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|
/*
Unix SMB/Netbios implementation.
Version 1.9.
Directory handling routines
Copyright (C) Andrew Tridgell 1992-1998
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "includes.h"
extern int DEBUGLEVEL;
/*
This module implements directory related functions for Samba.
*/
static uint32 dircounter = 0;
#define NUMDIRPTRS 256
static struct dptr_struct {
int pid;
connection_struct *conn;
uint32 lastused;
void *ptr;
BOOL valid;
BOOL finished;
BOOL expect_close;
char *wcard; /* Field only used for trans2_ searches */
uint16 attr; /* Field only used for trans2_ searches */
char *path;
}
dirptrs[NUMDIRPTRS];
static int dptrs_open = 0;
/****************************************************************************
initialise the dir array
****************************************************************************/
void init_dptrs(void)
{
static BOOL dptrs_init=False;
int i;
if (dptrs_init) return;
for (i=0;i<NUMDIRPTRS;i++)
{
dirptrs[i].valid = False;
dirptrs[i].wcard = NULL;
dirptrs[i].ptr = NULL;
string_init(&dirptrs[i].path,"");
}
dptrs_init = True;
}
/****************************************************************************
idle a dptr - the directory is closed but the control info is kept
****************************************************************************/
static void dptr_idle(int key)
{
if (dirptrs[key].valid && dirptrs[key].ptr) {
DEBUG(4,("Idling dptr key %d\n",key));
dptrs_open--;
CloseDir(dirptrs[key].ptr);
dirptrs[key].ptr = NULL;
}
}
/****************************************************************************
idle the oldest dptr
****************************************************************************/
static void dptr_idleoldest(void)
{
int i;
uint32 old=dircounter+1;
int oldi= -1;
for (i=0;i<NUMDIRPTRS;i++)
if (dirptrs[i].valid && dirptrs[i].ptr && dirptrs[i].lastused < old) {
old = dirptrs[i].lastused;
oldi = i;
}
if (oldi != -1)
dptr_idle(oldi);
else
DEBUG(0,("No dptrs available to idle??\n"));
}
/****************************************************************************
get the dir ptr for a dir index
****************************************************************************/
static void *dptr_get(int key,uint32 lastused)
{
struct dptr_struct *dp = &dirptrs[key];
if (dp->valid) {
if (lastused) dp->lastused = lastused;
if (!dp->ptr) {
if (dptrs_open >= MAX_OPEN_DIRECTORIES)
dptr_idleoldest();
DEBUG(4,("Reopening dptr key %d\n",key));
if ((dp->ptr = OpenDir(dp->conn, dp->path, True)))
dptrs_open++;
}
return(dp->ptr);
}
return(NULL);
}
/****************************************************************************
get the dir path for a dir index
****************************************************************************/
char *dptr_path(int key)
{
if (dirptrs[key].valid)
return(dirptrs[key].path);
return(NULL);
}
/****************************************************************************
get the dir wcard for a dir index (lanman2 specific)
****************************************************************************/
char *dptr_wcard(int key)
{
if (dirptrs[key].valid)
return(dirptrs[key].wcard);
return(NULL);
}
/****************************************************************************
set the dir wcard for a dir index (lanman2 specific)
Returns 0 on ok, 1 on fail.
****************************************************************************/
BOOL dptr_set_wcard(int key, char *wcard)
{
if (dirptrs[key].valid) {
dirptrs[key].wcard = wcard;
return True;
}
return False;
}
/****************************************************************************
set the dir attrib for a dir index (lanman2 specific)
Returns 0 on ok, 1 on fail.
