1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
|
/*
SSSD
Fail over helper functions.
Authors:
Martin Nagy <mnagy@redhat.com>
Copyright (C) Red Hat, Inc 2009
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <sys/time.h>
#include <errno.h>
#include <stdbool.h>
#include <strings.h>
#include <talloc.h>
#include "util/dlinklist.h"
#include "util/refcount.h"
#include "util/util.h"
#include "providers/fail_over.h"
#include "resolv/async_resolv.h"
#define STATUS_DIFF(p, now) ((now).tv_sec - (p)->last_status_change.tv_sec)
#define SERVER_NAME(s) ((s)->common ? (s)->common->name : "(no name)")
#define DEFAULT_PORT_STATUS PORT_NEUTRAL
#define DEFAULT_SERVER_STATUS SERVER_NAME_NOT_RESOLVED
struct fo_ctx {
struct fo_service *service_list;
struct server_common *server_common_list;
struct fo_options *opts;
};
struct fo_service {
struct fo_service *prev;
struct fo_service *next;
struct fo_ctx *ctx;
char *name;
struct fo_server *active_server;
struct fo_server *last_tried_server;
struct fo_server *server_list;
};
struct fo_server {
struct fo_server *prev;
struct fo_server *next;
void *user_data;
int port;
int port_status;
struct fo_service *service;
struct timeval last_status_change;
struct server_common *common;
};
struct server_common {
REFCOUNT_COMMON;
struct server_common *prev;
struct server_common *next;
char *name;
struct hostent *hostent;
struct resolve_service_request *request_list;
int server_status;
struct timeval last_status_change;
};
struct resolve_service_request {
struct resolve_service_request *prev;
struct resolve_service_request *next;
struct server_common *server_common;
struct tevent_req *req;
};
struct status {
int value;
struct timeval last_change;
};
struct fo_ctx *
fo_context_init(TALLOC_CTX *mem_ctx, struct fo_options *opts)
{
struct fo_ctx *ctx;
ctx = talloc_zero(mem_ctx, struct fo_ctx);
if (ctx == NULL) {
DEBUG(1, ("No memory\n"));
return NULL;
}
ctx->opts = talloc_zero(ctx, struct fo_options);
if (ctx->opts == NULL) {
DEBUG(1, ("No memory\n"));
return NULL;
}
ctx->opts->retry_timeout = opts->retry_timeout;
ctx->opts->family_order = opts->family_order;
DEBUG(3, ("Created new fail over context, retry timeout is %d\n",
ctx->opts->retry_timeout));
return ctx;
}
static const char *
str_port_status(enum port_status status)
{
switch (status) {
case PORT_NEUTRAL:
return "neutral";
case PORT_WORKING:
return "working";
case PORT_NOT_WORKING:
return "not working";
}
return "unknown port status";
}
static const char *
str_server_status(enum server_status status)
{
switch (status) {
case SERVER_NAME_NOT_RESOLVED:
return "name not resolved";
case SERVER_RESOLVING_NAME:
return "resolving name";
case SERVER_NAME_RESOLVED:
return "name resolved";
case SERVER_WORKING:
return "working";
case SERVER_NOT_WORKING:
return "not working";
}
return "unknown server status";
}
/*
* This function will return the status of the server. If the status was
* last updated a long time ago, we will first reset the status.
*/
static enum server_status
get_server_status(struct fo_server *server)
{
struct timeval tv;
time_t timeout;
if (server->common == NULL)
return SERVER_NAME_RESOLVED;
DEBUG(7, ("Status of server '%s' is '%s'\n", SERVER_NAME(server),
str_server_status(server->common->server_status)));
timeout = server->service->ctx->opts->retry_timeout;
if (timeout != 0 && server->common->server_status == SERVER_NOT_WORKING) {
gettimeofday(&tv, NULL);
if (STATUS_DIFF(server->common, tv) > timeout) {
DEBUG(4, ("Reseting the server status of '%s'\n",
SERVER_NAME(server)));
server->common->server_status = SERVER_NAME_NOT_RESOLVED;
server->last_status_change.tv_sec = 0;
}
}
return server->common->server_status;
}
/*
* This function will return the status of the service. If the status was
* last updated a long time ago, we will first reset the status.
