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/* ========================================================================== **
* ubi_Cache.c
*
* Copyright (C) 1997 by Christopher R. Hertel
*
* Email: crh@ubiqx.mn.org
* -------------------------------------------------------------------------- **
*
* This module implements a generic cache.
*
* -------------------------------------------------------------------------- **
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* -------------------------------------------------------------------------- **
*
* This module uses a splay tree to implement a simple cache. The cache
* module adds a thin layer of functionality to the splay tree. In
* particular:
*
* - The tree (cache) may be limited in size by the number of
* entries permitted or the amount of memory used. When either
* limit is exceeded cache entries are removed until the cache
* conforms.
* - Some statistical information is kept so that an approximate
* "hit ratio" can be calculated.
* - There are several functions available that provide access to
* and management of cache size limits, hit ratio, and tree
* trimming.
*
* The splay tree is used because recently accessed items tend toward the
* top of the tree and less recently accessed items tend toward the bottom.
* This makes it easy to purge less recently used items should the cache
* exceed its limits.
*
* To use this module, you will need to supply a comparison function of
* type ubi_trCompFunc and a node-freeing function of type
* ubi_trKillNodeTrn. See ubi_BinTree.h for more information on
* these. (This is all basic ubiqx tree management stuff.)
*
* Notes:
*
* - Cache performance will start to suffer dramatically if the
* cache becomes large enough to force the OS to start swapping
* memory to disk. This is because the nodes of the underlying tree
* will be scattered across memory in an order that is completely
* unrelated to their traversal order. As more and more of the
* cache is placed into swap space, more and more swaps will be
* required for a simple traversal (...and then there's the splay
* operation).
*
* In one simple test under Linux, the load and dump of a cache of
* 400,000 entries took only 1min, 40sec of real time. The same
* test with 450,000 records took 2 *hours* and eight minutes.
*
* - In an effort to save memory, I considered using an unsigned
* short to save the per-entry entry size. I would have tucked this
* value into some unused space in the tree node structure. On
* 32-bit word aligned systems this would have saved an additional
* four bytes per entry. I may revisit this issue, but for now I've
* decided against it.
*
* Using an unsigned short would limit the size of an entry to 64K
* bytes. That's probably more than enough for most applications.
* The key word in that last sentence, however, is "probably". I
* really dislike imposing such limits on things.
*
* - Each entry keeps track of the amount of memory it used and the
* cache header keeps the total. This information is provided via
* the EntrySize parameter in ubi_cachePut(), so it is up to you to
* make sure that the numbers are accurate. (The numbers don't even
* have to represent bytes used.)
*
* As you consider this, note that the strdup() function--as an
* example--will call malloc(). The latter generally allocates a
* multiple of the system word size, which may be more than the
* number of bytes needed to store the string.
*
* -------------------------------------------------------------------------- **
*
* Log: ubi_Cache.c,v
* Revision 0.0 1997/12/18 06:24:33 crh
* Initial Revision.
*
* ========================================================================== **
*/
#include <stdlib.h> /* Defines NULL. */
#include "ubi_Cache.h" /* Header for *this* module. */
/* -------------------------------------------------------------------------- **
* Static data...
*/
/* -------------------------------------------------------------------------- **
* Internal functions...
*/
static void free_entry( ubi_cacheRootPtr CachePtr, ubi_cacheEntryPtr EntryPtr )
/* ------------------------------------------------------------------------ **
* Free a ubi_cacheEntry, and adjust the mem_used counter accordingly.
*
* Input: CachePtr - A pointer to the cache from which the entry has
* been removed.
* EntryPtr - A pointer to the already removed entry.
*
* Output: none.
*
* Notes: The entry must be removed from the cache *before* this function
* is called!!!!
* ------------------------------------------------------------------------ **
*/
{
CachePtr->mem_used -= EntryPtr->entry_size;
(*CachePtr->free_func)( (void *)EntryPtr );
} /* free_entry */
static void cachetrim( ubi_cacheRootPtr crptr )
/* ------------------------------------------------------------------------ **
* Remove entries from the cache until the number of entries and the amount
* of memory used are *both* below or at the maximum.
