summaryrefslogtreecommitdiff
path: root/Source/DirectFB/inputdrivers/gunze/gunze.c
diff options
context:
space:
mode:
Diffstat (limited to 'Source/DirectFB/inputdrivers/gunze/gunze.c')
-rwxr-xr-xSource/DirectFB/inputdrivers/gunze/gunze.c576
1 files changed, 576 insertions, 0 deletions
diff --git a/Source/DirectFB/inputdrivers/gunze/gunze.c b/Source/DirectFB/inputdrivers/gunze/gunze.c
new file mode 100755
index 0000000..840cd33
--- /dev/null
+++ b/Source/DirectFB/inputdrivers/gunze/gunze.c
@@ -0,0 +1,576 @@
+/*
+ (c) Copyright 2005 Gnat Solutions, Inc.
+
+ All rights reserved.
+
+ Written by Nathanael D. Noblet <nathanael@gnat.ca>
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the
+ Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA.
+
+ This driver is a re-write from the gunze driver provided in XFree86.
+ Using the MuTouch driver as a skeleton.
+
+ */
+
+#include <config.h>
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <unistd.h>
+#include <errno.h>
+#include <fcntl.h>
+
+#include <termios.h>
+
+#include <sys/ioctl.h>
+#include <sys/types.h>
+
+#include <linux/serial.h>
+
+#include <directfb.h>
+
+#include <core/coredefs.h>
+#include <core/coretypes.h>
+
+#include <core/input.h>
+#include <core/system.h>
+
+#include <misc/conf.h>
+
+#include <direct/debug.h>
+#include <direct/mem.h>
+#include <direct/messages.h>
+#include <direct/memcpy.h>
+#include <direct/thread.h>
+
+#include <core/input_driver.h>
+
+DFB_INPUT_DRIVER( gunze )
+
+#define BUFFER_SIZE 64 /* size of reception buffer */
+#define GUNZE_MAXPHYSCOORD 1023
+#define GUNZE_MAXCOORD (64*1024-1) /* oversampled, synthetic value */
+#define FLAG_TAPPING 1
+#define FLAG_WAS_UP 2
+#define BAUDRATE B9600
+
+#define GunzeT_PACKET_SIZE 10
+#define GunzeT_SCREENWIDTH 1024
+#define GunzeT_SCREENHEIGHT 768
+#define GunzeT_MINX 0
+#define GunzeT_MINY 0
+#define GunzeT_DEFAULT_DEVICE "/dev/ttyS0"
+
+#define GUNZE_PANEL_TOUCH T
+#define GUNZE_PANEL_UNTOUCH R
+
+#define GUNZE_SERIAL_DLEN 11
+#define GUNZE_PS2_DLEN 3
+
+#define GUNZE_SECTION_NAME "gunze"
+#define GUNZE_DEFAULT_CFGFILE "/etc/gunzets.calib"
+
+#define SYSCALL(call) while(((call) == -1) && (errno == EINTR))
+
+/*
+* Serial protocol (11 b): <T-or-R> <4-bytes-for-X> , <4-bytes-for-Y> 0x0d
+*/
+typedef struct __GunzeTData__
+{
+ const char *gunDevice; /* device file name */
+ DirectThread *thread;
+ CoreInputDevice *device;
+ unsigned int x;
+ unsigned int y;
+ unsigned int screen_width;
+ unsigned int screen_height;
+ int flags; /* various flags */
+ int gunType; /* TYPE_SERIAL, etc */
+ int gunBaud; /* 9600 or 19200 */
+ int gunDlen; /* data length (3 or 11) */
+ int gunPrevX; /* previous X position */
+ int gunPrevY; /* previous Y position */
+ int gunSmooth; /* how smooth the motion is */
+ int gunTapping; /* move-and-tap (or press-only) not implemented */
+ int gunPrevButtonState; /* previous button state */
+ int gunBytes; /* number of bytes read */
+ unsigned char gunData[16]; /* data read on the device */
+ int gunCalib[4]; /* calibration data */
+ char *gunConfig; /* filename for configuration */
+ int fd;
