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/*
SSSD
SSSD - D-BUS interface
Copyright (C) Stephen Gallagher 2008
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _SSSD_DBUS_H_
#define _SSSD_DBUS_H_
struct sbus_connection;
#include "dbus/dbus.h"
typedef int (*sbus_msg_handler_fn)(DBusMessage *, struct sbus_connection *);
/*
* sbus_conn_destructor_fn
* Function to be called when a connection is finalized
*/
typedef int (*sbus_conn_destructor_fn)(void *);
typedef void (*sbus_conn_reconn_callback_fn)(struct sbus_connection *, int, void *);
/*
* sbus_server_conn_init_fn
* Set up function for connection-specific activities
* This function should define the sbus_conn_destructor_fn
* for this connection at a minimum
*/
typedef int (*sbus_server_conn_init_fn)(struct sbus_connection *, void *);
enum {
SBUS_CONN_TYPE_PRIVATE = 1,
SBUS_CONN_TYPE_SHARED
};
enum {
SBUS_RECONNECT_SUCCESS = 1,
SBUS_RECONNECT_EXCEEDED_RETRIES,
SBUS_RECONNECT_ERROR
};
/* Special interface and method for D-BUS introspection */
#define DBUS_INTROSPECT_INTERFACE "org.freedesktop.DBus.Introspectable"
#define DBUS_INTROSPECT_METHOD "Introspect"
#define SBUS_DEFAULT_VTABLE { NULL, sbus_message_handler, NULL, NULL, NULL, NULL }
struct sbus_method {
const char *method;
sbus_msg_handler_fn fn;
};
struct sbus_interface {
const char *interface;
const char *path;
DBusObjectPathVTable vtable;
struct sbus_method *methods;
sbus_msg_handler_fn introspect_fn;
};
/* Server Functions */
int sbus_new_server(TALLOC_CTX *mem_ctx,
struct tevent_context *ev,
const char *address,
struct sbus_interface *intf,
bool use_symlink,
struct sbus_connection **server,
sbus_server_conn_init_fn init_fn, void *init_pvt_data);
/* Connection Functions */
/* sbus_new_connection
* Use this function when connecting a new process to
* the standard SSSD interface.
* This will connect to the address specified and then
* call sbus_add_connection to integrate with the main
* loop.
*/
int sbus_new_connection(TALLOC_CTX *ctx,
struct tevent_context *ev,
const char *address,
struct sbus_interface *intf,
struct sbus_connection **conn);
/* sbus_add_connection
* Integrates a D-BUS connection with the TEvent main
* loop. Use this function when you already have a
* DBusConnection object (for example from dbus_bus_get)
* Connection type can be either:
* SBUS_CONN_TYPE_PRIVATE: Used only from within a D-BUS
* server such as the Monitor in the
* new_connection_callback
* SBUS_CONN_TYPE_SHARED: Used for all D-BUS client
* connections, including those retrieved from
* dbus_bus_get
*/
int sbus_init_connection(TALLOC_CTX *ctx,
struct tevent_context *ev,
DBusConnection *dbus_conn,
struct sbus_interface *intf,
int connection_type,
struct sbus_connection **_conn);
void sbus_conn_set_destructor(struct sbus_connection *conn,
sbus_conn_destructor_fn destructor);
int sbus_default_connection_destructor(void *ctx);
DBusConnection *sbus_get_connection(struct sbus_connection *conn);
void sbus_disconnect(struct sbus_connection *conn);
void sbus_conn_set_private_data(struct sbus_connection *conn, void *pvt_data);
void *sbus_conn_get_private_data(struct sbus_connection *conn);
int sbus_conn_add_interface(struct sbus_connection *conn,
struct sbus_interface *intf);
bool sbus_conn_disconnecting(struct sbus_connection *conn);
/* max_retries < 0: retry forever
* max_retries = 0: never retry (why are you calling this function?)
* max_retries > 0: obvious
*/
void sbus_reconnect_init(struct sbus_connection *conn,
int max_retries,
sbus_conn_reconn_callback_fn callback,
void *pvt);
/* Default message handler
* Should be usable for most cases */
DBusHandlerResult sbus_message_handler(DBusConnection *conn,
DBusMessage *message,
void *user_data);
/*
* Send a message across the SBUS
* If requested, the DBusPendingCall object will
* be returned to the caller.
*
* This function will return EAGAIN in the event
* that the connection is not open for
* communication.
*/
int sbus_conn_send(struct sbus_connection *conn,
DBusMessage *msg,
int timeout_ms,
DBusPendingCallNotifyFunction reply_handler,
void *pvt,
DBusPendingCall **pending);
void sbus_conn_send_reply(struct sbus_connection *conn,
DBusMessage *reply);
#endif /* _SSSD_DBUS_H_*/
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