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/*
 *	@file 	mprSym.cpp
 *	@brief 	Fast hashing symbol table lookup module
 *	@overview This symbol table uses a fast key lookup mechanism. Keys are 
 *		strings and the value entries are arbitrary pointers. The keys are 
 *		hashed into a series of buckets which then have a chain of hash 
 *		entries using the standard doubly linked list classes (List/Link). 
 *		The chain in in collating sequence so search time through the chain 
 *		is on average (N/hashSize)/2.
 *	@remarks This module is not thread-safe. It is the callers responsibility
 *	to perform all thread synchronization.
 */
/********************************* Copyright **********************************/
/*
 *	@copy	default
 *	
 *	Copyright (c) Mbedthis Software LLC, 2003-2006. All Rights Reserved.
 *	
 *	This software is distributed under commercial and open source licenses.
 *	You may use the GPL open source license described below or you may acquire 
 *	a commercial license from Mbedthis Software. You agree to be fully bound 
 *	by the terms of either license. Consult the LICENSE.TXT distributed with 
 *	this software for full details.
 *	
 *	This software is open source; you can redistribute it and/or modify it 
 *	under the terms of the GNU General Public License as published by the 
 *	Free Software Foundation; either version 2 of the License, or (at your 
 *	option) any later version. See the GNU General Public License for more 
 *	details at: http: *www.mbedthis.com/downloads/gplLicense.html
 *	
 *	This program is distributed WITHOUT ANY WARRANTY; without even the 
 *	implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 
 *	
 *	This GPL license does NOT permit incorporating this software into 
 *	proprietary programs. If you are unable to comply with the GPL, you must
 *	acquire a commercial license to use this software. Commercial licenses 
 *	for this software and support services are available from Mbedthis 
 *	Software at http: *www.mbedthis.com 
 *	
 *	@end
 */
/********************************** Includes **********************************/

#include	"mpr.h"

/**************************** Forward Declarations ****************************/

static int hashIndex(const char *key, int size);
static MprSymbol 	*lookupInner(int *bucketIndex, MprSymbol **prevSp, 
	MprSymbolTable *table, const char *key);

/*********************************** Code *************************************/
/*
 *	Create a new symbol table of a given size. Caller should provide a size 
 *	that is a prime number for the greatest efficiency. Caller should use 
 *	mprFree to free the symbol table.
 */

MprSymbolTable *mprCreateSymbolTable(MprCtx ctx, int hashSize)
{
	MprSymbolTable	*table;

	table = mprAllocTypeZeroed(ctx, MprSymbolTable);
	if (table == 0) {
		return 0;
	}
	
	if (hashSize < MPR_DEFAULT_HASH_SIZE) {
		hashSize = MPR_DEFAULT_HASH_SIZE;
	}
	table->hashSize = hashSize;

	table->count = 0;
	table->hashSize = hashSize;
	table->buckets = mprAllocZeroedBlock(MPR_LOC_ARGS(table), 
		sizeof(MprSymbol*) * hashSize);

	if (table->buckets == 0) {
		mprFree(table);
		return 0;
	}

	return table;
}

/******************************************************************************/
/*
 *	Insert an entry into the symbol table. If the entry already exists, update 
 *	its value. Order of insertion is not preserved.
 */

MprSymbol *mprInsertSymbol(MprSymbolTable *table, const char *key, void *ptr)
{
	MprSymbol		*sp, *prevSp;
	int				index;

	sp = lookupInner(&index, &prevSp, table, key);

	if (sp != 0) {
		/*
		 *	Already exists. Just update the data.
		 */
		sp->data = ptr;
		return sp;
	}

	/*
	 *	New entry
	 */
	sp = mprAllocTypeZeroed(table, MprSymbol);
	if (sp == 0) {
		return 0;
	}

	sp->data = ptr;
	sp->key = mprStrdup(sp, key);
	sp->bucket = index;

	sp->next = table->buckets[index];
	table->buckets[index] = sp;

	table->count++;
	return sp;
}

/******************************************************************************/
/*
 *	Remove an entry from the table
 */

int mprRemoveSymbol(MprSymbolTable *table, const char *key)
{
	MprSymbol	*sp, *prevSp;
	int			index;

	if ((sp = lookupInner(&index, &prevSp, table, key)) == 0) {
		return MPR_ERR_NOT_FOUND;
	}

	if (prevSp) {
		prevSp->next = sp->next;
	} else {
		table->buckets[index] = sp->next;
	}
	table->count--;

	mprFree(sp);
	return 0;
}

/******************************************************************************/
/*
 *	Lookup a key and return the hash entry
 */

void *mprLookupSymbol(MprSymbolTable *table, const char *key)
{
	MprSymbol	*sp;

	mprAssert(key);

	sp = lookupInner(0, 0, table, key);
	if (sp == 0) {
		return 0;
	}
	return sp->data;
}

/******************************************************************************/

static MprSymbol *lookupInner(int *bucketIndex, MprSymbol **prevSp, 
	MprSymbolTable *table, const char *key)
{
	MprSymbol	*sp, *prev;
	int			index, rc;

	mprAssert(key);

	index = hashIndex(key, table->hashSize);
	if (bucketIndex) {
		*bucketIndex = index;
	}

	sp = table->buckets[index];
	prev = 0;

	while (sp) {
		rc = strcmp(sp->key, key);
		if (rc == 0) {
			if (prevSp) {
				*prevSp = prev;
			}
			return sp;
		}
		prev = sp;
		mprAssert(sp != sp->next);
		sp = sp->next;
	}
	return 0;
}

/******************************************************************************/

int mprGetSymbolCount(MprSymbolTable *table)
{
	return table->count;
}

/******************************************************************************/
/*
 *	Return the first entry in the table.
 */

MprSymbol *mprGetFirstSymTab(MprSymbolTable *table)
{
	MprSymbol	*sp;
	int			i;

	mprAssert(table);

	for (i = 0; i < table->hashSize; i++) {
		if ((sp = (MprSymbol*) table->buckets[i]) != 0) {
			return sp;
		}
	}
	return 0;
}

/******************************************************************************/
/*
 *	Return the next entry in the table
 */

MprSymbol *mprGetNextSymTab(MprSymbolTable *table, MprSymbol *last)
{
	MprSymbol	*sp;
	int			i;

	mprAssert(table);

	if (last->next) {
		return last->next;
	}

	for (i = last->bucket + 1; i < table->hashSize; i++) {
		if ((sp = (MprSymbol*) table->buckets[i]) != 0) {
			return sp;
		}
	}
	return 0;
}

/******************************************************************************/
/*
 *	Hash the key to produce a hash index. 
 */

static int hashIndex(const char *key, int size)
{
	uint		sum;

	sum = 0;
	while (*key) {
		sum += (sum * 33) + *key++;
	}

	return sum % size;
}

/******************************************************************************/
/*
 * Local variables:
 * tab-width: 4
 * c-basic-offset: 4
 * End:
 * vim:tw=78
 * vim600: sw=4 ts=4 fdm=marker
 * vim<600: sw=4 ts=4
 */