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diff --git a/Source/DirectFB/lib/fusion/object.h b/Source/DirectFB/lib/fusion/object.h
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+/*
+ (c) Copyright 2001-2009 The world wide DirectFB Open Source Community (directfb.org)
+ (c) Copyright 2000-2004 Convergence (integrated media) GmbH
+
+ All rights reserved.
+
+ Written by Denis Oliver Kropp <dok@directfb.org>,
+ Andreas Hundt <andi@fischlustig.de>,
+ Sven Neumann <neo@directfb.org>,
+ Ville Syrjälä <syrjala@sci.fi> and
+ Claudio Ciccani <klan@users.sf.net>.
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the
+ Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA.
+*/
+
+#ifndef __FUSION__OBJECT_H__
+#define __FUSION__OBJECT_H__
+
+#include <fusion/types.h>
+
+#include <fusion/lock.h>
+#include <direct/list.h>
+#include <fusion/ref.h>
+#include <fusion/reactor.h>
+#include <direct/debug.h>
+
+typedef void (*FusionObjectDestructor)( FusionObject *object, bool zombie, void *ctx );
+
+typedef bool (*FusionPropIterator)( char *key, void *value, void *ctx);
+
+
+
+
+typedef unsigned long FusionObjectID;
+
+
+typedef enum {
+ FOS_INIT,
+ FOS_ACTIVE,
+ FOS_DEINIT
+} FusionObjectState;
+
+struct __Fusion_FusionObject {
+ DirectLink link;
+ FusionObjectPool *pool;
+
+ int magic;
+
+ FusionObjectID id;
+
+ FusionObjectState state;
+
+ FusionRef ref;
+ FusionReactor *reactor;
+
+ FusionWorldShared *shared;
+ FusionHash *properties;
+};
+
+
+typedef bool (*FusionObjectCallback)( FusionObjectPool *pool,
+ FusionObject *object,
+ void *ctx );
+
+
+FusionObjectPool *fusion_object_pool_create ( const char *name,
+ int object_size,
+ int message_size,
+ FusionObjectDestructor destructor,
+ void *ctx,
+ const FusionWorld *world );
+
+DirectResult fusion_object_pool_destroy( FusionObjectPool *pool,
+ const FusionWorld *world );
+
+
+DirectResult fusion_object_pool_enum ( FusionObjectPool *pool,
+ FusionObjectCallback callback,
+ void *ctx );
+
+
+FusionObject *fusion_object_create ( FusionObjectPool *pool,
+ const FusionWorld *world );
+
+DirectResult fusion_object_get ( FusionObjectPool *pool,
+ FusionObjectID object_id,
+ FusionObject **ret_object );
+
+DirectResult fusion_object_set_lock( FusionObject *object,
+ FusionSkirmish *lock );
+
+DirectResult fusion_object_activate( FusionObject *object );
+
+DirectResult fusion_object_destroy ( FusionObject *object );
+
+DirectResult fusion_object_set_property( FusionObject *object ,
+ const char *key, void *value, void **old_value);
+
+DirectResult fusion_object_set_int_property( FusionObject *object ,
+ const char *key,int value);
+
+DirectResult fusion_object_set_string_property( FusionObject *object ,
+ const char *key,char *value);
+
+void *fusion_object_get_property( FusionObject *object ,const char *key);
+void fusion_object_remove_property( FusionObject *object ,const char *key,void **ret_val);
+
+#define FUSION_OBJECT_METHODS(type, prefix) \
+ \
+static inline DirectResult \
+prefix##_attach( type *object, \
+ ReactionFunc func, \
+ void *ctx, \
+ Reaction *ret_reaction ) \
+{ \
+ D_MAGIC_ASSERT( (FusionObject*) object, FusionObject ); \
+ return fusion_reactor_attach( ((FusionObject*)object)->reactor, \
+ func, ctx, ret_reaction ); \
+} \
+ \
+static inline DirectResult \
+prefix##_attach_channel( type *object, \
+ int channel, \
+ ReactionFunc func, \
+ void *ctx, \
+ Reaction *ret_reaction ) \
+{ \
+ D_MAGIC_ASSERT( (FusionObject*) object, FusionObject ); \
+ return fusion_reactor_attach_channel( ((FusionObject*)object)->reactor, \