+} GunzeTData;
+
+enum devicetypeitems {
+ TYPE_UNKNOWN = 0,
+ TYPE_SERIAL = 1,
+ TYPE_PS2,
+ TYPE_USB
+};
+
+static int GunzeReadCalib(GunzeTData *priv)
+{
+ int i=1;
+ int err = 1;
+ FILE *f;
+ priv->gunCalib[0]=priv->gunCalib[1]=priv->gunCalib[2]=priv->gunCalib[3]=0;
+ f = fopen(priv->gunConfig, "r");
+ if (f)
+ {
+ char s[80];
+ fgets(s, 80, f); /* discard the comment */
+ if (fscanf(f, "%d %d %d %d", priv->gunCalib, priv->gunCalib+1, priv->gunCalib+2, priv->gunCalib+3) == 4)
+ {
+ D_PERROR("DirectFB/gunze: Calibration invalid 0 i:%d gunCalib[0]:%d \n",i,priv->gunCalib[0]);
+ err = 0;
+ }
+
+ for (i=0; i<4; i++)
+ {
+ if (priv->gunCalib[i] & ~1023)
+ {
+ D_PERROR("DirectFB/gunze: Calibration invalid 0 i:%d gunCalib[i]:%d \n",i,priv->gunCalib[i]);
+ err++;
+ }
+ if (abs(priv->gunCalib[0] - priv->gunCalib[2]) < 100)
+ {
+ D_PERROR("DirectFB/gunze: Calibration invalid 1 0:%d 2:%d abs(%d)\n",priv->gunCalib[0],priv->gunCalib[2],abs(priv->gunCalib[0] - priv->gunCalib[2]));
+ err++;
+ }
+ if (abs(priv->gunCalib[1] - priv->gunCalib[3]) < 100)
+ {
+ D_PERROR("DirectFB/gunze: Calibration invalid 2 1:%d 3:%d abs(%d)\n",priv->gunCalib[1],priv->gunCalib[3],abs(priv->gunCalib[1] - priv->gunCalib[3]));
+ err++;
+ }
+ fclose(f);
+ }
+ }
+ if (err)
+ {
+ D_PERROR("DirectFB/gunze: Calibration data absent or invalid, using defaults\n");
+ priv->gunCalib[0] = priv->gunCalib[1] = 128; /* 1/8 */
+ priv->gunCalib[2] = priv->gunCalib[3] = 896; /* 7/8 */
+ }
+ return 0;
+}
+
+static int GunzeSetToOptimalCTRL(int file)
+{
+ struct termios newtio;
+ int err;
+
+ SYSCALL(err = tcgetattr(file, &newtio));
+
+ if (err == -1) {
+ D_PERROR("DirectFB/gunze: Gunze touch screen tcgetattr failed\n");
+ return 0;
+ }
+
+ memset(&newtio,0, sizeof(newtio)); /* clear struct for new port settings */
+/*
+ BAUDRATE: Set bps rate. You could also use cfsetispeed and cfsetospeed.
+ CRTSCTS : output hardware flow control (only used if the cable has
+ all necessary lines. See sect. 7 of Serial-HOWTO)
+ CS8 : 8n1 (8bit,no parity,1 stopbit)
+ CLOCAL : local connection, no modem contol
+ CREAD : enable receiving characters
+*/
+ newtio.c_cflag = BAUDRATE | CRTSCTS | CS8 | CLOCAL | CREAD;
+/*
+ IGNPAR : ignore bytes with parity errors
+ ICRNL : map CR to NL (otherwise a CR input on the other computer will not terminate input)
+ otherwise make device raw (no other input processing)
+*/
+ newtio.c_iflag = IGNPAR | ICRNL;
+/* Raw output */
+ newtio.c_oflag = 0;
+/*
+ ICANON : enable canonical input
+ disable all echo functionality, and don't send signals to calling program
+*/
+ newtio.c_lflag = ICANON;
+
+/*
+ initialize all control characters
+ default values can be found in /usr/include/termios.h, and are given
+ in the comments, but we don't need them here
+*/
+ newtio.c_cc[VINTR] = 0; /* Ctrl-c */
+ newtio.c_cc[VQUIT] = 0; /* Ctrl-\ */
+ newtio.c_cc[VERASE] = 0; /* del */
+ newtio.c_cc[VKILL] = 0; /* @ */
+ newtio.c_cc[VEOF] = 4; /* Ctrl-d */
+ newtio.c_cc[VTIME] = 0; /* inter-character timer unused */
+ newtio.c_cc[VMIN] = 1; /* blocking read until 1 character arrives */
