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/*
(c) Copyright 2001-2009 The world wide DirectFB Open Source Community (directfb.org)
(c) Copyright 2000-2004 Convergence (integrated media) GmbH
All rights reserved.
Written by Denis Oliver Kropp <dok@directfb.org>,
Andreas Hundt <andi@fischlustig.de>,
Sven Neumann <neo@directfb.org>,
Ville Syrjälä <syrjala@sci.fi> and
Claudio Ciccani <klan@users.sf.net>.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#ifndef __CORE__WINDOWS_INTERNAL_H__
#define __CORE__WINDOWS_INTERNAL_H__
#include <directfb.h>
#include <core/coredefs.h>
#include <core/coretypes.h>
#include <core/gfxcard.h>
#include <core/surface.h>
#include <core/surface_buffer.h>
#include <core/windows.h>
#include <direct/list.h>
#include <fusion/lock.h>
#include <fusion/object.h>
typedef enum {
CWF_NONE = 0x00000000,
CWF_INITIALIZED = 0x00000001,
CWF_FOCUSED = 0x00000002,
CWF_ENTERED = 0x00000004,
CWF_DESTROYED = 0x00000008,
CWF_INSERTED = 0x00000010,
CWF_ALL = 0x0000001F
} CoreWindowFlags;
#define DFB_WINDOW_INITIALIZED(w) ((w)->flags & CWF_INITIALIZED)
#define DFB_WINDOW_FOCUSED(w) ((w)->flags & CWF_FOCUSED)
#define DFB_WINDOW_ENTERED(w) ((w)->flags & CWF_ENTERED)
#define DFB_WINDOW_DESTROYED(w) ((w)->flags & CWF_DESTROYED)
typedef struct {
DirectLink link;
CoreWindow *window;
int x;
int y;
} BoundWindow;
/*
* Core data of a window.
*/
struct __DFB_CoreWindow {
FusionObject object;
int magic;
DFBWindowID id;
CoreWindowFlags flags;
DFBWindowCapabilities caps; /* window capabilities, to enable blending etc. */
CoreWindowConfig config;
CoreSurface *surface; /* backing store surface */
GlobalReaction surface_reaction;
CoreWindowStack *stack; /* window stack the window belongs */
CoreLayerRegion *primary_region; /* default region of context */
CoreLayerRegion *region; /* hardware allocated window */
void *window_data; /* private data of window manager */
CoreGraphicsSerial serial1;
CoreGraphicsSerial serial2;
DirectLink *bound_windows; /* list of bound windows */
CoreWindow *boundto; /* window to which this window is bound (window binding) */
DFBWindowID toplevel_id; /* in case of a sub window toplevel_id != 0 */
CoreWindow *toplevel; /* for top level windows this will be NULL */
FusionVector subwindows; /* list of sub windows (only valid for top level windows) */
CoreWindow *subfocus; /* which of the sub windows has the focus? */
unsigned long resource_id;
struct {
unsigned int hot_x;
unsigned int hot_y;
CoreSurface *surface;
} cursor;
};
typedef enum {
CWSF_NONE = 0x00000000,
CWSF_INITIALIZED = 0x00000001,
CWSF_ACTIVATED = 0x00000002,
CWSF_ALL = 0x00000003
} CoreWindowStackFlags;
/*
* Core data of a window stack.
*/
struct __DFB_CoreWindowStack {
DirectLink link;
int magic;
CoreLayerContext *context;
int width;
int height;
int rotation;
int rotated_width;
int rotated_height;
DFBSurfaceBlittingFlags rotated_blit;
DFBWindowID id_pool;
int num;
struct {
int enabled; /* is cursor enabled ? */
int x, y; /* cursor position */
DFBDimension size; /* cursor shape size */
DFBPoint hot; /* hot spot */
CoreSurface *surface; /* shape */
u8 opacity; /* cursor opacity */
DFBRegion region; /* cursor is clipped by this region */
int numerator; /* cursor acceleration */
int denominator;
int threshold;
bool set; /* cursor enable/disable has
been called at least one time */
CoreSurfacePolicy policy;
} cursor;
/* stores information on handling the background on exposure */
struct {
DFBDisplayLayerBackgroundMode mode;
/* background handling mode:
don't care, solid color or image */
DFBColor color; /* color for solid background mode */
int color_index;
CoreSurface *image; /* surface for background image mode */
GlobalReaction image_reaction;
} bg;
DirectLink *devices; /* input devices attached to the stack */
bool hw_mode; /* recompositing is done by hardware */
void *stack_data; /* private data of window manager */
FusionSHMPoolShared *shmpool;
CoreWindowStackFlags flags;
Reaction input_core_reaction;
};
DFBResult dfb_wm_close_all_stacks( void *data );
/* global reactions */
ReactionResult _dfb_windowstack_inputdevice_listener ( const void *msg_data,
void *ctx );
ReactionResult _dfb_windowstack_background_image_listener( const void *msg_data,
void *ctx );
#endif
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