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/*
Unix SMB/CIFS implementation.
process incoming packets - main loop
Copyright (C) Jean Fran�ois Micouleau 1998-2002.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "includes.h"
#include "wins_repl.h"
/* we can exchange info with 64 partners at any given time */
WINS_PARTNER current_partners[64];
int total_current_partners;
/*******************************************************************
verify if we know this partner
********************************************************************/
BOOL check_partner(int assoc)
{
int i;
DEBUG(5,("check_partner: total_current_partners: %d\n", total_current_partners));
for (i=0; i<total_current_partners; i++)
if (current_partners[i].client_assoc==assoc)
return True;
return False;
}
/*******************************************************************
add a new entry to the list
********************************************************************/
BOOL add_partner(int client_assoc, int server_assoc, BOOL pull, BOOL push)
{
DEBUG(5,("add_partner: total_current_partners: %d\n", total_current_partners));
if (total_current_partners==64)
return False;
current_partners[total_current_partners].client_assoc=client_assoc;
current_partners[total_current_partners].server_assoc=server_assoc;
current_partners[total_current_partners].pull_partner=pull;
current_partners[total_current_partners].push_partner=push;
total_current_partners++;
return True;
}
/*******************************************************************
remove an entry to the list
********************************************************************/
BOOL remove_partner(int client_assoc)
{
int i,j;
DEBUG(5,("remove_partner: total_current_partners: %d\n", total_current_partners));
for (i=0; current_partners[i].client_assoc!=client_assoc && i<total_current_partners; i++)
;
if (i==total_current_partners)
return False;
for (j=i+1; j<total_current_partners; j++) {
current_partners[j-1].client_assoc=current_partners[j].client_assoc;
current_partners[j-1].server_assoc=current_partners[j].server_assoc;
current_partners[j-1].pull_partner=current_partners[j].pull_partner;
current_partners[j-1].push_partner=current_partners[j].push_partner;
current_partners[j-1].partner_server.s_addr=current_partners[j].partner_server.s_addr;
current_partners[j-1].other_server.s_addr=current_partners[j].other_server.s_addr;
}
total_current_partners--;
return True;
}
/*******************************************************************
link the client and server context
********************************************************************/
BOOL update_server_partner(int client_assoc, int server_assoc)
{
int i;
DEBUG(5,("update_server_partner: total_current_partners: %d\n", total_current_partners));
for (i=0; i<total_current_partners; i++)
if (current_partners[i].client_assoc==client_assoc) {
current_partners[i].server_assoc=server_assoc;
return True;
}
return False;
}
/*******************************************************************
verify if it's a pull partner
********************************************************************/
BOOL check_pull_partner(int assoc)
{
int i;
DEBUG(5,("check_pull_partner: total_current_partners: %d\n", total_current_partners));
for (i=0; i<total_current_partners; i++)
if (current_partners[i].client_assoc==assoc &&
current_partners[i].pull_partner==True)
return True;
return False;
}
/*******************************************************************
verify if it's a push partner
********************************************************************/
BOOL check_push_partner(int assoc)
{
int i;
DEBUG(5,("check_push_partner: total_current_partners: %d\n", total_current_partners));
for (i=0; i<total_current_partners; i++)
if (current_partners[i].client_assoc==assoc &&
current_partners[i].push_partner==True)
return True;
return False;
}
/*******************************************************************
return the server ctx linked to the client ctx
********************************************************************/
int get_server_assoc(int assoc)
{
int i;
DEBUG(5,("get_server_assoc: total_current_partners: %d\n", total_current_partners));
for (i=0; i<total_current_partners; i++)
if (current_partners[i].client_assoc==assoc)
return current_partners[i].server_assoc;
return 0;
}
/*******************************************************************
link the client and server context
********************************************************************/
BOOL write_server_assoc_table(int client_assoc, struct in_addr partner, struct in_addr server)
{
int i;
DEBUG(5,("write_server_assoc_table: total_current_partners: %d\n", total_current_partners));
for (i=0; i<total_current_partners; i++)
if (current_partners[i].client_assoc==client_assoc) {
current_partners[i].partner_server=partner;
current_partners[i].other_server=server;
return True;
}
return False;
}
/*******************************************************************
link the client and server context
********************************************************************/
BOOL get_server_assoc_table(int client_assoc, struct in_addr *partner, struct in_addr *server)
{
int i;
DEBUG(5,("get_server_assoc_table: total_current_partners: %d\n", total_current_partners));
for (i=0; i<total_current_partners; i++)
if (current_partners[i].client_assoc==client_assoc) {
partner->s_addr=current_partners[i].partner_server.s_addr;
server->s_addr=current_partners[i].other_server.s_addr;
return True;
}
return False;
}
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