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-rwxr-xr-xSource/DirectFB/lib/fusion/property.c530
1 files changed, 530 insertions, 0 deletions
diff --git a/Source/DirectFB/lib/fusion/property.c b/Source/DirectFB/lib/fusion/property.c
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+/*
+ (c) Copyright 2001-2009 The world wide DirectFB Open Source Community (directfb.org)
+ (c) Copyright 2000-2004 Convergence (integrated media) GmbH
+
+ All rights reserved.
+
+ Written by Denis Oliver Kropp <dok@directfb.org>,
+ Andreas Hundt <andi@fischlustig.de>,
+ Sven Neumann <neo@directfb.org>,
+ Ville Syrjälä <syrjala@sci.fi> and
+ Claudio Ciccani <klan@users.sf.net>.
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the
+ Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA.
+*/
+
+#include <config.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <unistd.h>
+#include <errno.h>
+#include <signal.h>
+
+#include <sys/param.h>
+#include <sys/types.h>
+
+#include <fusion/build.h>
+
+#include <direct/debug.h>
+#include <direct/messages.h>
+#include <direct/util.h>
+
+#include <fusion/types.h>
+#include <fusion/property.h>
+
+#include "fusion_internal.h"
+
+
+#if FUSION_BUILD_MULTI
+
+#if FUSION_BUILD_KERNEL
+
+DirectResult
+fusion_property_init (FusionProperty *property, const FusionWorld *world)
+{
+ D_ASSERT( property != NULL );
+ D_MAGIC_ASSERT( world, FusionWorld );
+
+ while (ioctl (world->fusion_fd, FUSION_PROPERTY_NEW, &property->multi.id)) {
+ switch (errno) {
+ case EINTR:
+ continue;
+ default:
+ break;
+ }
+
+ D_PERROR ("FUSION_PROPERTY_NEW");
+
+ return DR_FAILURE;
+ }
+
+ /* Keep back pointer to shared world data. */
+ property->multi.shared = world->shared;
+
+ return DR_OK;
+}
+
+DirectResult
+fusion_property_lease (FusionProperty *property)
+{
+ D_ASSERT( property != NULL );
+
+ while (ioctl (_fusion_fd( property->multi.shared ), FUSION_PROPERTY_LEASE, &property->multi.id)) {
+ switch (errno) {
+ case EINTR:
+ continue;
+ case EAGAIN:
+ return DR_BUSY;
+ case EINVAL:
+ D_ERROR ("Fusion/Property: invalid property\n");
+ return DR_DESTROYED;
+ default:
+ break;
+ }
+
+ D_PERROR ("FUSION_PROPERTY_LEASE");
+
+ return DR_FAILURE;
+ }
+
+ return DR_OK;
+}
+
+DirectResult
+fusion_property_purchase (FusionProperty *property)
+{
+ D_ASSERT( property != NULL );
+
+ while (ioctl (_fusion_fd( property->multi.shared ), FUSION_PROPERTY_PURCHASE, &property->multi.id)) {
+ switch (errno) {
+ case EINTR:
+ continue;
+ case EAGAIN:
+ return DR_BUSY;
+ case EINVAL:
+ D_ERROR ("Fusion/Property: invalid property\n");
+ return DR_DESTROYED;
+ default:
+ break;
+ }
+
+ D_PERROR ("FUSION_PROPERTY_PURCHASE");
+
+ return DR_FAILURE;
+ }
+
+ return DR_OK;
+}
+
+DirectResult
+fusion_property_cede (FusionProperty *property)
+{
+ D_ASSERT( property != NULL );
+
+ while (ioctl (_fusion_fd( property->multi.shared ), FUSION_PROPERTY_CEDE, &property->multi.id)) {
+ switch (errno) {
+ case EINTR:
+ continue;
+ case EINVAL:
+ D_ERROR ("Fusion/Property: invalid property\n");
+ return DR_DESTROYED;
+ default:
+ break;
+ }
+
+ D_PERROR ("FUSION_PROPERTY_CEDE");
+
+ return DR_FAILURE;
+ }
+
+ return DR_OK;
+}
+
+DirectResult
+fusion_property_holdup (FusionProperty *property)
+{
+ D_ASSERT( property != NULL );
+
+ while (ioctl (_fusion_fd( property->multi.shared ), FUSION_PROPERTY_HOLDUP, &property->multi.id)) {
+ switch (errno) {
+ case EINTR:
+ continue;
+ case EINVAL:
+ D_ERROR ("Fusion/Property: invalid property\n");
+ return DR_DESTROYED;
+ default:
+ break;
+ }
+
+ D_PERROR ("FUSION_PROPERTY_HOLDUP");
+
+ return DR_FAILURE;
+ }
+
+ return DR_OK;
+}
+
+DirectResult
+fusion_property_destroy (FusionProperty *property)
+{
+ D_ASSERT( property != NULL );
+
+ while (ioctl (_fusion_fd( property->multi.shared ), FUSION_PROPERTY_DESTROY, &property->multi.id)) {
+ switch (errno) {
+ case EINTR:
+ continue;
+ case EINVAL:
+ D_ERROR ("Fusion/Property: invalid property\n");