*
* Input: crptr - pointer to the cache to be trimmed.
*
* Output: None.
*
* ------------------------------------------------------------------------ **
*/
{
while( ( crptr->max_entries && (crptr->max_entries < crptr->root.count) )
|| ( crptr->max_memory && (crptr->max_memory < crptr->mem_used) ) )
{
if( !ubi_cacheReduce( crptr, 1 ) )
return;
}
} /* cachetrim */
/* -------------------------------------------------------------------------- **
* Exported functions...
*/
ubi_cacheRootPtr ubi_cacheInit( ubi_cacheRootPtr CachePtr,
ubi_trCompFunc CompFunc,
ubi_trKillNodeRtn FreeFunc,
unsigned long MaxEntries,
unsigned long MaxMemory )
/* ------------------------------------------------------------------------ **
* Initialize a cache header structure.
*
* Input: CachePtr - A pointer to a ubi_cacheRoot structure that is
* to be initialized.
* CompFunc - A pointer to the function that will be called
* to compare two cache values. See the module
* comments, above, for more information.
* FreeFunc - A pointer to a function that will be called
* to free a cache entry. If you allocated
* the cache entry using malloc(), then this
* will likely be free(). If you are allocating
* cache entries from a free list, then this will
* likely be a function that returns memory to the
* free list, etc.
* MaxEntries - The maximum number of entries that will be
* allowed to exist in the cache. If this limit
* is exceeded, then existing entries will be
* removed from the cache. A value of zero
* indicates that there is no limit on the number
* of cache entries. See ubi_cachePut().
* MaxMemory - The maximum amount of memory, in bytes, to be
* allocated to the cache (excluding the cache
* header). If this is exceeded, existing entries
* in the cache will be removed until enough memory
* has been freed to meet the condition. See
* ubi_cachePut().
*
* Output: A pointer to the initialized cache (i.e., the same as CachePtr).
*
* Notes: Both MaxEntries and MaxMemory may be changed after the cache
* has been created. See
* ubi_cacheSetMaxEntries()
* ubi_cacheSetMaxMemory()
* ubi_cacheGetMaxEntries()
* ubi_cacheGetMaxMemory() (the latter two are macros).
*
* - Memory is allocated in multiples of the word size. The
* return value of the strlen() function does not reflect
* this; it will allways be less than or equal to the amount
* of memory actually allocated. Keep this in mind when
* choosing a value for MaxMemory.
*
* ------------------------------------------------------------------------ **
*/
{
if( CachePtr )
{
(void)ubi_trInitTree( CachePtr, CompFunc, ubi_trOVERWRITE );
CachePtr->free_func = FreeFunc;
CachePtr->max_entries = MaxEntries;
CachePtr->max_memory = MaxMemory;
CachePtr->mem_used = 0;
CachePtr->cache_hits = 0;
CachePtr->cache_trys = 0;
}
return( CachePtr );
} /* ubi_cacheInit */
ubi_cacheRootPtr ubi_cacheClear( ubi_cacheRootPtr CachePtr )
/* ------------------------------------------------------------------------ **
* Remove and free all entries in an existing cache.
*
* Input: CachePtr - A pointer to the cache that is to be cleared.
*
* Output: A pointer to the cache header (i.e., the same as CachePtr).
* This function re-initializes the cache header.
*
* ------------------------------------------------------------------------ **
*/
{
if( CachePtr )
{
(void)ubi_trKillTree( CachePtr, CachePtr->free_func );
CachePtr->mem_used = 0;
CachePtr->cache_hits = 0;
CachePtr->cache_trys = 0;
}
return( CachePtr );
} /* ubi_cacheClear */
void ubi_cachePut( ubi_cacheRootPtr CachePtr,
unsigned long EntrySize,
ubi_cacheEntryPtr EntryPtr,
ubi_trItemPtr Key )
/* ------------------------------------------------------------------------ **
* Add an entry to the cache.
*
* Input: CachePtr - A pointer to the cache into which the entry
* will be added.
* EntrySize - The size, in bytes, of the memory block indicated
* by EntryPtr. This will be copied into the
* EntryPtr->entry_size field.