****************************************************************************/
BOOL dptr_set_attr(int key, uint16 attr)
{
if (dirptrs[key].valid) {
dirptrs[key].attr = attr;
return True;
}
return False;
}
/****************************************************************************
get the dir attrib for a dir index (lanman2 specific)
****************************************************************************/
uint16 dptr_attr(int key)
{
if (dirptrs[key].valid)
return(dirptrs[key].attr);
return(0);
}
/****************************************************************************
close a dptr
****************************************************************************/
void dptr_close(int key)
{
/* OS/2 seems to use -1 to indicate "close all directories" */
if (key == -1) {
int i;
for (i=0;i<NUMDIRPTRS;i++)
dptr_close(i);
return;
}
if (key < 0 || key >= NUMDIRPTRS) {
DEBUG(3,("Invalid key %d given to dptr_close\n",key));
return;
}
if (dirptrs[key].valid) {
DEBUG(4,("closing dptr key %d\n",key));
if (dirptrs[key].ptr) {
CloseDir(dirptrs[key].ptr);
dptrs_open--;
}
/* Lanman 2 specific code */
if (dirptrs[key].wcard)
free(dirptrs[key].wcard);
dirptrs[key].valid = False;
string_set(&dirptrs[key].path,"");
}
}
/****************************************************************************
close all dptrs for a cnum
****************************************************************************/
void dptr_closecnum(connection_struct *conn)
{
int i;
for (i=0;i<NUMDIRPTRS;i++)
if (dirptrs[i].valid && dirptrs[i].conn == conn)
dptr_close(i);
}
/****************************************************************************
idle all dptrs for a cnum
****************************************************************************/
void dptr_idlecnum(connection_struct *conn)
{
int i;
for (i=0;i<NUMDIRPTRS;i++)
if (dirptrs[i].valid && dirptrs[i].conn == conn && dirptrs[i].ptr)
dptr_idle(i);
}
/****************************************************************************
close a dptr that matches a given path, only if it matches the pid also
****************************************************************************/
void dptr_closepath(char *path,int pid)
{
int i;
for (i=0;i<NUMDIRPTRS;i++)
if (dirptrs[i].valid && pid == dirptrs[i].pid &&
strequal(dirptrs[i].path,path))
dptr_close(i);
}
/****************************************************************************
start a directory listing
****************************************************************************/
static BOOL start_dir(connection_struct *conn,char *directory)
{
DEBUG(5,("start_dir dir=%s\n",directory));
if (!check_name(directory,conn))
return(False);
if (! *directory)
directory = ".";
conn->dirptr = OpenDir(conn, directory, True);
if (conn->dirptr) {
dptrs_open++;
string_set(&conn->dirpath,directory);
return(True);
}
return(False);
}
/****************************************************************************
create a new dir ptr
****************************************************************************/
int dptr_create(connection_struct *conn,char *path, BOOL expect_close,int pid)
{
int i;
uint32 old;
int oldi;
if (!start_dir(conn,path))
return(-2); /* Code to say use a unix error return code. */
if (dptrs_open >= MAX_OPEN_DIRECTORIES)
dptr_idleoldest();
for (i=0;i<NUMDIRPTRS;i++)
if (!dirptrs[i].valid)
break;
if (i == NUMDIRPTRS) i = -1;
/* as a 2nd option, grab the oldest not marked for expect_close */
if (i == -1) {
old=dircounter+1;
oldi= -1;
for (i=0;i<NUMDIRPTRS;i++)
if (!dirptrs[i].expect_close && dirptrs[i].lastused < old) {
old = dirptrs[i].lastused;
oldi = i;
}
i = oldi;
}
/* a 3rd option - grab the oldest one */
if (i == -1) {
old=dircounter+1;
oldi= -1;
for (i=0;i<NUMDIRPTRS;i++)
if (dirptrs[i].lastused < old) {
old = dirptrs[i].lastused;
oldi = i;
}
i = oldi;
}
if (i == -1) {
DEBUG(0,("Error - all dirptrs in use??\n"));
return(-1);
}
if (dirptrs[i].valid)
dptr_close(i);
dirptrs[i].ptr = conn->dirptr;
string_set(&dirptrs[i].path,path);
dirptrs[i].lastused = dircounter++;
dirptrs[i].finished = False;
dirptrs[i].conn = conn;
dirptrs[i].pid = pid;
dirptrs[i].expect_close = expect_close;
dirptrs[i].wcard = NULL; /* Only used in lanman2 searches */
dirptrs[i].attr = 0; /* Only used in lanman2 searches */
dirptrs[i].valid = True;
DEBUG(3,("creating new dirptr %d for path %s, expect_close = %d\n",
i,path,expect_close));
return(i);
}
#define DPTR_MASK ((uint32)(((uint32)1)<<31))
/****************************************************************************
fill the 5 byte server reserved dptr field
****************************************************************************/
BOOL dptr_fill(char *buf1,unsigned int key)
{
unsigned char *buf = (unsigned char *)buf1;
void *p = dptr_get(key,0);
uint32 offset;
if (!p) {
DEBUG(1,("filling null dirptr %d\n",key));
return(False);
}
offset = TellDir(p);
DEBUG(6,("fill on key %ld dirptr 0x%x now at %d\n",key,
(long)p,offset));
buf[0] = key;
SIVAL(buf,1,offset | DPTR_MASK);
return(True);
}
/****************************************************************************
return True is the offset is at zero
****************************************************************************/
BOOL dptr_zero(char *buf)
{
return((IVAL(buf,1)&~DPTR_MASK) == 0);
}
/****************************************************************************
fetch the dir ptr and seek it given the 5 byte server field
****************************************************************************/
void *dptr_fetch(char *buf,int *num)
{
unsigned int key = *(unsigned char *)buf;
void *p = dptr_get(key,dircounter++);
uint32 offset;
if (!p) {
DEBUG(3,("fetched null dirptr %d\n",key));
return(NULL);
}
*num = key;
offset = IVAL(buf,1)&~DPTR_MASK;
SeekDir(p,offset);
DEBUG(3,("fetching dirptr %d for path %s at offset %d\n",
key,dptr_path(key),offset));
return(p);
}
/****************************************************************************
fetch the dir ptr.