+ return DR_DESTROYED;
+ default:
+ break;
+ }
+
+ D_PERROR ("FUSION_PROPERTY_DESTROY");
+
+ return DR_FAILURE;
+ }
+
+ return DR_OK;
+}
+
+#else /* FUSION_BUILD_KERNEL */
+
+#include <direct/system.h>
+
+DirectResult
+fusion_property_init (FusionProperty *property, const FusionWorld *world)
+{
+ D_ASSERT( property != NULL );
+ D_MAGIC_ASSERT( world, FusionWorld );
+
+ /* Set state to available. */
+ property->multi.builtin.state = FUSION_PROPERTY_AVAILABLE;
+ property->multi.builtin.owner = 0;
+
+ property->multi.builtin.requested = false;
+ property->multi.builtin.destroyed = false;
+
+ /* Keep back pointer to shared world data. */
+ property->multi.shared = world->shared;
+
+ return DR_OK;
+}
+
+DirectResult
+fusion_property_lease (FusionProperty *property)
+{
+ int count = 0;
+
+ D_ASSERT( property != NULL );
+
+ if (property->multi.builtin.destroyed)
+ return DR_DESTROYED;
+
+ D_ASSUME( property->multi.builtin.owner != direct_gettid() );
+
+ asm( "" ::: "memory" );
+
+ while (property->multi.builtin.state == FUSION_PROPERTY_LEASED) {
+ /* Check whether owner exited without releasing. */
+ if (kill( property->multi.builtin.owner, 0 ) < 0 && errno == ESRCH) {
+ property->multi.builtin.state = FUSION_PROPERTY_AVAILABLE;
+ property->multi.builtin.requested = false;
+ break;
+ }
+
+ property->multi.builtin.requested = true;
+
+ asm( "" ::: "memory" );
+
+ if (++count > 1000) {
+ usleep( 10000 );
+ count = 0;
+ }
+ else {
+ direct_sched_yield();
+ }
+
+ if (property->multi.builtin.destroyed)
+ return DR_DESTROYED;
+ }
+
+ if (property->multi.builtin.state == FUSION_PROPERTY_PURCHASED) {
+ /* Check whether owner exited without releasing. */
+ if (!(kill( property->multi.builtin.owner, 0 ) < 0 && errno == ESRCH))
+ return DR_BUSY;
+ }
+
+ property->multi.builtin.state = FUSION_PROPERTY_LEASED;
+ property->multi.builtin.owner = direct_gettid();
+
+ asm( "" ::: "memory" );
+
+ return DR_OK;
+}
+
+DirectResult
+fusion_property_purchase (FusionProperty *property)
+{
+ int count = 0;
+
+ D_ASSERT( property != NULL );
+
+ if (property->multi.builtin.destroyed)
+ return DR_DESTROYED;
+
+ D_ASSUME( property->multi.builtin.owner != direct_gettid() );
+
+ asm( "" ::: "memory" );
+
+ while (property->multi.builtin.state == FUSION_PROPERTY_LEASED) {
+ /* Check whether owner exited without releasing. */
+ if (kill( property->multi.builtin.owner, 0 ) < 0 && errno == ESRCH) {
+ property->multi.builtin.state = FUSION_PROPERTY_AVAILABLE;
+ property->multi.builtin.requested = false;
+ break;
+ }
+
+ property->multi.builtin.requested = true;
+
+ asm( "" ::: "memory" );
+
+ if (++count > 1000) {
+ usleep( 10000 );
+ count = 0;
+ }
+ else {
+ direct_sched_yield();
+ }
+
+ if (property->multi.builtin.destroyed)
+ return DR_DESTROYED;
+ }
+
+ if (property->multi.builtin.state == FUSION_PROPERTY_PURCHASED) {
+ /* Check whether owner exited without releasing. */
+ if (!(kill( property->multi.builtin.owner, 0 ) < 0 && errno == ESRCH))
+ return DR_BUSY;
+ }
+
+ property->multi.builtin.state = FUSION_PROPERTY_PURCHASED;
+ property->multi.builtin.owner = direct_gettid();
+
+ asm( "" ::: "memory" );
+
+ return DR_OK;
+}
+
+DirectResult
+fusion_property_cede (FusionProperty *property)
+{
+ D_ASSERT( property != NULL );
+
+ if (property->multi.builtin.destroyed)
+ return DR_DESTROYED;
+
+ D_ASSUME( property->multi.builtin.state != FUSION_PROPERTY_AVAILABLE );
+ D_ASSUME( property->multi.builtin.owner == direct_gettid() );
+
+ property->multi.builtin.state = FUSION_PROPERTY_AVAILABLE;
+ property->multi.builtin.owner = 0;
+
+ asm( "" ::: "memory" );
+
+ if (property->multi.builtin.requested) {
+ property->multi.builtin.requested = false;
+ asm( "" ::: "memory" );
+ direct_sched_yield();
+ }
+
+ return DR_OK;
+}
+
+DirectResult
+fusion_property_holdup (FusionProperty *property)
+{
+ D_ASSERT( property != NULL );
+
+ if (property->multi.builtin.destroyed)
+ return DR_DESTROYED;
