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Diffstat (limited to 'Source/DirectFB/systems/sdl/sdl_surface_pool.c')
-rwxr-xr-xSource/DirectFB/systems/sdl/sdl_surface_pool.c349
1 files changed, 349 insertions, 0 deletions
diff --git a/Source/DirectFB/systems/sdl/sdl_surface_pool.c b/Source/DirectFB/systems/sdl/sdl_surface_pool.c
new file mode 100755
index 0000000..d1b8703
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+++ b/Source/DirectFB/systems/sdl/sdl_surface_pool.c
@@ -0,0 +1,349 @@
+/*
+ (c) Copyright 2001-2009 The world wide DirectFB Open Source Community (directfb.org)
+ (c) Copyright 2000-2004 Convergence (integrated media) GmbH
+
+ All rights reserved.
+
+ Written by Denis Oliver Kropp <dok@directfb.org>,
+ Andreas Hundt <andi@fischlustig.de>,
+ Sven Neumann <neo@directfb.org>,
+ Ville Syrjälä <syrjala@sci.fi> and
+ Claudio Ciccani <klan@users.sf.net>.
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the
+ Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA.
+*/
+
+#include <config.h>
+
+#include <SDL.h>
+
+#include <direct/debug.h>
+#include <direct/mem.h>
+
+#include <core/surface_pool.h>
+
+#include <gfx/convert.h>
+
+#include <directfb_util.h>
+
+#include "sdl.h"
+
+D_DEBUG_DOMAIN( SDL_Pool, "SDL/Pool", "SDL Surface Pool" );
+
+/**********************************************************************************************************************/
+
+typedef struct {
+} SDLPoolData;
+
+typedef struct {
+ int magic;
+
+ SDL_Surface *sdl_surf;
+} SDLAllocationData;
+
+/**********************************************************************************************************************/
+
+static int
+sdlPoolDataSize( void )
+{
+ return sizeof(SDLPoolData);
+}
+
+static int
+sdlAllocationDataSize( void )
+{
+ return sizeof(SDLAllocationData);
+}
+
+static DFBResult
+sdlInitPool( CoreDFB *core,
+ CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local,
+ void *system_data,
+ CoreSurfacePoolDescription *ret_desc )
+{
+ D_DEBUG_AT( SDL_Pool, "%s()\n", __FUNCTION__ );
+
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+ D_ASSERT( ret_desc != NULL );
+
+ ret_desc->caps = CSPCAPS_NONE;
+ ret_desc->access[CSAID_CPU] = CSAF_READ | CSAF_WRITE;
+ ret_desc->access[CSAID_GPU] = CSAF_READ | CSAF_WRITE;
+ ret_desc->types = CSTF_LAYER | CSTF_WINDOW | CSTF_CURSOR | CSTF_FONT | CSTF_SHARED | CSTF_EXTERNAL;
+ ret_desc->priority = CSPP_PREFERED;
+
+ snprintf( ret_desc->name, DFB_SURFACE_POOL_DESC_NAME_LENGTH, "SDL" );
+
+ return DFB_OK;
+}
+
+static DFBResult
+sdlDestroyPool( CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local )
+{
+ D_DEBUG_AT( SDL_Pool, "%s()\n", __FUNCTION__ );
+
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+
+ return DFB_OK;
+}
+
+static DFBResult
+sdlTestConfig( CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local,