+ newtio.c_cc[VSWTC] = 0; /* '\0' */
+ newtio.c_cc[VSTART] = 0; /* Ctrl-q */
+ newtio.c_cc[VSTOP] = 0; /* Ctrl-s */
+ newtio.c_cc[VSUSP] = 0; /* Ctrl-z */
+ newtio.c_cc[VEOL] = 0; /* '\0' */
+ newtio.c_cc[VREPRINT] = 0; /* Ctrl-r */
+ newtio.c_cc[VDISCARD] = 0; /* Ctrl-u */
+ newtio.c_cc[VWERASE] = 0; /* Ctrl-w */
+ newtio.c_cc[VLNEXT] = 0; /* Ctrl-v */
+ newtio.c_cc[VEOL2] = 0; /* '\0' */
+
+ /* now clean the modem line and activate the settings for the port */
+
+ tcflush(file, TCIFLUSH);
+ err = tcsetattr(file, TCSANOW, &newtio);
+ if (err == -1) {
+ D_PERROR("DirectFB/gunze: Gunze touch screen tcsetattr TCSANOW failed\n");
+ return 0;
+ }
+
+ return 1;
+}
+
+static int GunzeOpenDevice(const char *device)
+{
+ int fd;
+ int res;
+
+ /* opens device */
+ SYSCALL(fd = open(device, O_RDWR | O_NOCTTY));
+ if (fd == -1)
+ {
+ D_PERROR("DirectFB/gunze: Error opening device %s\n",device);
+ return fd;
+ }
+
+ /* setup termios settings for communication */
+ if((res = GunzeSetToOptimalCTRL(fd)) == 0)
+ {
+ close(fd);
+ return res;
+ }
+
+ return fd;
+}
+
+/* The main routine for GunzeTouch */
+static void *GunzeTouchEventThread(DirectThread *thread, void *driver_data)
+{
+ GunzeTData *priv = (GunzeTData *) driver_data;
+ unsigned char *pkt = priv->gunData;
+ int len, loop;
+ int x =0;
+ int y =0;
+ int button =0;
+ int *calib = priv->gunCalib;
+ unsigned char buffer[BUFFER_SIZE];
+
+ while ((len = read( priv->fd, buffer, BUFFER_SIZE)) >= 0 || errno == EINTR)
+ {
+
+ if (len <= 0)
+ {
+ D_PERROR("DirectFB/gunze: error reading Gunze touch screen device %d %d\n",errno,priv->fd);
+ perror(NULL);
+ return NULL;
+ }
+
+ for(loop=0; loop<len; loop++)
+ {
+ /* if first byte, ensure that the packet is syncronized */
+ if (priv->gunBytes == 0)
+ {
+ int error = 0;
+ if (priv->gunDlen == GUNZE_SERIAL_DLEN)
+ {
+ /* First byte is 'R' (0x52) or 'T' (0x54) */
+ if ((buffer[loop] != 'R') && (buffer[loop] != 'T'))
+ error = 1;
+ }
+ /* PS/2 / USB Unsupported for now (basically I don't have one, and didn't test adding support will be trivial
+ else
+ {
+ if ( !(buffer[loop] & 0x80) || (len > loop+1 && !(buffer[loop+1] & 0x80)) || (len > loop+2 && (buffer[loop+2] & 0x80)))
+ error = 1;
+ }
+ */
+ if (error)
+ {
+ D_PERROR("DirectFB/gunze: GunzeReadInput: bad first byte 0x%x %c\n",buffer[loop],buffer[loop]);
+ continue;
+ }
+ }
+
+ pkt[priv->gunBytes++] = buffer[loop];
+
+ /* Hack: sometimes a serial packet gets corrupted. If so, drop it */
+ if (buffer[loop] == 0x0d && priv->gunBytes != priv->gunDlen && priv->gunDlen == GUNZE_SERIAL_DLEN)
+ {
+ pkt[priv->gunBytes-1] = '\0';
+ D_PERROR("DirectFB/gunze: Bad packet \"%s\" dropping it\n", pkt);
+ priv->gunBytes = 0;
+ continue;
+ }
+
+ /* if whole packet collected, decode it */
+ if (priv->gunBytes == priv->gunDlen)
+ {
+ DFBInputEvent evt;
+
+ priv->gunBytes = 0;
+ if (priv->gunDlen == GUNZE_SERIAL_DLEN)
+ {
+ /* if T button == true */
+ button = (pkt[0] == 'T');
+ x = atoi((char *)pkt+1);
+ y = atoi((char *)pkt+6);
+ }
+ /* USB version which I haven't added support for
+ else
+ {
+ button = (pkt[2] & 0x40);