+
+ if (property->multi.builtin.state == FUSION_PROPERTY_PURCHASED &&
+ property->multi.builtin.owner != direct_gettid()) {
+ pid_t pid = property->multi.builtin.owner;
+
+ if (kill( pid, SIGKILL ) < 0 && errno != ESRCH)
+ return DR_UNSUPPORTED;
+
+ /* Wait process termination. */
+ while (kill( pid, 0 ) == 0) {
+ if (property->multi.builtin.destroyed)
+ return DR_DESTROYED;
+
+ direct_sched_yield();
+ }
+
+ property->multi.builtin.state = FUSION_PROPERTY_AVAILABLE;
+ property->multi.builtin.owner = 0;
+ property->multi.builtin.requested = false;
+ }
+
+ return DR_OK;
+}
+
+DirectResult
+fusion_property_destroy (FusionProperty *property)
+{
+ D_ASSERT( property != NULL );
+
+ if (property->multi.builtin.destroyed)
+ return DR_DESTROYED;
+
+ property->multi.builtin.destroyed = true;
+
+ return DR_OK;
+}
+
+#endif /* FUSION_BUILD_KERNEL */
+
+#else /* FUSION_BUILD_MULTI */
+
+#include <pthread.h>
+
+/*
+ * Initializes the property
+ */
+DirectResult
+fusion_property_init (FusionProperty *property, const FusionWorld *world)
+{
+ D_ASSERT( property != NULL );
+
+ direct_util_recursive_pthread_mutex_init (&property->single.lock);
+ pthread_cond_init (&property->single.cond, NULL);
+
+ property->single.state = FUSION_PROPERTY_AVAILABLE;
+
+ return DR_OK;
+}
+
+/*
+ * Lease the property causing others to wait before leasing or purchasing.
+ */
+DirectResult
+fusion_property_lease (FusionProperty *property)
+{
+ DirectResult ret = DR_OK;
+
+ D_ASSERT( property != NULL );
+
+ pthread_mutex_lock (&property->single.lock);
+
+ /* Wait as long as the property is leased by another party. */
+ while (property->single.state == FUSION_PROPERTY_LEASED)
+ pthread_cond_wait (&property->single.cond, &property->single.lock);
+
+ /* Fail if purchased by another party, otherwise succeed. */
+ if (property->single.state == FUSION_PROPERTY_PURCHASED)
+ ret = DR_BUSY;
+ else
+ property->single.state = FUSION_PROPERTY_LEASED;
+
+ pthread_mutex_unlock (&property->single.lock);
+
+ return ret;
+}
+
+/*
+ * Purchase the property disallowing others to lease or purchase it.
+ */
+DirectResult
+fusion_property_purchase (FusionProperty *property)
+{
+ DirectResult ret = DR_OK;
+
+ D_ASSERT( property != NULL );
+
+ pthread_mutex_lock (&property->single.lock);
+
+ /* Wait as long as the property is leased by another party. */
+ while (property->single.state == FUSION_PROPERTY_LEASED)
+ pthread_cond_wait (&property->single.cond, &property->single.lock);
+
+ /* Fail if purchased by another party, otherwise succeed. */
+ if (property->single.state == FUSION_PROPERTY_PURCHASED)
+ ret = DR_BUSY;
+ else {
+ property->single.state = FUSION_PROPERTY_PURCHASED;
+
+ /* Wake up any other waiting party. */
+ pthread_cond_broadcast (&property->single.cond);
+ }
+
+ pthread_mutex_unlock (&property->single.lock);
+
+ return ret;
+}
+
+/*
+ * Cede the property allowing others to lease or purchase it.
+ */
+DirectResult
+fusion_property_cede (FusionProperty *property)
+{
+ D_ASSERT( property != NULL );
+
+ pthread_mutex_lock (&property->single.lock);
+
+ /* Simple error checking, maybe we should also check the owner. */
+ D_ASSERT( property->single.state != FUSION_PROPERTY_AVAILABLE );
+
+ /* Put back into 'available' state. */
+ property->single.state = FUSION_PROPERTY_AVAILABLE;
+
+ /* Wake up one waiting party if there are any. */
+ pthread_cond_signal (&property->single.cond);
+
+ pthread_mutex_unlock (&property->single.lock);
+
+ return DR_OK;
+}
+
+/*
+ * Does nothing to avoid killing ourself.
+ */
+DirectResult
+fusion_property_holdup (FusionProperty *property)
+{
+ D_ASSERT( property != NULL );
+
+ return DR_OK;
+}
+
+/*
+ * Destroys the property
+ */
+DirectResult
+fusion_property_destroy (FusionProperty *property)
+{
+ D_ASSERT( property != NULL );
+
+ pthread_cond_destroy (&property->single.cond);
+ pthread_mutex_destroy (&property->single.lock);
+
+ return DR_OK;
+}
+
+#endif
+