****************************************************************************/
void *dptr_fetch_lanman2(int dptr_num)
{
void *p = dptr_get(dptr_num,dircounter++);
if (!p) {
DEBUG(3,("fetched null dirptr %d\n",dptr_num));
return(NULL);
}
DEBUG(3,("fetching dirptr %d for path %s\n",dptr_num,dptr_path(dptr_num)));
return(p);
}
/****************************************************************************
check a filetype for being valid
****************************************************************************/
BOOL dir_check_ftype(connection_struct *conn,int mode,SMB_STRUCT_STAT *st,int dirtype)
{
if (((mode & ~dirtype) & (aHIDDEN | aSYSTEM | aDIR)) != 0)
return False;
return True;
}
/****************************************************************************
get a directory entry
****************************************************************************/
BOOL get_dir_entry(connection_struct *conn,char *mask,int dirtype,char *fname,
SMB_OFF_T *size,int *mode,time_t *date,BOOL check_descend)
{
char *dname;
BOOL found = False;
SMB_STRUCT_STAT sbuf;
pstring path;
pstring pathreal;
BOOL isrootdir;
pstring filename;
BOOL needslash;
*path = *pathreal = *filename = 0;
isrootdir = (strequal(conn->dirpath,"./") ||
strequal(conn->dirpath,".") ||
strequal(conn->dirpath,"/"));
needslash =
( conn->dirpath[strlen(conn->dirpath) -1] != '/');
if (!conn->dirptr)
return(False);
while (!found)
{
dname = ReadDirName(conn->dirptr);
DEBUG(6,("readdir on dirptr 0x%lx now at offset %d\n",
(long)conn->dirptr,TellDir(conn->dirptr)));
if (dname == NULL)
return(False);
pstrcpy(filename,dname);
if ((strcmp(filename,mask) == 0) ||
(name_map_mangle(filename,True,SNUM(conn)) &&
mask_match(filename,mask,False,False)))
{
if (isrootdir && (strequal(filename,"..") || strequal(filename,".")))
continue;
pstrcpy(fname,filename);
*path = 0;
pstrcpy(path,conn->dirpath);
if(needslash)
pstrcat(path,"/");
pstrcpy(pathreal,path);
pstrcat(path,fname);
pstrcat(pathreal,dname);
if (dos_stat(pathreal,&sbuf) != 0)
{
DEBUG(5,("Couldn't stat 1 [%s]\n",path));
continue;
}
if (check_descend &&
!strequal(fname,".") && !strequal(fname,".."))
continue;
*mode = dos_mode(conn,pathreal,&sbuf);
if (!dir_check_ftype(conn,*mode,&sbuf,dirtype)) {
DEBUG(5,("[%s] attribs didn't match %x\n",filename,dirtype));
continue;
}
*size = sbuf.st_size;
*date = sbuf.st_mtime;
DEBUG(5,("get_dir_entry found %s fname=%s\n",pathreal,fname));
found = True;
}
}
return(found);
}
typedef struct
{
int pos;
int numentries;
int mallocsize;
char *data;
char *current;
} Dir;
/*******************************************************************
open a directory
********************************************************************/
void *OpenDir(connection_struct *conn, char *name, BOOL use_veto)
{
Dir *dirp;
char *n;
void *p = dos_opendir(name);
int used=0;
if (!p) return(NULL);
dirp = (Dir *)malloc(sizeof(Dir));
if (!dirp) {
closedir(p);
return(NULL);
}
dirp->pos = dirp->numentries = dirp->mallocsize = 0;
dirp->data = dirp->current = NULL;
while ((n = readdirname(p)))
{
int l = strlen(n)+1;
/* If it's a vetoed file, pretend it doesn't even exist */
if (use_veto && conn && IS_VETO_PATH(conn, n)) continue;
if (used + l > dirp->mallocsize) {
int s = MAX(used+l,used+2000);
char *r;
r = (char *)Realloc(dirp->data,s);
if (!r) {
DEBUG(0,("Out of memory in OpenDir\n"));
break;
}
dirp->data = r;
dirp->mallocsize = s;
dirp->current = dirp->data;
}
pstrcpy(dirp->data+used,n);
used += l;
dirp->numentries++;
}
closedir(p);
return((void *)dirp);
}
/*******************************************************************
close a directory
********************************************************************/
void CloseDir(void *p)
{
Dir *dirp = (Dir *)p;
if (!dirp) return;
if (dirp->data) free(dirp->data);
free(dirp);
}
/*******************************************************************
read from a directory
********************************************************************/
char *ReadDirName(void *p)
{
char *ret;
Dir *dirp = (Dir *)p;
if (!dirp || !dirp->current || dirp->pos >= dirp->numentries) return(NULL);
ret = dirp->current;
dirp->current = skip_string(dirp->current,1);
dirp->pos++;
return(ret);
}
/*******************************************************************
seek a dir
********************************************************************/
BOOL SeekDir(void *p,int pos)
{
Dir *dirp = (Dir *)p;
if (!dirp) return(False);
if (pos < dirp->pos) {
dirp->current = dirp->data;
dirp->pos = 0;
}
while (dirp->pos < pos && ReadDirName(p)) ;
return(dirp->pos == pos);
}
/*******************************************************************
tell a dir position
********************************************************************/
int TellDir(void *p)
{
Dir *dirp = (Dir *)p;
if (!dirp) return(-1);
return(dirp->pos);
}
/* -------------------------------------------------------------------------- **
* This section manages a global directory cache.
