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/*
(c) Copyright 2001-2009 The world wide DirectFB Open Source Community (directfb.org)
(c) Copyright 2000-2004 Convergence (integrated media) GmbH
All rights reserved.
Written by Denis Oliver Kropp <dok@directfb.org>,
Andreas Hundt <andi@fischlustig.de>,
Sven Neumann <neo@directfb.org>,
Ville Syrjälä <syrjala@sci.fi> and
Claudio Ciccani <klan@users.sf.net>.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#ifndef __NVIDIA_H__
#define __NVIDIA_H__
#include <dfb_types.h>
#include <core/state.h>
#include <core/screens.h>
#include <core/layers.h>
/*
* Object's identifier
*/
enum {
OBJ_DMA_IN = 0x00800000,
OBJ_SURFACES2D = 0x00800001,
OBJ_SURFACES3D = 0x00800002,
OBJ_CLIP = 0x00800003,
OBJ_BETA1 = 0x00800004,
OBJ_BETA4 = 0x00800005,
OBJ_RECTANGLE = 0x00800010,
OBJ_TRIANGLE = 0x00800011,
OBJ_LINE = 0x00800012,
OBJ_SCREENBLT = 0x00800013,
OBJ_IMAGEBLT = 0x00800014,
OBJ_SCALEDIMAGE = 0x00800015,
OBJ_STRETCHEDIMAGE = 0x00800016,
OBJ_TEXTRIANGLE = 0x00800017,
OBJ_DMA_OUT = 0x00800018
};
/*
* Object's offset into context table [PRAMIN + (address)*16]
*/
enum {
ADDR_DMA_IN = 0x1160,
ADDR_SURFACES2D = 0x1162,
ADDR_SURFACES3D = 0x1163,
ADDR_CLIP = 0x1164,
ADDR_BETA1 = 0x1165,
ADDR_BETA4 = 0x1166,
ADDR_RECTANGLE = 0x1167,
ADDR_TRIANGLE = 0x1168,
ADDR_LINE = 0x1169,
ADDR_SCREENBLT = 0x116A,
ADDR_IMAGEBLT = 0x116B,
ADDR_SCALEDIMAGE = 0x116C,
ADDR_STRETCHEDIMAGE = 0x116D,
ADDR_TEXTRIANGLE = 0x116E,
ADDR_DMA_OUT = 0x116F
};
/*
* Object's subchannel
*/
enum {
SUBC_SURFACES2D = 0,
SUBC_SURFACES3D = 0,
SUBC_BETA1 = 0,
SUBC_BETA4 = 0,
SUBC_CLIP = 1,
SUBC_RECTANGLE = 2,
SUBC_TRIANGLE = 3,
SUBC_LINE = 4,
SUBC_SCREENBLT = 5,
SUBC_IMAGEBLT = 5,
SUBC_SCALEDIMAGE = 6,
SUBC_STRETCHEDIMAGE = 6,
SUBC_TEXTRIANGLE = 7
};
#define SMF_DRAWING_COLOR (SMF_COLOR << 16)
#define SMF_BLITTING_COLOR (SMF_COLOR << 17)
#define SMF_SOURCE_TEXTURE (SMF_SOURCE << 1)
typedef struct {
StateModificationFlags set;
u32 fb_offset;
u32 fb_size;
u32 agp_offset;
DFBSurfacePixelFormat dst_format;
u32 dst_offset;
u32 dst_pitch;
bool dst_422;
DFBSurfacePixelFormat src_format;
u32 src_offset;
u8 *src_address;
u32 src_pitch;
u32 src_width;
u32 src_height;
bool src_system;
bool src_interlaced;
CoreSurfaceBufferLock *src_lock;
DFBRectangle clip;
u32 color2d;
u32 color3d;
DFBSurfaceDrawingFlags drawingflags;
DFBSurfaceBlittingFlags blittingflags;
const s32 *matrix;
/* NVRectangle/NVTriangle/NVLine registers */
u32 drawing_operation; // SetOperation
/* NVScaledImage registers */
u32 scaler_operation; // SetOperation
u32 scaler_format; // SetColorFormat
u32 scaler_filter; // SetImageInFormat
/* NVImageBlt/NVStretchedImage registers */
u32 system_operation; // SetOperation
u32 system_format; // SetColorFormat
/* Remember value of NVBeta1 & NVBeta4 */
bool beta1_set;
u32 beta1_val;
bool beta4_set;
u32 beta4_val;
/* 3D stuff */
bool enabled_3d; // 3d engine enabled
u32 buf_offset[2]; // reserved buffers
CoreSurfaceBuffer *src_texture; // current source for TextureTriangles
u32 max_texture_size;
struct {
bool modified;
u32 colorkey;
u32 offset;
u32 format;
u32 filter;
u32 blend;
u32 control;
u32 fog;
} state3d[2]; // 0 => drawing | 1 => blitting
/* Remember subchannels configuration */
u32 subchannel_object[8];
/* Chipsets informations */
u32 chip;
u32 arch;
/* AGP control */
bool use_agp;
int agp_key;
unsigned int agp_aper_base;
unsigned int agp_aper_size;
/* DMA control */
bool use_dma;
unsigned int dma_size;
unsigned int dma_offset;
unsigned int dma_max;
unsigned int dma_cur;
unsigned int dma_free;
unsigned int dma_put;
unsigned int dma_get;
volatile u32 *cmd_ptr;
/* FIFO control */
unsigned int fifo_free;
/* for performance monitoring */
unsigned int waitfree_sum;
unsigned int waitfree_calls;
unsigned int free_waitcycles;
unsigned int idle_waitcycles;
unsigned int cache_hits;
} NVidiaDeviceData;
enum {
NV_ARCH_04 = 0x04,
NV_ARCH_05 = 0x05,
NV_ARCH_10 = 0x10,
NV_ARCH_20 = 0x20,
NV_ARCH_30 = 0x30
};
typedef struct {
CoreGraphicsDevice *device;
NVidiaDeviceData *device_data;
volatile void *fb_base;
volatile void *agp_base;
volatile void *mmio_base;
volatile void *dma_base;
} NVidiaDriverData;
extern ScreenFuncs nvidiaPrimaryScreenFuncs;
extern ScreenFuncs OldPrimaryScreenFuncs;
extern void *OldPrimaryScreenDriverData;
extern DisplayLayerFuncs nvidiaPrimaryLayerFuncs;
extern DisplayLayerFuncs OldPrimaryLayerFuncs;
extern void *OldPrimaryLayerDriverData;
extern DisplayLayerFuncs nvidiaOverlayFuncs;
#endif /* __NVIDIA_H__ */
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