*/
static enum port_status
get_port_status(struct fo_server *server)
{
struct timeval tv;
time_t timeout;
DEBUG(7, ("Port status of port %d for server '%s' is '%s'\n", server->port,
SERVER_NAME(server), str_port_status(server->port_status)));
timeout = server->service->ctx->opts->retry_timeout;
if (timeout != 0 && server->port_status == PORT_NOT_WORKING) {
gettimeofday(&tv, NULL);
if (STATUS_DIFF(server, tv) > timeout) {
DEBUG(4, ("Reseting the status of port %d for server '%s'\n",
server->port, SERVER_NAME(server)));
server->port_status = PORT_NEUTRAL;
server->last_status_change.tv_sec = tv.tv_sec;
}
}
return server->port_status;
}
static int
server_works(struct fo_server *server)
{
if (get_server_status(server) == SERVER_NOT_WORKING)
return 0;
return 1;
}
static int
service_works(struct fo_server *server)
{
if (!server_works(server))
return 0;
if (get_port_status(server) == PORT_NOT_WORKING)
return 0;
return 1;
}
static int
service_destructor(struct fo_service *service)
{
DLIST_REMOVE(service->ctx->service_list, service);
return 0;
}
int
fo_new_service(struct fo_ctx *ctx, const char *name,
struct fo_service **_service)
{
struct fo_service *service;
int ret;
DEBUG(3, ("Creating new service '%s'\n", name));
ret = fo_get_service(ctx, name, &service);
if (ret == EOK) {
DEBUG(5, ("Service '%s' already exists\n", name));
if (_service) {
*_service = service;
}
return EEXIST;
} else if (ret != ENOENT) {
return ret;
}
service = talloc_zero(ctx, struct fo_service);
if (service == NULL)
return ENOMEM;
service->name = talloc_strdup(service, name);
if (service->name == NULL) {
talloc_free(service);
return ENOMEM;
}
service->ctx = ctx;
DLIST_ADD(ctx->service_list, service);
talloc_set_destructor(service, service_destructor);
if (_service) {
*_service = service;
}
return EOK;
}
int
fo_get_service(struct fo_ctx *ctx, const char *name,
struct fo_service **_service)
{
struct fo_service *service;
DLIST_FOR_EACH(service, ctx->service_list) {
if (!strcmp(name, service->name)) {
*_service = service;
return EOK;
}
}
return ENOENT;
}
static int
get_server_common(TALLOC_CTX *mem_ctx, struct fo_ctx *ctx, const char *name,
struct server_common **_common)
{
struct server_common *common;
DLIST_FOR_EACH(common, ctx->server_common_list) {
if (!strcmp(name, common->name)) {
*_common = rc_reference(mem_ctx, struct server_common, common);
if (_common == NULL)
return ENOMEM;
return EOK;
}
}
return ENOENT;
}
static struct server_common *
create_server_common(TALLOC_CTX *mem_ctx, struct fo_ctx *ctx, const char *name)
{
struct server_common *common;
common = rc_alloc(mem_ctx, struct server_common);
if (common == NULL)
return NULL;
common->name = talloc_strdup(common, name);
if (common->name == NULL) {
talloc_free(common);
return NULL;
}
common->prev = NULL;
common->next = NULL;
common->hostent = NULL;
common->request_list = NULL;
common->server_status = DEFAULT_SERVER_STATUS;
common->last_status_change.tv_sec = 0;
common->last_status_change.tv_usec = 0;
DLIST_ADD_END(ctx->server_common_list, common, struct server_common *);
return common;
}
int
fo_add_server(struct fo_service *service, const char *name, int port,
void *user_data)
{
struct fo_server *server;
int ret;
DEBUG(3, ("Adding new server '%s', to service '%s'\n",
name ? name : "(no name)", service->name));
DLIST_FOR_EACH(server, service->server_list) {
if (server->port != port || server->user_data != user_data)
continue;
if (name == NULL && server->common == NULL) {
return EEXIST;
} else if (name != NULL && server->common != NULL) {