+ CoreSurfaceBuffer *buffer,
+ const CoreSurfaceConfig *config )
+{
+ D_DEBUG_AT( SDL_Pool, "%s()\n", __FUNCTION__ );
+
+ switch (config->format) {
+ case DSPF_A8:
+ case DSPF_RGB16:
+ case DSPF_RGB32:
+ case DSPF_ARGB:
+ break;
+
+ default:
+ return DFB_UNSUPPORTED;
+ }
+
+ return DFB_OK;
+}
+
+static DFBResult
+sdlAllocateBuffer( CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local,
+ CoreSurfaceBuffer *buffer,
+ CoreSurfaceAllocation *allocation,
+ void *alloc_data )
+{
+ DFBResult ret;
+ CoreSurface *surface;
+ SDLAllocationData *alloc = alloc_data;
+
+ D_DEBUG_AT( SDL_Pool, "%s()\n", __FUNCTION__ );
+
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+ D_MAGIC_ASSERT( buffer, CoreSurfaceBuffer );
+
+ surface = buffer->surface;
+ D_MAGIC_ASSERT( surface, CoreSurface );
+
+ if (surface->type & CSTF_LAYER) {
+ dfb_sdl->screen = NULL; /* clear? */
+
+ ret = dfb_sdl_set_video_mode( dfb_sdl_core, &surface->config );
+ if (ret) {
+ D_DERROR( ret, "SDL/Surface: dfb_sdl_set_video_mode() failed!\n" );
+ return ret;
+ }
+
+ D_ASSERT( dfb_sdl->screen != NULL );
+
+ if (!dfb_sdl->screen) {
+ D_ERROR( "SDL/Surface: No screen surface!?\n" );
+ return DFB_BUG;
+ }
+
+ alloc->sdl_surf = dfb_sdl->screen;
+
+ D_DEBUG_AT( SDL_Pool, " -> screen surface %dx%d, %d, 0x%08x, pitch %d\n",
+ dfb_sdl->screen->w, dfb_sdl->screen->h, dfb_sdl->screen->format->BitsPerPixel,
+ dfb_sdl->screen->flags, dfb_sdl->screen->pitch );
+
+ allocation->flags |= CSALF_ONEFORALL;
+ }
+ else {
+ DFBSurfacePixelFormat format = surface->config.format;
+ Uint32 flags = SDL_HWSURFACE;// | SDL_ASYNCBLIT | SDL_FULLSCREEN;
+ Uint32 rmask;
+ Uint32 gmask;
+ Uint32 bmask;
+ Uint32 amask;
+
+ if (surface->config.caps & DSCAPS_FLIPPING)
+ flags |= SDL_DOUBLEBUF;
+
+ switch (format) {
+ case DSPF_A8:
+ rmask = 0x00;
+ gmask = 0x00;
+ bmask = 0x00;
+ amask = 0xff;
+ break;
+
+ case DSPF_RGB16:
+ rmask = 0xf800;
+ gmask = 0x07e0;
+ bmask = 0x001f;
+ amask = 0x0000;
+ break;
+
+ case DSPF_RGB32:
+ rmask = 0x00ff0000;
+ gmask = 0x0000ff00;
+ bmask = 0x000000ff;
+ amask = 0x00000000;
+ break;
+
+ case DSPF_ARGB:
+ rmask = 0x00ff0000;
+ gmask = 0x0000ff00;
+ bmask = 0x000000ff;
+ amask = 0xff000000;
+ break;
+
+ default:
+ D_ERROR( "SDL/Surface: %s() has no support for %s!\n",
+ __FUNCTION__, dfb_pixelformat_name(format) );
+ return DFB_UNSUPPORTED;
+ }
+
+ D_DEBUG_AT( SDL_Pool, " -> SDL_CreateRGBSurface( 0x%08x, "
+ "%dx%d, %d, 0x%08x, 0x%08x, 0x%08x, 0x%08x )\n",
+ flags, surface->config.size.w, surface->config.size.h,
+ DFB_BITS_PER_PIXEL(format), rmask, gmask, bmask, amask );
+
+ alloc->sdl_surf = SDL_CreateRGBSurface( flags,
+ surface->config.size.w,
+ surface->config.size.h,
+ DFB_BITS_PER_PIXEL(format),
+ rmask, gmask, bmask, amask );
+ if (!alloc->sdl_surf) {
+ D_ERROR( "SDL/Surface: SDL_CreateRGBSurface( 0x%08x, "
