege Create a pagefile ( 0x0, 0xf )
SeCreatePermanentPrivilege Create permanent shared objects ( 0x0, 0x10 )
SeBackupPrivilege Back up files and directories ( 0x0, 0x11 )
SeRestorePrivilege Restore files and directories ( 0x0, 0x12 )
SeShutdownPrivilege Shut down the system ( 0x0, 0x13 )
SeDebugPrivilege Debug programs ( 0x0, 0x14 )
SeAuditPrivilege Generate security audits ( 0x0, 0x15 )
SeSystemEnvironmentPrivilege Modify firmware environment values ( 0x0, 0x16 )
SeChangeNotifyPrivilege Bypass traverse checking ( 0x0, 0x17 )
SeRemoteShutdownPrivilege Force shutdown from a remote system ( 0x0, 0x18 )
SeUndockPrivilege Remove computer from docking station ( 0x0, 0x19 )
SeSyncAgentPrivilege Synchronize directory service data ( 0x0, 0x1a )
SeEnableDelegationPrivilege Enable computer and user accounts to be trusted for delegation ( 0x0, 0x1b )
SeManageVolumePrivilege Perform volume maintenance tasks ( 0x0, 0x1c )
SeImpersonatePrivilege Impersonate a client after authentication ( 0x0, 0x1d )
SeCreateGlobalPrivilege Create global objects ( 0x0, 0x1e )
********************************************************************/
/* we have to define the LUID here due to a horrible check by printmig.exe
that requires the SeBackupPrivilege match what is in Windows. So match
those that we implement and start Samba privileges at 0x1001 */
PRIVS privs[] = {
#if 0 /* usrmgr will display these twice if you include them. We don't
use them but we'll keep the bitmasks reserved in privileges.h anyways */
{SE_NETWORK_LOGON, "SeNetworkLogonRight", "Access this computer from network", { 0x0, 0x0 }},
{SE_INTERACTIVE_LOGON, "SeInteractiveLogonRight", "Log on locally", { 0x0, 0x0 }},
{SE_BATCH_LOGON, "SeBatchLogonRight", "Log on as a batch job", { 0x0, 0x0 }},
{SE_SERVICE_LOGON, "SeServiceLogonRight", "Log on as a service", { 0x0, 0x0 }},
#endif
{SE_MACHINE_ACCOUNT, "SeMachineAccountPrivilege", "Add machines to domain", { 0x0006, 0x0 }},
{SE_TAKE_OWNERSHIP, "SeTakeOwnershipPrivilege", "Take ownership of files or other objects",{ 0x0009, 0x0 }},
{SE_BACKUP, "SeBackupPrivilege", "Back up files and directories", { 0x0011, 0x0 }},
{SE_RESTORE, "SeRestorePrivilege", "Restore files and directories", { 0x0012, 0x0 }},
{SE_REMOTE_SHUTDOWN, "SeRemoteShutdownPrivilege", "Force shutdown from a remote system", { 0x0018, 0x0 }},
{SE_PRINT_OPERATOR, "SePrintOperatorPrivilege", "Manage printers", { 0x1001, 0x0 }},
{SE_ADD_USERS, "SeAddUsersPrivilege", "Add users and groups to the domain", { 0x1002, 0x0 }},
{SE_DISK_OPERATOR, "SeDiskOperatorPrivilege", "Manage disk shares", { 0x1003, 0x0 }},
{SE_END, "", "", { 0x0, 0x0 }}
};
/***************************************************************************
copy an SE_PRIV structure
****************************************************************************/
bool se_priv_copy( SE_PRIV *dst, const SE_PRIV *src )
{
if ( !dst || !src )
return False;
memcpy( dst, src, sizeof(SE_PRIV) );
return True;
}
/***************************************************************************
put all privileges into a mask
****************************************************************************/
bool se_priv_put_all_privileges(SE_PRIV *mask)
{
int i;
uint32 num_privs = count_all_privileges();
if (!se_priv_copy(mask, &se_priv_none)) {
return False;
}
for ( i=0; i<num_privs; i++ ) {
se_priv_add(mask, &privs[i].se_priv);
}
return True;
}
/***************************************************************************
combine 2 SE_PRIV structures and store the resulting set in mew_mask
****************************************************************************/
void se_priv_add( SE_PRIV *mask, const SE_PRIV *addpriv )
{
int i;
for ( i=0; i<SE_PRIV_MASKSIZE; i++ ) {
mask->mask[i] |= addpriv->mask[i];
}
}
/***************************************************************************
remove one SE_PRIV sytucture from another and store the resulting set
in mew_mask
****************************************************************************/
void se_priv_remove( SE_PRIV *mask, const SE_PRIV *removepriv )
{
int i;
for ( i=0; i<SE_PRIV_MASKSIZE; i++ ) {
mask->mask[i] &= ~removepriv->mask[i];
}
}
/***************************************************************************
invert a given SE_PRIV and store the set in new_mask
****************************************************************************/
static void se_priv_invert( SE_PRIV *new_mask, const SE_PRIV *mask )