+ x = ((pkt[0] & 0x7f) << 3) | ((pkt[1] & 0x70) >> 4);
+ y = ((pkt[1] & 0x0f) << 6) | ((pkt[2] & 0x3f));
+ }
+ */
+
+ if (x>1023 || x<0 || y>1023 || y<0)
+ {
+ D_PERROR("DirectFB/gunze: Bad packet \"%s\" -> %i,%i\n", pkt, x, y);
+
+ priv->gunBytes = 0;
+ continue;
+ }
+
+ /*
+ Ok, now that we have raw data, turn it to real data
+ according to calibration, smoothness, tapping and debouncing
+ calibrate and rescale (by multiplying by 64)
+
+ I don't fully understand this, came from xf86Gunze.c
+ x = 64*128 + 64*768 * (x - calib[0])/(calib[2]-calib[0]);
+ y = 64*128 + 64*768 * (y - calib[1])/(calib[3]-calib[1]);
+ */
+
+ x = 8192 + 49152 * (x - calib[0])/(calib[2]-calib[0]);
+ y = 8192 + 49152 * (y - calib[1])/(calib[3]-calib[1]);
+ y = GUNZE_MAXCOORD - y;
+ /* smooth it down, unless first touch */
+ if (!(priv->flags & FLAG_WAS_UP))
+ {
+ x = (priv->gunPrevX * priv->gunSmooth + x)/(priv->gunSmooth+1);
+ y = (priv->gunPrevY * priv->gunSmooth + y)/(priv->gunSmooth+1);
+ }
+
+ /* convert gunze x/y to screen dimensions */
+ x = x * priv->screen_width / (GUNZE_MAXCOORD);
+ y = y * priv->screen_height / (GUNZE_MAXCOORD);
+ if (x < 0) x = 0;
+ if (y < 0) y = 0;
+ if (x > priv->screen_width) x = priv->screen_width;
+ if (y > priv->screen_height) y = priv->screen_height;
+
+ if (!button)
+ priv->flags |= FLAG_WAS_UP;
+ else
+ priv->flags &= ~FLAG_WAS_UP;
+
+ /* Now send events */
+
+ /* only post new x/y if different from previous tap */
+ if ( (priv->gunPrevX != x) || (priv->gunPrevY != y) )
+ {
+ direct_thread_testcancel (thread);
+ /* Dispatch axis */
+ evt.type = DIET_AXISMOTION;
+ evt.flags = DIEF_AXISABS;
+ evt.axis = DIAI_X;
+ evt.axisabs = x;
+ dfb_input_dispatch (priv->device, &evt);
+
+ evt.type = DIET_AXISMOTION;
+ evt.flags = DIEF_AXISABS;
+ evt.axis = DIAI_Y;
+ evt.axisabs = y;
+ dfb_input_dispatch (priv->device, &evt);
+ direct_thread_testcancel (thread);
+ /*printf("dispatched motion x %d y %d\n",x,y);*/
+ }
+ /* post button state change at x/y */
+ if (priv->gunPrevButtonState != button)
+ {
+ direct_thread_testcancel (thread);
+
+ /* Dispatch axis */
+ evt.type = DIET_AXISMOTION;
+ evt.flags = DIEF_AXISABS;
+ evt.axis = DIAI_X;
+ evt.axisabs = x;
+ dfb_input_dispatch (priv->device, &evt);
+
+ evt.type = DIET_AXISMOTION;
+ evt.flags = DIEF_AXISABS;
+ evt.axis = DIAI_Y;
+ evt.axisabs = y;
+ dfb_input_dispatch (priv->device, &evt);
+
+ /* Dispatch touch event */
+ evt.type = (button) ? DIET_BUTTONPRESS:DIET_BUTTONRELEASE;
+ evt.flags = DIEF_NONE;
+ evt.button = DIBI_LEFT;
+
+ dfb_input_dispatch (priv->device, &evt);
+ direct_thread_testcancel (thread);
+ /* printf("dispatched button x %d y %d\n",x,y); */
+ }
+
+ /* remember data */
+ priv->gunPrevButtonState = button;
+ priv->gunPrevX = x;
+ priv->gunPrevY = y;
+
+ }
+ }
+ }
+
+ return NULL;
+}
+
+/* exported symbols */
+
+static int driver_get_available( void )
+{
+ int fd;
+ /*
+ if (!dfb_config->gunze_device){
+ D_PERROR("DirectFB/GunzeTouch: Missing Gunze device file using default %s!\n",GunzeT_DEFAULT_DEVICE);
+ fflush(NULL);
+ }*/
+
+/*
+ if (!dfb_config->gunze_device)
+ return 0;
+ */