+ channel, func, ctx, ret_reaction ); \
+} \
+ \
+static inline DirectResult \
+prefix##_detach( type *object, \
+ Reaction *reaction ) \
+{ \
+ D_MAGIC_ASSERT( (FusionObject*) object, FusionObject ); \
+ return fusion_reactor_detach( ((FusionObject*)object)->reactor, \
+ reaction ); \
+} \
+ \
+static inline DirectResult \
+prefix##_attach_global( type *object, \
+ int index, \
+ void *ctx, \
+ GlobalReaction *reaction ) \
+{ \
+ D_MAGIC_ASSERT( (FusionObject*) object, FusionObject ); \
+ return fusion_reactor_attach_global( ((FusionObject*)object)->reactor, \
+ index, ctx, reaction ); \
+} \
+ \
+static inline DirectResult \
+prefix##_detach_global( type *object, \
+ GlobalReaction *reaction ) \
+{ \
+ D_MAGIC_ASSERT( (FusionObject*) object, FusionObject ); \
+ return fusion_reactor_detach_global( ((FusionObject*)object)->reactor, \
+ reaction ); \
+} \
+ \
+static inline DirectResult \
+prefix##_dispatch( type *object, \
+ void *message, \
+ const ReactionFunc *globals ) \
+{ \
+ D_MAGIC_ASSERT( (FusionObject*) object, FusionObject ); \
+ return fusion_reactor_dispatch( ((FusionObject*)object)->reactor, \
+ message, true, globals ); \
+} \
+ \
+static inline DirectResult \
+prefix##_dispatch_channel( type *object, \
+ int channel, \
+ void *message, \
+ int size, \
+ const ReactionFunc *globals ) \
+{ \
+ D_MAGIC_ASSERT( (FusionObject*) object, FusionObject ); \
+ return fusion_reactor_dispatch_channel( ((FusionObject*)object)->reactor, \
+ channel, message, size, true, globals ); \
+} \
+ \
+static inline DirectResult \
+prefix##_ref( type *object ) \
+{ \
+ D_MAGIC_ASSERT( (FusionObject*) object, FusionObject ); \
+ return fusion_ref_up( &((FusionObject*)object)->ref, false ); \
+} \
+ \
+static inline DirectResult \
+prefix##_unref( type *object ) \
+{ \
+ D_MAGIC_ASSERT( (FusionObject*) object, FusionObject ); \
+ return fusion_ref_down( &((FusionObject*)object)->ref, false ); \
+} \
+ \
+static inline DirectResult \
+prefix##_ref_stat( type *object, int *refs ) \
+{ \
+ D_MAGIC_ASSERT( (FusionObject*) object, FusionObject ); \
+ return fusion_ref_stat ( &((FusionObject*)object)->ref, refs ); \
+} \
+ \
+static inline DirectResult \
+prefix##_link( type **link, \
+ type *object ) \
+{ \
+ DirectResult ret; \
+ \
+ D_MAGIC_ASSERT( (FusionObject*) object, FusionObject ); \
+ \
+ ret = fusion_ref_up( &((FusionObject*)object)->ref, true ); \
+ if (ret) \
+ return ret; \
+ \
+ *link = object; \
+ \
+ return DR_OK; \
+} \
+ \
+static inline DirectResult \
+prefix##_unlink( type **link ) \
+{ \
+ type *object = *link; \
+ \
+ D_MAGIC_ASSERT( (FusionObject*) object, FusionObject ); \
+ \
+ *link = NULL; \
+ \
+ return fusion_ref_down( &((FusionObject*)object)->ref, true ); \
+} \
+ \
+static inline DirectResult \
+prefix##_inherit( type *object, \
+ void *from ) \
+{ \
+ D_MAGIC_ASSERT( (FusionObject*) object, FusionObject ); \
+ D_MAGIC_ASSERT( (FusionObject*) from, FusionObject ); \
+ \
+ return fusion_ref_inherit( &((FusionObject*)object)->ref, \
+ &((FusionObject*)from)->ref ); \
+} \
+ \
+static inline DirectResult \
+prefix##_globalize( type *object ) \
+{ \
+ DirectResult ret; \
+ \
+ D_MAGIC_ASSERT( (FusionObject*) object, FusionObject ); \
+ \
+ ret = fusion_ref_up( &((FusionObject*)object)->ref, true ); \
+ if (ret) \
+ return ret; \
+ \
+ ret = fusion_ref_down( &((FusionObject*)object)->ref, false ); \
+ if (ret) \
+ fusion_ref_down( &((FusionObject*)object)->ref, true ); \
+ \
+ return ret; \
+}
+
+FUSION_OBJECT_METHODS( void, fusion_object )
+
+#endif
+