* (It should probably be split into a separate module. crh)
* -------------------------------------------------------------------------- **
*/
typedef struct
{
ubi_dlNode node;
char *path;
char *name;
char *dname;
int snum;
} dir_cache_entry;
static ubi_dlNewList( dir_cache );
void DirCacheAdd( char *path, char *name, char *dname, int snum )
/* ------------------------------------------------------------------------ **
* Add an entry to the directory cache.
*
* Input: path -
* name -
* dname -
* snum -
*
* Output: None.
*
* ------------------------------------------------------------------------ **
*/
{
int pathlen;
int namelen;
dir_cache_entry *entry;
/* Allocate the structure & string space in one go so that it can be freed
* in one call to free().
*/
pathlen = strlen( path ) +1; /* Bytes required to store path (with nul). */
namelen = strlen( name ) +1; /* Bytes required to store name (with nul). */
entry = (dir_cache_entry *)malloc( sizeof( dir_cache_entry )
+ pathlen
+ namelen
+ strlen( dname ) +1 );
if( NULL == entry ) /* Not adding to the cache is not fatal, */
return; /* so just return as if nothing happened. */
/* Set pointers correctly and load values. */
entry->path = pstrcpy( (char *)&entry[1], path);
entry->name = pstrcpy( &(entry->path[pathlen]), name);
entry->dname = pstrcpy( &(entry->name[namelen]), dname);
entry->snum = snum;
/* Add the new entry to the linked list. */
(void)ubi_dlAddHead( dir_cache, entry );
DEBUG( 4, ("Added dir cache entry %s %s -> %s\n", path, name, dname ) );
/* Free excess cache entries. */
while( DIRCACHESIZE < dir_cache->count )
free( ubi_dlRemTail( dir_cache ) );
} /* DirCacheAdd */
char *DirCacheCheck( char *path, char *name, int snum )
/* ------------------------------------------------------------------------ **
* Search for an entry to the directory cache.
*
* Input: path -
* name -
* snum -
*
* Output: The dname string of the located entry, or NULL if the entry was
* not found.
*
* Notes: This uses a linear search, which is is okay because of
* the small size of the cache. Use a splay tree or hash
* for large caches.
*
* ------------------------------------------------------------------------ **
*/
{
dir_cache_entry *entry;
for( entry = (dir_cache_entry *)ubi_dlFirst( dir_cache );
NULL != entry;
entry = (dir_cache_entry *)ubi_dlNext( entry ) )
{
if( entry->snum == snum
&& 0 == strcmp( name, entry->name )
&& 0 == strcmp( path, entry->path ) )
{
DEBUG(4, ("Got dir cache hit on %s %s -> %s\n",path,name,entry->dname));
return( entry->dname );
}
}
return(NULL);
} /* DirCacheCheck */
void DirCacheFlush(int snum)
/* ------------------------------------------------------------------------ **
* Remove all cache entries which have an snum that matches the input.
*
* Input: snum -
*
* Output: None.
*
* ------------------------------------------------------------------------ **
*/
{
dir_cache_entry *entry;
ubi_dlNodePtr next;
for(entry = (dir_cache_entry *)ubi_dlFirst( dir_cache );
NULL != entry; ) {
next = ubi_dlNext( entry );
if( entry->snum == snum )
free( ubi_dlRemThis( dir_cache, entry ) );
entry = (dir_cache_entry *)next;
}
} /* DirCacheFlush */
/* -------------------------------------------------------------------------- **
* End of the section that manages the global directory cache.
* -------------------------------------------------------------------------- **
*/
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