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diff --git a/Source/DirectFB/wm/unique/classes/root.c b/Source/DirectFB/wm/unique/classes/root.c
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+/*
+ (c) Copyright 2001-2009 The world wide DirectFB Open Source Community (directfb.org)
+ (c) Copyright 2000-2004 Convergence (integrated media) GmbH
+
+ All rights reserved.
+
+ Written by Denis Oliver Kropp <dok@directfb.org>,
+ Andreas Hundt <andi@fischlustig.de>,
+ Sven Neumann <neo@directfb.org>,
+ Ville Syrjälä <syrjala@sci.fi> and
+ Claudio Ciccani <klan@users.sf.net>.
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the
+ Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA.
+*/
+
+#include <config.h>
+
+#include <directfb.h>
+
+#include <direct/debug.h>
+#include <direct/messages.h>
+#include <direct/util.h>
+
+#include <core/gfxcard.h>
+#include <core/palette.h>
+#include <core/state.h>
+#include <core/surface.h>
+#include <core/windows_internal.h>
+
+#include <misc/util.h>
+
+#include <unique/context.h>
+#include <unique/internal.h>
+#include <unique/stret.h>
+
+
+D_DEBUG_DOMAIN( UniQuE_Root, "UniQuE/Root", "UniQuE's Root Region Class" );
+
+
+static void
+root_update( StretRegion *region,
+ void *region_data,
+ void *update_data,
+ unsigned long arg,
+ int x,
+ int y,
+ const DFBRegion *updates,
+ int num )
+{
+ int i;
+ CoreWindowStack *stack;
+ UniqueContext *context = region_data;
+ CardState *state = update_data;
+
+ D_ASSERT( region != NULL );
+ D_ASSERT( region_data != NULL );
+ D_ASSERT( update_data != NULL );
+ D_ASSERT( updates != NULL );
+
+ D_ASSERT( x == 0 );
+ D_ASSERT( y == 0 );
+
+ D_MAGIC_ASSERT( context, UniqueContext );
+ D_MAGIC_ASSERT( state, CardState );
+
+ stack = context->stack;
+
+ D_ASSERT( stack != NULL );
+ D_ASSERT( stack->bg.image != NULL || (stack->bg.mode != DLBM_IMAGE &&
+ stack->bg.mode != DLBM_TILE) );
+
+ D_DEBUG_AT( UniQuE_Root, "root_update( region %p, num %d )\n", region, num );
+#if D_DEBUG_ENABLED
+ for (i=0; i<num; i++) {
+ D_DEBUG_AT( UniQuE_Root, " (%d) %4d,%4d - %4dx%4d\n",
+ i, DFB_RECTANGLE_VALS_FROM_REGION( &updates[i] ) );
+ }
+#endif
+
+ switch (stack->bg.mode) {
+ case DLBM_COLOR: {
+ CoreSurface *dest = state->destination;
+ DFBColor *color = &stack->bg.color;
+ DFBRectangle rects[num];
+
+ /* Set the background color. */
+ if (DFB_PIXELFORMAT_IS_INDEXED( dest->config.format ))
+ dfb_state_set_color_index( state,
+ dfb_palette_search( dest->palette, color->r,
+ color->g, color->b, color->a ) );
+ else
+ dfb_state_set_color( state, color );
+
+ for (i=0; i<num; i++)
+ dfb_rectangle_from_region( &rects[i], &updates[i] );
+
+ /* Simply fill the background. */
+ dfb_gfxcard_fillrectangles( rects, num, state );
+
+ break;
+ }
+
+ case DLBM_IMAGE: {
+ CoreSurface *bg = stack->bg.image;
+
+ /* Set blitting source. */
+ state->source = bg;
+ state->modified |= SMF_SOURCE;
+
+ /* Set blitting flags. */
+ dfb_state_set_blitting_flags( state, DSBLIT_NOFX );
+
+ /* Check the size of the background image. */
+ if (bg->config.size.w == stack->width && bg->config.size.h == stack->height) {
+ for (i=0; i<num; i++) {
+ DFBRectangle dst = DFB_RECTANGLE_INIT_FROM_REGION( &updates[i] );
+
+ /* Simple blit for 100% fitting background image. */
+ dfb_gfxcard_blit( &dst, dst.x, dst.y, state );
+ }
+ }
+ else {
+ DFBRegion clip = state->clip;
+
+ for (i=0; i<num; i++) {
+ DFBRectangle src = { 0, 0, bg->config.size.w, bg->config.size.h };
+ DFBRectangle dst = { 0, 0, stack->width, stack->height };
+
+ /* Change clipping region. */
+ dfb_state_set_clip( state, &updates[i] );
+
+ /* Stretch blit for non fitting background images. */
+ dfb_gfxcard_stretchblit( &src, &dst, state );
+ }
+
+ /* Restore clipping region. */
+ dfb_state_set_clip( state, &clip );
+ }
+
+ /* Reset blitting source. */
+ state->source = NULL;
+ state->modified |= SMF_SOURCE;
+
+ break;
+ }
+
+ case DLBM_TILE: {
+ CoreSurface *bg = stack->bg.image;
+ DFBRegion clip = state->clip;
+
+ /* Set blitting source. */
+ state->source = bg;
+ state->modified |= SMF_SOURCE;
+
+ /* Set blitting flags. */
+ dfb_state_set_blitting_flags( state, DSBLIT_NOFX );
+
+ for (i=0; i<num; i++) {
+ DFBRectangle src = { 0, 0, bg->config.size.w, bg->config.size.h };
+
+ /* Change clipping region. */
+ dfb_state_set_clip( state, &updates[i] );
+
+ /* Tiled blit (aligned). */
+ dfb_gfxcard_tileblit( &src, 0, 0, stack->width, stack->height, state );
+ }
+
+ /* Restore clipping region. */
+ dfb_state_set_clip( state, &clip );
+
+ /* Reset blitting source. */
+ state->source = NULL;
+ state->modified |= SMF_SOURCE;
+
+ break;
+ }
+
+ case DLBM_DONTCARE:
+ break;
+
+ default:
+ D_BUG( "unknown background mode" );
+ break;
+ }
+}
+
+/*
+ * The root region is the desktop background.
+ */
+const StretRegionClass unique_root_region_class = {
+ .Update = root_update,
+};
+