* EntryPtr - A pointer to a memory block that begins with a
* ubi_cacheEntry structure. The entry structure
* should be followed immediately by the data to be
* cached (even if that is a pointer to yet more data).
* Key - Pointer used to identify the lookup key within the
* Entry.
*
* Output: None.
*
* Notes: After adding the new node, the cache is "trimmed". This
* removes extra nodes if the tree has exceeded it's memory or
* entry count limits. It is unlikely that the newly added node
* will be purged from the cache (assuming a reasonably large
* cache), since new nodes in a splay tree (which is what this
* module was designed to use) are moved to the top of the tree
* and the cache purge process removes nodes from the bottom of
* the tree.
* - The underlying splay tree is opened in OVERWRITE mode. If
* the input key matches an existing key, the existing entry will
* be politely removed from the tree and freed.
* - Memory is allocated in multiples of the word size. The
* return value of the strlen() function does not reflect
* this; it will allways be less than or equal to the amount
* of memory actually allocated.
*
* ------------------------------------------------------------------------ **
*/
{
ubi_trNodePtr OldNode;
EntryPtr->entry_size = EntrySize;
CachePtr->mem_used += EntrySize;
(void)ubi_trInsert( CachePtr, EntryPtr, Key, &OldNode );
if( OldNode )
free_entry( CachePtr, (ubi_cacheEntryPtr)OldNode );
cachetrim( CachePtr );
} /* ubi_cachePut */
ubi_cacheEntryPtr ubi_cacheGet( ubi_cacheRootPtr CachePtr,
ubi_trItemPtr FindMe )
/* ------------------------------------------------------------------------ **
* Attempt to retrieve an entry from the cache.
*
* Input: CachePtr - A ponter to the cache that is to be searched.
* FindMe - A ubi_trItemPtr that indicates the key for which
* to search.
*
* Output: A pointer to the cache entry that was found, or NULL if no
* matching entry was found.
*
* Notes: This function also updates the hit ratio counters.
* The counters are unsigned short. If the number of cache tries
* reaches 32768, then both the number of tries and the number of
* hits are divided by two. This prevents the counters from
* overflowing. See the comments in ubi_cacheHitRatio() for
* additional notes.
*
* ------------------------------------------------------------------------ **
*/
{
ubi_trNodePtr FoundPtr;
FoundPtr = ubi_trFind( CachePtr, FindMe );
if( FoundPtr )
CachePtr->cache_hits++;
CachePtr->cache_trys++;
if( CachePtr->cache_trys & 0x8000 )
{
CachePtr->cache_hits = CachePtr->cache_hits / 2;
CachePtr->cache_trys = CachePtr->cache_trys / 2;
}
return( (ubi_cacheEntryPtr)FoundPtr );
} /* ubi_cacheGet */
ubi_trBool ubi_cacheDelete( ubi_cacheRootPtr CachePtr, ubi_trItemPtr DeleteMe )
/* ------------------------------------------------------------------------ **
* Find and delete the specified cache entry.
*
* Input: CachePtr - A pointer to the cache.
* DeleteMe - The key of the entry to be deleted.
*
* Output: TRUE if the entry was found & freed, else FALSE.
*
* ------------------------------------------------------------------------ **
*/
{
ubi_trNodePtr FoundPtr;
FoundPtr = ubi_trFind( CachePtr, DeleteMe );
if( FoundPtr )
{
(void)ubi_trRemove( CachePtr, FoundPtr );
free_entry( CachePtr, (ubi_cacheEntryPtr)FoundPtr );
return( ubi_trTRUE );
}
return( ubi_trFALSE );
} /* ubi_cacheDelete */
ubi_trBool ubi_cacheReduce( ubi_cacheRootPtr CachePtr, unsigned long count )
/* ------------------------------------------------------------------------ **
* Remove <count> entries from the bottom of the cache.
*
* Input: CachePtr - A pointer to the cache which is to be reduced in
* size.
* count - The number of entries to remove.
*
* Output: The function will return TRUE if <count> entries were removed,
* else FALSE. A return value of FALSE should indicate that
* there were less than <count> entries in the cache, and that the
* cache is now empty.