{
SE_PRIV allprivs;
se_priv_copy( &allprivs, &se_priv_all );
se_priv_remove( &allprivs, mask );
se_priv_copy( new_mask, &allprivs );
}
/***************************************************************************
check if 2 SE_PRIV structure are equal
****************************************************************************/
bool se_priv_equal( const SE_PRIV *mask1, const SE_PRIV *mask2 )
{
return ( memcmp(mask1, mask2, sizeof(SE_PRIV)) == 0 );
}
/***************************************************************************
check if a SE_PRIV has any assigned privileges
****************************************************************************/
static bool se_priv_empty( const SE_PRIV *mask )
{
SE_PRIV p1;
int i;
se_priv_copy( &p1, mask );
for ( i=0; i<SE_PRIV_MASKSIZE; i++ ) {
p1.mask[i] &= se_priv_all.mask[i];
}
return se_priv_equal( &p1, &se_priv_none );
}
/*********************************************************************
Lookup the SE_PRIV value for a privilege name
*********************************************************************/
bool se_priv_from_name( const char *name, SE_PRIV *mask )
{
int i;
for ( i=0; !se_priv_equal(&privs[i].se_priv, &se_priv_end); i++ ) {
if ( strequal( privs[i].name, name ) ) {
se_priv_copy( mask, &privs[i].se_priv );
return True;
}
}
return False;
}
/***************************************************************************
dump an SE_PRIV structure to the log files
****************************************************************************/
void dump_se_priv( int dbg_cl, int dbg_lvl, const SE_PRIV *mask )
{
int i;
DEBUGADDC( dbg_cl, dbg_lvl,("SE_PRIV "));
for ( i=0; i<SE_PRIV_MASKSIZE; i++ ) {
DEBUGADDC( dbg_cl, dbg_lvl,(" 0x%x", mask->mask[i] ));
}
DEBUGADDC( dbg_cl, dbg_lvl, ("\n"));
}
/****************************************************************************
check if the privilege is in the privilege list
****************************************************************************/
bool is_privilege_assigned(const SE_PRIV *privileges,
const SE_PRIV *check)
{
SE_PRIV p1, p2;
if ( !privileges || !check )
return False;
/* everyone has privileges if you aren't checking for any */
if ( se_priv_empty( check ) ) {
DEBUG(1,("is_privilege_assigned: no privileges in check_mask!\n"));
return True;
}
se_priv_copy( &p1, check );
/* invert the SE_PRIV we want to check for and remove that from the
original set. If we are left with the SE_PRIV we are checking
for then return True */
se_priv_invert( &p1, check );
se_priv_copy( &p2, privileges );
se_priv_remove( &p2, &p1 );
return se_priv_equal( &p2, check );
}
/****************************************************************************
check if the privilege is in the privilege list
****************************************************************************/
static bool is_any_privilege_assigned( SE_PRIV *privileges, const SE_PRIV *check )
{
SE_PRIV p1, p2;
if ( !privileges || !check )
return False;
/* everyone has privileges if you aren't checking for any */
if ( se_priv_empty( check ) ) {
DEBUG(1,("is_any_privilege_assigned: no privileges in check_mask!\n"));
return True;
}
se_priv_copy( &p1, check );
/* invert the SE_PRIV we want to check for and remove that from the
original set. If we are left with the SE_PRIV we are checking
for then return True */
se_priv_invert( &p1, check );
se_priv_copy( &p2, privileges );
se_priv_remove( &p2, &p1 );
/* see if we have any bits left */
return !se_priv_empty( &p2 );
}
/*********************************************************************
Generate the struct lsa_LUIDAttribute structure based on a bitmask
*********************************************************************/
const char* get_privilege_dispname( const char *name )
{
int i;
if (!name) {
return NULL;
}
for ( i=0; !se_priv_equal(&privs[i].se_priv, &se_priv_end); i++ ) {
if ( strequal( privs[i].name, name ) ) {
return privs[i].description;
}
}
return NULL;
}
/****************************************************************************
initialise a privilege list and set the talloc context
****************************************************************************/
/****************************************************************************
Does the user have the specified privilege ? We only deal with one privilege
at a time here.