+ /* TODO gotta clean this up... seems odd to open & close it like this... */
+ //fd = GunzeOpenDevice (dfb_config->gunze_device);
+ fd = GunzeOpenDevice(GunzeT_DEFAULT_DEVICE);
+ if (fd < 0)
+ return 0;
+
+ close(fd);
+
+ return 1;
+}
+
+static void driver_get_info( InputDriverInfo *info )
+{
+ /* fill driver info structure */
+ snprintf(info->name, DFB_INPUT_DRIVER_INFO_NAME_LENGTH,"gunze" );
+ snprintf(info->vendor, DFB_INPUT_DRIVER_INFO_VENDOR_LENGTH,"Gunze" );
+
+ info->version.major = 0;
+ info->version.minor = 1;
+}
+
+static DFBResult driver_open_device(CoreInputDevice *device,
+ unsigned int number,
+ InputDeviceInfo *info,
+ void **driver_data)
+{
+ int fd;
+ GunzeTData *data = NULL;
+ const char *devname = GunzeT_DEFAULT_DEVICE;
+
+
+// if (!dfb_config->gunze_device)
+// D_PERROR("DirectFB/GunzeTouch: Missing Gunze device file using default %s!\n",GunzeT_DEFAULT_DEVICE);
+
+
+ /* open device */
+ fd = GunzeOpenDevice (devname);
+
+ if (fd < 0) {
+ D_PERROR("DirectFB/GunzeTouch: Error opening '%s'!\n", devname);
+ return DFB_INIT;
+ }
+
+ data = D_CALLOC (1, sizeof(GunzeTData));
+ if (!data) {
+ close (fd);
+ return D_OOM ();
+ }
+
+ data->fd = fd;
+ data->device = device;
+ data->gunDevice= devname;
+ /* hard coded... */
+ data->gunType = TYPE_SERIAL;
+ data->gunDlen = GUNZE_SERIAL_DLEN;
+ /* Must define the correct resolution of screen */
+ data->screen_width = GunzeT_SCREENWIDTH;
+ data->screen_height = GunzeT_SCREENHEIGHT;
+ data->gunConfig = GUNZE_DEFAULT_CFGFILE;//(!dfb_config->gunze_calibration_file)?GUNZE_DEFAULT_CFGFILE:dfb_config->gunze_calibration_file;
+
+ /* The following variable are defined to adjust the orientation of
+ * the touchscreen. Variables are either max screen height/width or 0.
+ * don't know how to use this as it was taken from mutouch likely not needed...
+
+ data->min_x = GunzeT_MINX;
+ data->min_y = GunzeT_MINY;
+*/
+ /* grab calibration data */
+ GunzeReadCalib(data);
+
+ /* fill device info structure */
+ snprintf(info->desc.name, DFB_INPUT_DEVICE_DESC_NAME_LENGTH,"gunze");
+ snprintf(info->desc.vendor, DFB_INPUT_DEVICE_DESC_VENDOR_LENGTH,"Gunze");
+
+ info->prefered_id = DIDID_MOUSE;
+ info->desc.type = DIDTF_MOUSE;
+ info->desc.caps = DICAPS_AXES | DICAPS_BUTTONS;
+ info->desc.max_axis = DIAI_Y;
+ info->desc.max_button = DIBI_LEFT;
+
+ /* start input thread */
+ data->thread = direct_thread_create (DTT_INPUT, GunzeTouchEventThread, data, "GunzeTouch Input");
+
+ /* set private data pointer */
+ *driver_data = data;
+
+ return DFB_OK;
+}
+
+/*
+ * Fetch one entry from the device's keymap if supported.
+ */
+static DFBResult driver_get_keymap_entry(CoreInputDevice *device,
+ void *driver_data,
+ DFBInputDeviceKeymapEntry *entry)
+{
+ return DFB_UNSUPPORTED;
+}
+
+static void driver_close_device(void *driver_data)
+{
+ GunzeTData *data = (GunzeTData *)driver_data;
+
+ /* stop input thread */
+ direct_thread_cancel (data->thread);
+ direct_thread_join (data->thread);
+ direct_thread_destroy (data->thread);
+
+ /* close device */
+ close (data->fd);
+
+ /* free private data */
+ D_FREE (data);
+}
+