if (!strcmp(name, server->common->name))
return EEXIST;
}
}
server = talloc_zero(service, struct fo_server);
if (server == NULL)
return ENOMEM;
server->port = port;
server->user_data = user_data;
server->service = service;
server->port_status = DEFAULT_PORT_STATUS;
if (name != NULL) {
ret = get_server_common(server, service->ctx, name, &server->common);
if (ret == ENOENT) {
server->common = create_server_common(server, service->ctx, name);
if (server->common == NULL) {
talloc_free(server);
return ENOMEM;
}
} else if (ret != EOK) {
talloc_free(server);
return ret;
}
}
DLIST_ADD_END(service->server_list, server, struct fo_server *);
return EOK;
}
static int
get_first_server_entity(struct fo_service *service, struct fo_server **_server)
{
struct fo_server *server;
/* If we already have a working server, use that one. */
server = service->active_server;
if (server != NULL) {
if (service_works(server)) {
goto done;
}
service->active_server = NULL;
}
/*
* Otherwise iterate through the server list.
*/
/* First, try servers after the last one we tried. */
if (service->last_tried_server != NULL) {
DLIST_FOR_EACH(server, service->last_tried_server->next) {
if (service_works(server)) {
goto done;
}
}
}
/* If none were found, try at the start. */
DLIST_FOR_EACH(server, service->server_list) {
if (service_works(server)) {
goto done;
}
if (server == service->last_tried_server) {
break;
}
}
service->last_tried_server = NULL;
return ENOENT;
done:
service->last_tried_server = server;
*_server = server;
return EOK;
}
static int
resolve_service_request_destructor(struct resolve_service_request *request)
{
DLIST_REMOVE(request->server_common->request_list, request);
return 0;
}
static int
set_lookup_hook(struct fo_server *server, struct tevent_req *req)
{
struct resolve_service_request *request;
request = talloc(req, struct resolve_service_request);
if (request == NULL) {
DEBUG(1, ("No memory\n"));
talloc_free(request);
return ENOMEM;
}
request->server_common = server->common;
request->req = req;
DLIST_ADD(server->common->request_list, request);
talloc_set_destructor(request, resolve_service_request_destructor);
return EOK;
}
/*******************************************************************
* Get server to connect to. *
*******************************************************************/
struct resolve_service_state {
struct fo_server *server;
};
static void fo_resolve_service_done(struct tevent_req *subreq);
struct tevent_req *
fo_resolve_service_send(TALLOC_CTX *mem_ctx, struct tevent_context *ev,
struct resolv_ctx *resolv, struct fo_ctx *ctx,
struct fo_service *service)
{
int ret;
struct fo_server *server;
struct tevent_req *req;
struct tevent_req *subreq;
struct resolve_service_state *state;
DEBUG(4, ("Trying to resolve service '%s'\n", service->name));
req = tevent_req_create(mem_ctx, &state, struct resolve_service_state);
if (req == NULL)
return NULL;
ret = get_first_server_entity(service, &server);
if (ret != EOK) {
DEBUG(1, ("No available servers for service '%s'\n", service->name));
goto done;
}
state->server = server;
if (server->common == NULL) {
/* This server doesn't have a name, we don't do name resolution. */
tevent_req_done(req);
tevent_req_post(req, ev);
return req;
}
switch (get_server_status(server)) {
case SERVER_NAME_NOT_RESOLVED: /* Request name resolution. */
subreq = resolv_gethostbyname_send(server->common, ev, resolv,
server->common->name,
ctx->opts->family_order);
if (subreq == NULL) {
ret = ENOMEM;
goto done;
}
