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/*
Unix SMB/CIFS implementation.
Main winbindd server routines
Copyright (C) Stefan Metzmacher 2005
Copyright (C) Andrew Tridgell 2005
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "nsswitch/winbindd_nss.h"
#define WINBINDD_DIR "/tmp/.winbindd/"
#define WINBINDD_SOCKET WINBINDD_DIR"socket"
/* the privileged socket is in smbd_tmp_dir() */
#define WINBINDD_PRIVILEGED_SOCKET "winbind_socket"
#define WINBINDD_SAMBA3_SOCKET WINBINDD_DIR"pipe"
/* the privileged socket is in smbd_tmp_dir() */
#define WINBINDD_SAMBA3_PRIVILEGED_SOCKET "winbind_pipe"
/* this struct stores global data for the winbind task */
struct wbsrv_service {
struct task_server *task;
const struct dom_sid *primary_sid;
struct wbsrv_domain *domains;
};
struct wbsrv_samconn {
struct wbsrv_domain *domain;
void *private_data;
struct composite_context (*seqnum_send)(struct wbsrv_samconn *);
NTSTATUS (*seqnum_recv)(struct composite_context *, uint64_t *);
};
struct wb_dom_info {
const char *name;
const char *dns_name;
const struct dom_sid *sid;
const char *dc_name;
const char *dc_dns_name;
const char *dc_address;
};
struct wbsrv_domain {
struct wbsrv_domain *next, *prev;
struct wb_dom_info *info;
struct dcerpc_pipe *lsa_pipe;
struct policy_handle *lsa_policy;
uint8_t lsa_auth_type;
struct dcerpc_pipe *samr_pipe;
struct policy_handle *samr_handle;
struct policy_handle *domain_handle;
struct ldap_connection *ldap_conn;
struct dcerpc_pipe *netlogon_pipe;
struct cli_credentials *schannel_creds;
};
/*
state of a listen socket and it's protocol information
*/
struct wbsrv_listen_socket {
const char *socket_path;
struct wbsrv_service *service;
BOOL privileged;
};
/*
state of an open winbind connection
*/
struct wbsrv_connection {
/* stream connection we belong to */
struct stream_connection *conn;
/* the listening socket we belong to, it holds protocol hooks */
struct wbsrv_listen_socket *listen_socket;
/* storage for protocol specific data */
void *protocol_private_data;
/* how many calls are pending */
uint32_t pending_calls;
struct packet_context *packet;
};
#define WBSRV_SAMBA3_SET_STRING(dest, src) do { \
strncpy(dest, src, sizeof(dest)-1);\
} while(0)
/*
state of one request
NOTE about async replies:
if the backend wants to reply later:
- it should set the WBSRV_CALL_FLAGS_REPLY_ASYNC flag, and may set a
talloc_destructor on the this structure or on the private_data (if it's a
talloc child of this structure), so that wbsrv_terminate_connection
called by another call clean up the whole connection correct.
- When the backend is ready to reply it should call wbsrv_send_reply(call),
wbsrv_send_reply implies talloc_free(call), so the backend should use
talloc_reference(call), if it needs it later.
- If wbsrv_send_reply doesn't return NT_STATUS_OK, the backend function
should call, wbsrv_terminate_connection(call->wbconn, nt_errstr(status));
return;
*/
struct wbsrv_samba3_call {
#define WBSRV_CALL_FLAGS_REPLY_ASYNC 0x00000001
uint32_t flags;
/* the connection the call belongs to */
struct wbsrv_connection *wbconn;
/* the backend should use this event context */
struct event_context *event_ctx;
/* here the backend can store stuff like composite_context's ... */
void *private_data;
/* the request structure of the samba3 protocol */
struct winbindd_request request;
/* the response structure of the samba3 protocol*/
struct winbindd_response response;
};
struct netr_LMSessionKey;
struct netr_UserSessionKey;
#include "winbind/wb_proto.h"
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