*****************************************************************************/
bool user_has_privileges(const NT_USER_TOKEN *token, const SE_PRIV *privilege)
{
if ( !token )
return False;
return is_privilege_assigned( &token->privilege_mask, privilege );
}
/****************************************************************************
Does the user have any of the specified privileges ? We only deal with one privilege
at a time here.
*****************************************************************************/
bool user_has_any_privilege(NT_USER_TOKEN *token, const SE_PRIV *privilege)
{
if ( !token )
return False;
return is_any_privilege_assigned( &token->privilege_mask, privilege );
}
/*******************************************************************
return the number of elements in the privlege array
*******************************************************************/
int count_all_privileges( void )
{
/*
* The -1 is due to the weird SE_END record...
*/
return (sizeof(privs) / sizeof(privs[0])) - 1;
}
/*********************************************************************
Generate the struct lsa_LUIDAttribute structure based on a bitmask
The assumption here is that the privilege has already been validated
so we are guaranteed to find it in the list.
*********************************************************************/
struct lsa_LUIDAttribute get_privilege_luid( SE_PRIV *mask )
{
struct lsa_LUIDAttribute priv_luid;
int i;
ZERO_STRUCT( priv_luid );
for ( i=0; !se_priv_equal(&privs[i].se_priv, &se_priv_end); i++ ) {
if ( se_priv_equal( &privs[i].se_priv, mask ) ) {
priv_luid.luid = privs[i].luid;
break;
}
}
return priv_luid;
}
/****************************************************************************
Convert a LUID to a named string
****************************************************************************/
const char *luid_to_privilege_name(const struct lsa_LUID *set)
{
int i;
if (set->high != 0)
return NULL;
for ( i=0; !se_priv_equal(&privs[i].se_priv, &se_priv_end); i++ ) {
if ( set->low == privs[i].luid.low ) {
return privs[i].name;
}
}
return NULL;
}
/****************************************************************************
add a privilege to a privilege array
****************************************************************************/
static bool privilege_set_add(PRIVILEGE_SET *priv_set, struct lsa_LUIDAttribute set)
{
struct lsa_LUIDAttribute *new_set;
/* we can allocate memory to add the new privilege */
new_set = TALLOC_REALLOC_ARRAY(priv_set->mem_ctx, priv_set->set, struct lsa_LUIDAttribute, priv_set->count + 1);
if ( !new_set ) {
DEBUG(0,("privilege_set_add: failed to allocate memory!\n"));
return False;
}
new_set[priv_set->count].luid.high = set.luid.high;
new_set[priv_set->count].luid.low = set.luid.low;
new_set[priv_set->count].attribute = set.attribute;
priv_set->count++;
priv_set->set = new_set;
return True;
}
/*******************************************************************
*******************************************************************/
bool se_priv_to_privilege_set( PRIVILEGE_SET *set, SE_PRIV *mask )
{
int i;
uint32 num_privs = count_all_privileges();
struct lsa_LUIDAttribute luid;
luid.attribute = 0;
luid.luid.high = 0;
for ( i=0; i<num_privs; i++ ) {
if ( !is_privilege_assigned(mask, &privs[i].se_priv) )
continue;
luid.luid = privs[i].luid;
if ( !privilege_set_add( set, luid ) )
return False;
}
return True;
}
/*******************************************************************
*******************************************************************/
static bool luid_to_se_priv( struct lsa_LUID *luid, SE_PRIV *mask )
{
int i;
uint32 num_privs = count_all_privileges();
for ( i=0; i<num_privs; i++ ) {
if ( luid->low == privs[i].luid.low ) {
se_priv_copy( mask, &privs[i].se_priv );
return True;
}
}
return False;
}
/*******************************************************************
*******************************************************************/
bool privilege_set_to_se_priv( SE_PRIV *mask, struct lsa_PrivilegeSet *privset )
{
int i;
ZERO_STRUCTP( mask );
for ( i=0; i<privset->count; i++ ) {
SE_PRIV r;
/* sanity check for invalid privilege. we really
only care about the low 32 bits */
if ( privset->set[i].luid.high != 0 )
return False;
if ( luid_to_se_priv( &privset->set[i].luid, &r ) )
se_priv_add( mask, &r );
}
return True;
}
|