tevent_req_set_callback(subreq, fo_resolve_service_done, server->common);
fo_set_server_status(server, SERVER_RESOLVING_NAME);
/* FALLTHROUGH */
case SERVER_RESOLVING_NAME:
/* Name resolution is already under way. Just add ourselves into the
* waiting queue so we get notified after the operation is finished. */
ret = set_lookup_hook(server, req);
if (ret != EOK)
goto done;
break;
default: /* The name is already resolved. Return immediately. */
tevent_req_done(req);
tevent_req_post(req, ev);
break;
}
done:
if (ret != EOK) {
tevent_req_error(req, ret);
tevent_req_post(req, ev);
}
return req;
}
static void set_server_common_status(struct server_common *common,
enum server_status status);
static void
fo_resolve_service_done(struct tevent_req *subreq)
{
int resolv_status;
struct resolve_service_request *request;
struct server_common *common;
int ret;
common = tevent_req_callback_data(subreq, struct server_common);
if (common->hostent != NULL) {
talloc_zfree(common->hostent);
}
ret = resolv_gethostbyname_recv(subreq, common,
&resolv_status, NULL, &common->hostent);
talloc_free(subreq);
if (ret != EOK) {
DEBUG(1, ("Failed to resolve server '%s': %s\n", common->name,
resolv_strerror(resolv_status)));
set_server_common_status(common, SERVER_NOT_WORKING);
} else {
set_server_common_status(common, SERVER_NAME_RESOLVED);
}
/* Take care of all requests for this server. */
while ((request = common->request_list) != NULL) {
DLIST_REMOVE(common->request_list, request);
if (resolv_status) {
/* FIXME FIXME: resolv_status is an ARES error.
* but any caller will expect classic error codes.
* also the send() function may return ENOENT, so this mix
* IS explosive (ENOENT = 2 = ARES_EFORMER) */
tevent_req_error(request->req, resolv_status);
} else {
tevent_req_done(request->req);
}
}
}
int
fo_resolve_service_recv(struct tevent_req *req, struct fo_server **server)
{
struct resolve_service_state *state;
state = tevent_req_data(req, struct resolve_service_state);
/* always return the server if asked for, otherwise the caller
* cannot mark it as faulty in case we return an error */
if (server)
*server = state->server;
TEVENT_REQ_RETURN_ON_ERROR(req);
return EOK;
}
static void
set_server_common_status(struct server_common *common,
enum server_status status)
{
DEBUG(4, ("Marking server '%s' as '%s'\n", common->name,
str_server_status(status)));
common->server_status = status;
gettimeofday(&common->last_status_change, NULL);
}
void
fo_set_server_status(struct fo_server *server, enum server_status status)
{
if (server->common == NULL) {
DEBUG(1, ("Bug: Trying to set server status of a name-less server\n"));
return;
}
set_server_common_status(server->common, status);
}
void
fo_set_port_status(struct fo_server *server, enum port_status status)
{
DEBUG(4, ("Marking port %d of server '%s' as '%s'\n", server->port,
SERVER_NAME(server), str_port_status(status)));
server->port_status = status;
gettimeofday(&server->last_status_change, NULL);
if (status == PORT_WORKING) {
fo_set_server_status(server, SERVER_WORKING);
server->service->active_server = server;
}
}
void *
fo_get_server_user_data(struct fo_server *server)
{
return server->user_data;
}
int
fo_get_server_port(struct fo_server *server)
{
return server->port;
}
const char *fo_get_server_name(struct fo_server *server)
{
return server->common->name;
}
struct hostent *
fo_get_server_hostent(struct fo_server *server)
{
if (server->common == NULL) {
DEBUG(1, ("Bug: Trying to get hostent from a name-less server\n"));
return NULL;
}
return server->common->hostent;
}
|