*
* Notes: This function forces a reduction in the number of cache entries
* without requiring that the MaxMemory or MaxEntries values be
* changed.
*
* ------------------------------------------------------------------------ **
*/
{
ubi_trNodePtr NodePtr;
while( count )
{
NodePtr = ubi_trLeafNode( CachePtr->root.root );
if( NULL == NodePtr )
return( ubi_trFALSE );
else
{
(void)ubi_trRemove( CachePtr, NodePtr );
free_entry( CachePtr, (ubi_cacheEntryPtr)NodePtr );
}
count--;
}
return( ubi_trTRUE );
} /* ubi_cacheReduce */
unsigned long ubi_cacheSetMaxEntries( ubi_cacheRootPtr CachePtr,
unsigned long NewSize )
/* ------------------------------------------------------------------------ **
* Change the maximum number of entries allowed to exist in the cache.
*
* Input: CachePtr - A pointer to the cache to be modified.
* NewSize - The new maximum number of cache entries.
*
* Output: The maximum number of entries previously allowed to exist in
* the cache.
*
* Notes: If the new size is less than the old size, this function will
* trim the cache (remove excess entries).
* - A value of zero indicates an unlimited number of entries.
*
* ------------------------------------------------------------------------ **
*/
{
unsigned long oldsize = CachePtr->max_entries; /* Save the old value. */
CachePtr->max_entries = NewSize; /* Apply the new value. */
if( (NewSize < oldsize) || (NewSize && !oldsize) ) /* If size is smaller, */
cachetrim( CachePtr ); /* remove excess. */
return( oldsize );
} /* ubi_cacheSetMaxEntries */
unsigned long ubi_cacheSetMaxMemory( ubi_cacheRootPtr CachePtr,
unsigned long NewSize )
/* ------------------------------------------------------------------------ **
* Change the maximum amount of memory to be used for storing cache
* entries.
*
* Input: CachePtr - A pointer to the cache to be modified.
* NewSize - The new cache memory size.
*
* Output: The previous maximum memory size.
*
* Notes: If the new size is less than the old size, this function will
* trim the cache (remove excess entries).
* - A value of zero indicates that the cache has no memory limit.
*
* ------------------------------------------------------------------------ **
*/
{
unsigned long oldsize = CachePtr->max_memory; /* Save the old value. */
CachePtr->max_memory = NewSize; /* Apply the new value. */
if( (NewSize < oldsize) || (NewSize && !oldsize) ) /* If size is smaller, */
cachetrim( CachePtr ); /* remove excess. */
return( oldsize );
} /* ubi_cacheSetMaxMemory */
int ubi_cacheHitRatio( ubi_cacheRootPtr CachePtr )
/* ------------------------------------------------------------------------ **
* Returns a value that is 10,000 times the slightly weighted average hit
* ratio for the cache.
*
* Input: CachePtr - Pointer to the cache to be queried.
*
* Output: An integer that is 10,000 times the number of successful
* cache hits divided by the number of cache lookups, or:
* (10000 * hits) / trys
* You can easily convert this to a float, or do something
* like this (where i is the return value of this function):
*
* printf( "Hit rate : %d.%02d%%\n", (i/100), (i%100) );
*
* Notes: I say "slightly-weighted", because the numerator and
* denominator are both accumulated in locations of type
* 'unsigned short'. If the number of cache trys becomes
* large enough, both are divided by two. (See function
* ubi_cacheGet().)
* Dividing both numerator and denominator by two does not
* change the ratio (much...it is an integer divide), but it
* does mean that subsequent increments to either counter will
* have twice as much significance as previous ones.
*
* - The value returned by this function will be in the range
* [0..10000] because ( 0 <= cache_hits <= cache_trys ) will
* always be true.
*
* ------------------------------------------------------------------------ **
*/
{
int tmp = 0;
if( CachePtr->cache_trys )
tmp = (int)( (10000 * (long)(CachePtr->cache_hits) )
/ (long)(CachePtr->cache_trys) );
return( tmp );
} /* ubi_cacheHitRatio */
/* -------------------------------------------------------------------------- */
|