+ "%dx%d, %d, 0x%08x, 0x%08x, 0x%08x, 0x%08x ) failed!\n",
+ flags, surface->config.size.w, surface->config.size.h,
+ DFB_BITS_PER_PIXEL(format), rmask, gmask, bmask, amask );
+
+ return DFB_FAILURE;
+ }
+ }
+
+ D_MAGIC_SET( alloc, SDLAllocationData );
+
+ return DFB_OK;
+}
+
+static DFBResult
+sdlDeallocateBuffer( CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local,
+ CoreSurfaceBuffer *buffer,
+ CoreSurfaceAllocation *allocation,
+ void *alloc_data )
+{
+ SDLAllocationData *alloc = alloc_data;
+
+ D_DEBUG_AT( SDL_Pool, "%s()\n", __FUNCTION__ );
+
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+ D_MAGIC_ASSERT( buffer, CoreSurfaceBuffer );
+ D_MAGIC_ASSERT( alloc, SDLAllocationData );
+
+ SDL_FreeSurface( alloc->sdl_surf );
+
+ D_MAGIC_CLEAR( alloc );
+
+ return DFB_OK;
+}
+
+static DFBResult
+sdlLock( CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local,
+ CoreSurfaceAllocation *allocation,
+ void *alloc_data,
+ CoreSurfaceBufferLock *lock )
+{
+ SDLAllocationData *alloc = alloc_data;
+ SDL_Surface *sdl_surf;
+
+// D_DEBUG_AT( SDL_Pool, "%s()\n", __FUNCTION__ );
+
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+ D_MAGIC_ASSERT( allocation, CoreSurfaceAllocation );
+ D_MAGIC_ASSERT( alloc, SDLAllocationData );
+ D_MAGIC_ASSERT( lock, CoreSurfaceBufferLock );
+
+ sdl_surf = alloc->sdl_surf;
+ D_ASSERT( sdl_surf != NULL );
+
+ if (SDL_MUSTLOCK( sdl_surf ) && SDL_LockSurface( sdl_surf )) {
+ D_ERROR( "SDL/Surface: SDL_LockSurface() on a %dx%dx surface failed!\n", sdl_surf->w, sdl_surf->h );
+ return DFB_FAILURE;
+ }
+
+ D_ASSUME( sdl_surf->pixels != NULL );
+ if (!sdl_surf->pixels)
+ return DFB_UNSUPPORTED;
+
+ D_ASSERT( sdl_surf->pitch > 0 );
+
+ lock->addr = sdl_surf->pixels;
+ lock->pitch = sdl_surf->pitch;
+ lock->offset = sdl_surf->offset;
+ lock->handle = sdl_surf;
+
+ return DFB_OK;
+}
+
+static DFBResult
+sdlUnlock( CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local,
+ CoreSurfaceAllocation *allocation,
+ void *alloc_data,
+ CoreSurfaceBufferLock *lock )
+{
+ SDLAllocationData *alloc = alloc_data;
+ SDL_Surface *sdl_surf;
+
+// D_DEBUG_AT( SDL_Pool, "%s()\n", __FUNCTION__ );
+
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+ D_MAGIC_ASSERT( allocation, CoreSurfaceAllocation );
+ D_MAGIC_ASSERT( alloc, SDLAllocationData );
+ D_MAGIC_ASSERT( lock, CoreSurfaceBufferLock );
+
+ sdl_surf = alloc->sdl_surf;
+ D_ASSERT( sdl_surf != NULL );
+
+ if (SDL_MUSTLOCK( sdl_surf ))
+ SDL_UnlockSurface( sdl_surf );
+
+ return DFB_OK;
+}
+
+const SurfacePoolFuncs sdlSurfacePoolFuncs = {
+ .PoolDataSize = sdlPoolDataSize,
+ .AllocationDataSize = sdlAllocationDataSize,
+ .InitPool = sdlInitPool,
+ .DestroyPool = sdlDestroyPool,
+
+ .TestConfig = sdlTestConfig,
+
+ .AllocateBuffer = sdlAllocateBuffer,
+ .DeallocateBuffer = sdlDeallocateBuffer,
+
+ .Lock = sdlLock,
+ .Unlock = sdlUnlock,
+};
+