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/*
Windows, tabs, and general widgetry for SWAT.
Copyright (C) Deryck Hodge 2005
released under the GNU GPL Version 3 or later
*/
/* Qooxdoo's browser sniffer doesn't distinguish IE version.
We'll cover IE 6 for now, but these checks need to be
revisited for fuller browser coverage. */
var browser = QxClient().engine;
// DocX/Y returns the width/height of the page in browser
function docX()
{
var x;
if (browser != "mshtml") {
x = window.innerWidth;
} else {
x = document.documentElement.clientWidth;
}
return x;
}
function docY()
{
var y;
if (browser != "mshtml") {
y = window.innerHeight;
} else {
y = document.documentElement.clientHeight;
}
return y;
}
// If given a number, sizeX/Y returns in pixels a percentage of the browser
// window. If given a Window object, sizeX/Y returns the size of that object.
function sizeX(s)
{
var sX;
if (typeof(s) == 'number') {
sX = Math.floor(docX() * s);
} else {
sX = s.getMinWidth();
}
return sX;
}
function sizeY(s)
{
var sY;
if (typeof(s) == 'number') {
sY = Math.floor(docY() * s);
} else {
sY = s.getMinHeight();
}
return sY;
}
function getPosX(win)
{
var y = Math.floor( (docY() - sizeY(win)) * Math.random() );
return y;
}
function getPosY(win)
{
var x = Math.floor( (docX() - sizeX(win)) * Math.random() );
return x;
}
function openIn(e)
{
var blank = new Window("New Menu");
e.add(blank);
blank.setVisible(true);
}
function Window(h, src, s)
{
this.self = new QxWindow(h);
// Settings for all windows
if (s) {
this.self.setMinWidth(sizeX(s));
this.self.setMinHeight(sizeY(s));
}
this.self.setTop(getPosX(this.self));
this.self.setLeft(getPosY(this.self));
this.self.addEventListener("contextmenu", contextMenu);
return this.self;
}
function SmallWindow(h, src)
{
this.self = new Window(h, src, .20);
return this.self;
}
function StandardWindow(h, src)
{
this.self = new Window(h, src, .45);
return this.self;
}
function LargeWindow(h, src)
{
this.self = new Window(h, src, .70);
return this.self;
}
Window.small = SmallWindow;
Window.standard = StandardWindow;
Window.large = LargeWindow;
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