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/*
miscellaneous IDL structures
*/
[]
interface misc
{
/* a domain SID. Note that unlike Samba3 this contains a pointer,
so you can't copy them using assignment */
typedef [public,noprint] struct {
uint8 sid_rev_num; /**< SID revision number */
uint8 num_auths; /**< Number of sub-authorities */
uint8 id_auth[6]; /**< Identifier Authority */
uint32 sub_auths[num_auths];
} dom_sid;
typedef [public] struct {
uint8 type; /* xxxx_xxxx_ACE_TYPE - e.g allowed / denied etc */
uint8 flags; /* xxxx_INHERIT_xxxx - e.g OBJECT_INHERIT_ACE */
uint32 access_mask;
#if 0
/* the 'obj' part is present when type is XXXX_TYPE_XXXX_OBJECT */
struct {
uint32 flags;
GUID object_guid;
GUID inherit_guid;
} *obj;
#endif
dom_sid trustee;
} security_ace;
typedef [public] struct {
uint16 revision;
uint32 num_aces;
security_ace aces[num_aces];
} security_acl;
typedef [public] struct {
uint8 revision;
uint16 type; /* SEC_DESC_xxxx flags */
[relative] dom_sid *owner_sid;
[relative] dom_sid *group_sid;
[relative] security_acl *sacl; /* system ACL */
[relative] security_acl *dacl; /* user (discretionary) ACL */
} security_descriptor;
/* we declare this noprint so we can supply
a nicer pretty-print routine */
typedef [public, noprint] struct {
uint8 data[20];
} policy_handle;
}
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