1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
|
/*
Unix SMB/CIFS implementation.
code to manipulate domain credentials
Copyright (C) Andrew Tridgell 1997-2003
Copyright (C) Andrew Bartlett <abartlet@samba.org> 2004
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "includes.h"
/*
initialise the credentials state
this call is made after the netr_ServerReqChallenge call
*/
static void creds_init(struct creds_CredentialState *creds,
const struct netr_Credential *client_challenge,
const struct netr_Credential *server_challenge,
const uint8 machine_password[16])
{
struct netr_Credential time_cred;
uint32 sum[2];
uint8 sum2[8];
dump_data_pw("Client chall", client_challenge->data, sizeof(client_challenge->data));
dump_data_pw("Server chall", server_challenge->data, sizeof(server_challenge->data));
dump_data_pw("Machine Pass", machine_password, 16);
sum[0] = IVAL(client_challenge->data, 0) + IVAL(server_challenge->data, 0);
sum[1] = IVAL(client_challenge->data, 4) + IVAL(server_challenge->data, 4);
SIVAL(sum2,0,sum[0]);
SIVAL(sum2,4,sum[1]);
cred_hash1(creds->session_key, sum2, machine_password);
SIVAL(time_cred.data, 0, IVAL(client_challenge->data, 0));
SIVAL(time_cred.data, 4, IVAL(client_challenge->data, 4));
cred_hash2(creds->client.data, time_cred.data, creds->session_key, 1);
SIVAL(time_cred.data, 0, IVAL(server_challenge->data, 0));
SIVAL(time_cred.data, 4, IVAL(server_challenge->data, 4));
cred_hash2(creds->server.data, time_cred.data, creds->session_key, 1);
creds->seed = creds->client;
}
/*
step the credentials to the next element in the chain, updating the
current client and server credentials and the seed
*/
static void creds_step(struct creds_CredentialState *creds)
{
struct netr_Credential time_cred;
DEBUG(5,("\tseed %08x:%08x\n",
IVAL(creds->seed.data, 0), IVAL(creds->seed.data, 4)));
SIVAL(time_cred.data, 0, IVAL(creds->seed.data, 0) + creds->sequence);
SIVAL(time_cred.data, 4, IVAL(creds->seed.data, 4));
DEBUG(5,("\tseed+time %08x:%08x\n", IVAL(time_cred.data, 0), IVAL(time_cred.data, 4)));
cred_hash2(creds->client.data, time_cred.data, creds->session_key, 1);
DEBUG(5,("\tCLIENT %08x:%08x\n",
IVAL(creds->client.data, 0), IVAL(creds->client.data, 4)));
SIVAL(time_cred.data, 0, IVAL(creds->seed.data, 0) + creds->sequence + 1);
SIVAL(time_cred.data, 4, IVAL(creds->seed.data, 4));
DEBUG(5,("\tseed+time+1 %08x:%08x\n",
IVAL(time_cred.data, 0), IVAL(time_cred.data, 4)));
cred_hash2(creds->server.data, time_cred.data, creds->session_key, 1);
DEBUG(5,("\tSERVER %08x:%08x\n",
IVAL(creds->server.data, 0), IVAL(creds->server.data, 4)));
creds->seed = time_cred;
}
/*
DES encrypt a 16 byte password buffer using the session key
*/
void creds_des_encrypt(struct creds_CredentialState *creds, struct netr_Password *pass)
{
struct netr_Password tmp;
cred_hash3(tmp.data, pass->data, creds->session_key, 1);
*pass = tmp;
}
/*
DES decrypt a 16 byte password buffer using the session key
*/
void creds_des_decrypt(struct creds_CredentialState *creds, struct netr_Password *pass)
{
struct netr_Password tmp;
cred_hash3(tmp.data, pass->data, creds->session_key, 0);
*pass = tmp;
}
/*
ARCFOUR encrypt/decrypt a password buffer using the session key
*/
void creds_arcfour_crypt(struct creds_CredentialState *creds, char *data, size_t len)
{
DATA_BLOB session_key = data_blob(NULL, 16);
memcpy(&session_key.data[0], creds->session_key, 8);
memset(&session_key.data[8], '\0', 8);
SamOEMhashBlob(data, len, &session_key);
data_blob_free(&session_key);
}
/*****************************************************************
The above functions are common to the client and server interface
next comes the client specific functions
******************************************************************/
/*
initialise the credentials chain and return the first client
credentials
*/
void creds_client_init(struct creds_CredentialState *creds,
const struct netr_Credential *client_challenge,
const struct netr_Credential *server_challenge,
const uint8 machine_password[16],
struct netr_Credential *initial_credential)
{
creds->sequence = time(NULL);
creds_init(creds, client_challenge, server_challenge, machine_password);
*initial_credential = creds->client;
}
/*
step the credentials to the next element in the chain, updating the
current client and server credentials and the seed
produce the next authenticator in the sequence ready to send to
the server
*/
void creds_client_authenticator(struct creds_CredentialState *creds,
struct netr_Authenticator *next)
{
creds->sequence += 2;
creds_step(creds);
next->cred = creds->client;
next->timestamp = creds->sequence;
}
/*
check that a credentials reply from a server is correct
*/
BOOL creds_client_check(struct creds_CredentialState *creds,
const struct netr_Credential *received_credentials)
{
if (!received_credentials ||
memcmp(received_credentials->data, creds->server.data, 8) != 0) {
DEBUG(2,("credentials check failed\n"));
return False;
}
return True;
}
/*****************************************************************
The above functions are common to the client and server interface
next comes the server specific functions
******************************************************************/
/*
initialise the credentials chain and return the first server
credentials
*/
void creds_server_init(struct creds_CredentialState *creds,
const struct netr_Credential *client_challenge,
const struct netr_Credential *server_challenge,
const uint8 machine_password[16],
struct netr_Credential *initial_credential)
{
creds_init(creds, client_challenge, server_challenge, machine_password);
*initial_credential = creds->server;
}
/*
check that a credentials reply from a server is correct
*/
BOOL creds_server_check(const struct creds_CredentialState *creds,
const struct netr_Credential *received_credentials)
{
if (memcmp(received_credentials->data, creds->client.data, 8) != 0) {
DEBUG(2,("credentials check failed\n"));
dump_data_pw("client creds", creds->client.data, 8);
dump_data_pw("calc creds", received_credentials->data, 8);
return False;
}
return True;
}
BOOL creds_server_step_check(struct creds_CredentialState *creds,
struct netr_Authenticator *received_authenticator,
struct netr_Authenticator *return_authenticator)
{
/* Should we check that this is increasing? */
creds->sequence = received_authenticator->timestamp;
creds_step(creds);
if (creds_server_check(creds, &received_authenticator->cred)) {
return_authenticator->cred = creds->server;
return_authenticator->timestamp = creds->sequence;
return True;
} else {
ZERO_STRUCTP(return_authenticator);
return False;
}
}
|